Egg

From PZwiki
Egg
Egg
Boiled Egg Egg Carton
General
Category Food
Encumbrance
Heavy Load
0.1
Carton: 1
Days until stale 14
Boiled Egg: 3 days
Days until rotten 7
Boiled Egg: 3 days
Can't be frozen True
Nutrition
Hunger
Hunger
-7
Calories
Calories
63
Carbohydrates
Carbohydrates
0.32
Proteins
Proteins
5.55
Fat
Fat
4.18
Cooking
Time until cooked 4 minutes
Time until burned 16 minutes
Dangerous uncooked True
Technical details
Item ID See Item IDs

Egg is a perishable food item used in cooking.

Usage

Consumable properties

Egg can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Boiled Egg
Boiled Egg (Cooked)
2.5 Cooking none Heat source.gif
Heat source
(Cooked: 4 mins)
One of:
Egg.png Egg
WildEggs.png Wild Eggs

(consumed)

What it makes

  • Egg can be added to or removed from an egg carton.
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Egg.png
Egg x12
0 XP none Egg Carton
Egg Carton
(consumed)

Egg Carton
Egg Carton
0 XP none Egg.png
Egg x12
(consumed)

  • Egg can be used in several cooking recipes.
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6 Ingredient 7 Ingredient 8
CakeBatter.png
Cake Batter
2.5 Cooking none Chef
OR
Cook (trait)
OR
Good Cooking Magazine Vol. 1
Bowl.png
Bowl
(consumed)

(keep)

(1 unit)

(consumed)
Butter.png
Butter
(15 units)

(consumed)

(3 units)

(consumed)
One of:
Egg.png Egg
WildEggs.png Wild Eggs

(consumed)
Yeast.png
Yeast
(consumed)
Milk.png
Milk
(consumed)
Omelette
Omelette (Uncooked)
0.75 Cooking none
(keep)
Pan.png
Frying Pan
(consumed)
One of:
Egg.png Egg x2
WildEggs.png Wild Eggs x2

(consumed)





Muffintray Batter.png
Muffin Baking Tray (Uncooked)
0.75 Cooking none
(keep)
Muffin Tray
Muffin Tray
(consumed)
Bowl.png
Empty Bowl
(keep)
One of:
Egg.png Egg x2
WildEggs.png Wild Eggs x2

(consumed)

(consumed)

(consumed)

(consumed)

(2 units)

(consumed)

Evolved recipes

Egg and boiled egg is a cooking ingredient.
Egg Egg.png

Product Nutrition
Stir Fry
Stir Fry
7
Roasted Vegetables
Roasted Vegetables
7
Rice Pot/Saucepan
Rice Pot/Saucepan
7
Pasta Pot/Saucepan
Pasta Pot/Saucepan
7

Boiled Egg EggBoiled.png

Product Nutrition
Soup
Soup
10
Stew
Stew
10
Salad
Salad
10
Sandwich
Sandwich
10
Burger
Burger
10
Taco
Taco
5
Burrito
Burrito
10

Gallery

Item IDs

Name Icon Base ID
Egg Egg.png Base.Egg
Boiled Egg EggBoiled.png Base.EggBoiled
Egg Carton EggCarton.png Base.EggCarton

Code

From items_food.txt (Project Zomboid directory/media/scripts/)

Egg Egg.png Retrieved: Build 41.73

    item Egg
	{
		DisplayName = Egg,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Egg,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Stir fry Griddle Pan:7;Stir fry:7;Roasted Vegetables:7;RicePot:7;RicePan:7;PastaPot:7;PastaPan:7,
		FoodType = Egg,
		IsCookable = true,
		ReplaceOnCooked = Base.EggBoiled,
		MinutesToCook = 4,
		MinutesToBurn = 20,
		DaysFresh = 14,
		DaysTotallyRotten = 21,
		HungerChange = -7,
		Calories = 63,
		Carbohydrates = 0.32,
		Lipids = 4.18,
		Proteins = 5.55,
		WorldStaticModel = Egg,
		Tags = Egg,
	}

Boiled Egg EggBoiled.png Retrieved: Build 41.73

    item EggBoiled
	{
		DisplayName = Boiled Egg,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = EggBoiled,
		EvolvedRecipe = Sandwich:10;Sandwich Baguette:10;Burger:10;Salad:10;Burrito:10;Taco:5;Soup:10;Stew:10,
		FoodType = Egg,
		DaysFresh = 3,
		DaysTotallyRotten = 6,
		HungerChange = -10,
		Calories = 63,
		Carbohydrates = 0.32,
		Lipids = 4.18,
		Proteins = 5.55,
		WorldStaticModel = EggBoiled_Ground,
		EvolvedRecipeName = Egg,
	}

Egg Carton EggCarton.png Retrieved: Build 41.73

    item EggCarton
	{
		DisplayName = Egg Carton,
		DisplayCategory = Food,
		Type = Food,
		Weight = 1,
		Icon = EggCarton,
		DaysFresh = 14,
		DaysTotallyRotten = 21,
		WorldStaticModel = EggCarton,
	}

See also