Watermelon Chunks

From PZwiki
Revision as of 01:28, 28 February 2023 by Faalagorn (talk | contribs) (Remove obsolete template)
Project ZomboidItemsFoodPerishable FoodFruitWatermelon Chunks
Watermelon Chunks
Watermelon Chunks
General
Category Food
Encumbrance
Heavy Load
0.6
Days until stale 2 days
Days until rotten 1 days
Nutrition
Hunger
Hunger
-12
Thirst
Thirst
-25
Calories
Calories
271
Carbohydrates
Carbohydrates
68.2
Proteins
Proteins
5.51
Fat
Fat
1.35
Technical details
Item ID Base.WatermelonSmashed

Watermelon chunks are a perishable food item.

Usage

Consumable properties

Watermelon chunks can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Obtaining

Smashing a watermelon instead of slicing it provides less thirst with the resulting pieces than the regular watermelon. Using a bladed weapon to cut the watermelon is a much more efficient use of the watermelon.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
WatermelonSmashed.png
Watermelon Chunks x5
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)

Evolved recipes

Watermelon chunks are a cooking ingredient.

Product Nutrition
Salad
Salad
12
Fruit Salad
Fruit Salad
12
Muffin
Muffin
12
Pancakes
Pancakes
12
Waffles
Waffles
12

Distribution

Watermelon chunks do not spawn naturally and can only be obtained through crafting.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.6

	item WatermelonSmashed
	{
		DisplayName = Watermelon Chunks,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.6,
		Icon = WatermelonSmashed,
		EvolvedRecipe = Salad:12;FruitSalad:12;Pancakes:12;Waffles:12;Muffin:12,
		FoodType = Fruits,
		DaysFresh = 2,
		DaysTotallyRotten = 3,
		HungerChange = -12,
		ThirstChange = -25,
		Calories = 271,
		Carbohydrates = 68.2,
		Lipids = 1.35,
		Proteins = 5.51,
		CustomEatSound = EatingFruit,
		StaticModel = MelonSlice,
		WorldStaticModel = WaterMelonChunks_Ground,
	}

See also