Cake Slice
- This article is about cake slices that spawn naturally. For cake slices made by the player, see Recipe ingredients.
A cake slice (that spawn naturally) is a perishable food item.
Note:The player made cake doesnt go bad and is a non-perishable food at this current state.
Usage
Consumable properties
Cake slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Cooking
A player-made cake can be cut into slices using kitchen knife or hunting knife. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Cake Slice x5 |
0.75 Cooking | none | (keep) |
Cake (Cooked) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | displaycasebakery | 4 | 1 |
displaycasebakery | 4 | 2 | |
breakroom | fridge | 4 | 4 |
cafeteria | displaycasebakery | 4 | 8 |
Cake slice can be found in refrigerators and bakery display cases.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item CakeSlice
{
DisplayName = Cake Slice,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = CakeSlice,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -7,
UnhappyChange = -10,
Calories = 70,
Carbohydrates = 1,
Lipids = 5,
Proteins = 5,
StaticModel = CakeSlice,
WorldStaticModel = CakeSlice,
}