Catfish
A catfish is a perishable food item used in cooking.
Usage
Consumable properties
A catfish can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish.
Crafting
A catfish can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed) | |
Catfish (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 20 mins) |
Catfish (Uncooked) (consumed) |
Distribution
Fishing
- Main article: Fishing
Catfish can be caught using a fishing rod. When caught, they can be small(15cm-25cm), medium(25cm-35cm), or large(35cm-55cm). Catfish are fairly easy to catch, in fact small ones can be caught at low fishing skills with a fishing spear, making it an easily acquired early-game food source if the player is near a large body of water.
Vehicles
Catfish can be found in the bed of a fisherman's truck.
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.51
item Catfish { Type = Food, DisplayName = Catfish, Icon = FishCatfish, Weight = 0.4, HungerChange = -15, DaysFresh = 4, DaysTotallyRotten = 8, IsCookable = true, MinutesToBurn = 60, MinutesToCook = 20, Carbohydrates = 1, Proteins = 28, Lipids = 4, Calories = 215, BadInMicrowave = true, GoodHot = true, BadCold = true, UnhappyChange = 20, RemoveUnhappinessWhenCooked = true, WorldStaticModel = Catfish, }