Dead Bird: Difference between revisions

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|weight=0.1
|weight=0.1
|days_fresh=8
|days_fresh=8
|days_rotten=12
|days_rotten=122
<!--NUTRITION-->
<!--NUTRITION-->
|hunger_change=-15
|hunger_change=-15

Revision as of 14:45, 3 July 2023

Dead Bird
Dead Bird
Dead Bird Bird Small Bird Meat
General
Category Food
Encumbrance
Heavy Load
0.1
Days until stale 8 days
Days until rotten 122 days
Nutrition
Hunger
Hunger
-15
Calories
Calories
161
Carbohydrates
Carbohydrates
0.5
Proteins
Proteins
22
Fat
Fat
2
Effect
Unhappiness
Unhappiness
20
Cooking
Time until cooked 25 minutes
Time until burned 60 minutes
Dangerous uncooked True
Bad microwaved True
Technical details
Item ID Base.DeadBird

A dead bird is a perishable food item used in cooking.

Usage

Consumable properties

A dead bird can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Dead bird can be used in various cooking recipes.

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Smallbirdmeat.png
Small Bird Meat
2.5 Cooking none
(keep)
BirdDead.png
Dead Bird
(consumed)

Distribution

Trapping

Main article: Trapping

Birds can be found anywhere in Knox Country and are active all day.

They can only be caught with a stick trap, and using bread, bread slice, worm, grasshopper, cockroach, corn or cereal as bait.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

    item DeadBird
    {
        DisplayCategory = Food,
        HungerChange	=	-15,
        Weight	=	0.1,
        Type	=	Food,
        DisplayName	=	Dead Bird,
        Icon	=	BirdDead,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	60,
        MinutesToCook	=	25,
        DaysFresh	=	8,
        Carbohydrates = 0.5,
        Proteins = 22,
        Lipids = 2,
        Calories = 161,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
        UnhappyChange	=	20,
        RemoveUnhappinessWhenCooked = true,
        WorldStaticModel = DeadBird,
        CustomEatSound = EatingDeadAnimal,
    }

See also