Dead Rabbit: Difference between revisions

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{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=68}}
{{header/sandbox2|Project Zomboid|Items|Food|Protein|Game meat}}
{{page version|41.68}}
{{Infobox food
{{Infobox food
|display_name=Dead Rabbit
|display_name=Dead Rabbit
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==Code==
==Code==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=68}}
{{Retrieved|version=41.68}}
<pre>
<pre>
     item DeadRabbit
     item DeadRabbit

Revision as of 15:26, 27 January 2024

Template:Header/sandbox2

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This page was last updated for an older version (41.68).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Dead Rabbit
Dead Rabbit
Dead Rabbit Rabbit Rabbit Meat
General
Category Food
Encumbrance
Heavy Load
1.0
Days until stale 8 days
Days until rotten 12 days
Nutrition
Hunger
Hunger
-45
Calories
Calories
1730
Carbohydrates
Carbohydrates
0
Proteins
Proteins
330
Fat
Fat
35
Effect
Unhappiness
Unhappiness
20
Cooking
Time until cooked 25 minutes
Time until burned 60 minutes
Dangerous uncooked True
Bad microwaved True
Technical details
Item ID Base.DeadRabbit

A dead rabbit is a perishable food item used in cooking.

Usage

Consumable properties

A dead rabbit can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Uncooked

RabbitDead.png
Hunger: -40

Unhappiness: +20
Dangerous uncooked, may cause sickness.

RabbitDead.png
Hunger: -30
Boredom: +10
Unhappiness: +10
Dangerous uncooked, may cause sickness.

RabbitDead.png

Hunger: -18
Boredom: +20
Unhappiness: +40
Dangerous, will cause sickness.

Cooked

RabbitDead.png
Hunger: -52

RabbitDead.png
Hunger: -30
Boredom: +10
Unhappiness: +10

RabbitDead.png
Hunger: -18
Boredom: +20
Unhappiness: +40
Dangerous, will cause sickness.

Burned

RabbitDead.png
Hunger: -13
Boredom: +20
Unhappiness: +40
Dangerous, will cause sickness.

Crafting

Dead rabbit can be used in various cooking recipes.

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Rabbitmeat.png
Rabbit Meat
2.5 Cooking none
(keep)
RabbitDead.png
Dead Rabbit
(consumed)

Distribution

Trapping

Main article: Trapping

Rabbits can usually be found in the forests and rarely in urban settings. They are a nocturnal creature that can often be caught between 19:00 and 5:00.

They can be caught in a trap box, trap crate, snare trap or cage trap, and using a carrot, cabbage, potato, tomato, corn, bell pepper, lettuce, apple, banana, or peach as bait.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

    item DeadRabbit
    {
        DisplayCategory = Food,
        HungerChange	=	-45,
        Weight	=	1.0,
        Type	=	Food,
        DisplayName	=	Dead Rabbit,
        Icon	=	RabbitDead,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	60,
        MinutesToCook	=	25,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 330,
        Lipids = 35,
        Calories = 1730,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
        UnhappyChange	=	20,
        RemoveUnhappinessWhenCooked = true,
        WorldStaticModel = DeadRabbit,
        CustomEatSound = EatingDeadAnimal,
    }

See also