Meat Cleaver: Difference between revisions

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m (Remove obsolete templates, cleanup)
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{{Languages}}{{Header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=53}}{{Infobox weapon
{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=53}}
 
{{Infobox weapon
|display_name=Meat Cleaver
|display_name=Meat Cleaver
|name_colour=Weapon
|name_colour=Weapon
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|ingredients=
|ingredients=
|class_name=Base.MeatCleaver
|class_name=Base.MeatCleaver
}}
}}A meat cleaver is a tool used in [[cooking]] and a one-handed short blade [[weapon]] dealing slash damage.
 
A meat cleaver is a tool used in [[cooking]] and a one handed short blade [[weapon]] dealing slash damage.
 
__TOC__
<!--Comment: This is where the 'Table Of Contents' will go if it is needed-->


==Usage==
==Usage==
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===Weapon===
===Weapon===
It is a one handed short weapon that deals slash damage. It has a long swing time and low critical chance.
It is a one-handed short weapon that deals slash damage. It has a long swing time and low critical chance.


===Breaking doors===
===Breaking doors===
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{{Crafting survivalist|101|ing=4}}
{{Crafting survivalist|101|ing=4}}
{{Crafting cooking|125|ing=4}}
{{Crafting cooking|125|ing=4}}
{{Crafting table footer|ing=4}}
|}


==Condition==
==Condition==
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         DamageMakeHole = TRUE,
         DamageMakeHole = TRUE,
         AttachmentType = MeatCleaver,
         AttachmentType = MeatCleaver,
   }</pre>
   }
</pre>


{{Navbox_weapons}}
{{Navbox weapons}}

Revision as of 02:39, 28 February 2023

Meat Cleaver
Meat Cleaver
General
Category Weapon
Encumbrance
Heavy Load
1
Equipped One-handed
Condition max. 10
Skill Slash
Damage
Type Slash
Attack speed 4
Range 0.61–1 tiles
Damage 0.4–0.8
Tree damage 15
Door damage 20
Knockback 0.3
Knockdown 2
Technical details
Base ID Base.MeatCleaver

A meat cleaver is a tool used in cooking and a one-handed short blade weapon dealing slash damage.

Usage

As a cooking utensil it is mostly used for butchering and slicing food.

Weapon

It is a one-handed short weapon that deals slash damage. It has a long swing time and low critical chance.

Breaking doors

It is decent at bashing down doors, dealing 20 damage per hit. For comparison, an axe deals 35 damage.

Tree chopping

It is decent at tree chopping, dealing 15 damage per hit, comparable with the Hand Axe. It does not have a cut down tree action so trees need to be attacked.

Recipes

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Fishing Rod
Fishing Rod
0 XP none Angler USA Magazine Vol. 1
(keep)
TZ WoodenStick.png
Sturdy Stick
(consumed)

(2 units)

(consumed)

(consumed)
WatermelonSliced.png
Watermelon Slice x10
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)


BreadSlices.png
Bread Slices x3
0.75 Cooking none
(keep)
BreadAnima.gif
Bread
(consumed)


Pie Slice
Pie Slice x5
0.75 Cooking none
(keep)
Pie (Cooked)
Pie (Cooked)
(consumed)


Cake Slice
Cake Slice x5
0.75 Cooking none
(keep)
Cake (Cooked)
Cake (Cooked)
(consumed)


FishFillet.png
Fish Fillet x2
10 Cooking none
(keep)

(consumed)


HamSlices.png
Ham Slice x6
0.75 Cooking none
(keep)
Ham.png
Ham
(consumed)


Smallbirdmeat.png
Small Bird Meat
2.5 Cooking none
(keep)
BirdDead.png
Dead Bird
(consumed)


Rabbitmeat.png
Rabbit Meat
2.5 Cooking none
(keep)
RabbitDead.png
Dead Rabbit
(consumed)


SpearStick.png
Crafted Spear
1.25 Carpentry Starting condition scales with player's carpentry.
(consumed)

(keep)


Smallanimalmeat.png
Rodent Meat
2.5 Cooking none
(keep)

(consumed)


Condition

It is a short blade weapon. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)

Distribution

It can be commonly found in kitchens, especially in restaurants. Meat cleavers can also be found on zombie corpses, and very rarely impaled on zombies.

Code

Item

Retrieved: Build 41.53

	
    item MeatCleaver
	{
	MaxRange	=	1,
	WeaponSprite	=	MeatCleaver,
	MinAngle	=	0.65,
	Type	=	Weapon,
	MinimumSwingTime	=	4,
	KnockBackOnNoDeath	=	FALSE,
	SwingAmountBeforeImpact	=	0.02,
	Categories	=	SmallBlade,
	ConditionLowerChanceOneIn	=	15,
	Weight	=	1,
	SplatNumber	=	3,
	PushBackMod	=	0.3,
	SubCategory	=	Swinging,
	ConditionMax	=	10,
	MaxHitCount	=	2,	
	DoorDamage	=	20,
	SwingAnim	=	Bat,
	DisplayName	=	Meat Cleaver,
	MinRange	=	0.61,
	SwingTime	=	4,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	FALSE,
	Icon	=	Cleaver,
        BreakSound  =   BreakWoodItem,
        TreeDamage  =   15,
        CriticalChance	=	15,
        CritDmgMultiplier = 5,
        MinDamage	=	0.4,
        MaxDamage	=	0.8,
        BaseSpeed = 1.2,
      	WeaponLength = 0.2,
      	DamageCategory = Slash,
        DamageMakeHole = TRUE,
        AttachmentType = MeatCleaver,
  	}