Dead Squirrel: Difference between revisions

From PZwiki
m (changes to nutrition and weight (41.65))
(updated to 41.68 + added model + navbox)
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{{languages}}
{{languages}}
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=51}}{{Infobox food
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=68}}{{Infobox food
|display_name=Dead Squirrel
|display_name=Dead Squirrel
|name_colour=Food
|name_colour=Food
|name_text_colour=Food
|name_text_colour=Food
|image=SquirrelDead_120px.png
|image=DeadSquirrel_Model.png
|alternate_image=Squirrel.png
|image_width=150px
|alternate_name=Squirrel
|alternate_image=SquirrelDead.png
|alternate_name=Dead Squirrel
|alternate_link=
|alternate_link=
|alternate_image2=Smallanimalmeat.png
|alternate_image2=Squirrel.png
|alternate_name2=Small Animal Meat
|alternate_name2=Squirrel
|alternate_link2=Small Animal Meat
|alternate_link2=
|alternate_image3=Smallanimalmeat.png
|alternate_name3=Small Animal Meat
|alternate_link3=Small Animal Meat
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
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== Code ==
== Code ==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=51}}
{{Retrieved|version=41|incver=68}}
<pre>    item DeadSquirrel
<pre>    item DeadSquirrel
     {
     {
        DisplayCategory = Food,
         HungerChange = -32,
         HungerChange = -32,
         Weight = 0.4,
         Weight = 0.4,
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         RemoveUnhappinessWhenCooked = true,
         RemoveUnhappinessWhenCooked = true,
         WorldStaticModel = DeadSquirrel,
         WorldStaticModel = DeadSquirrel,
        CustomEatSound = EatingDeadAnimal,
     }</pre>
     }</pre>


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* [[Trapping]]
* [[Trapping]]


{{Navbox/Consumables}}
{{Navbox_food}}

Revision as of 06:46, 13 March 2022

Dead Squirrel
Dead Squirrel
Dead Squirrel Squirrel Small Animal Meat
General
Category Food
Encumbrance
Heavy Load
0.4
Days until stale 8 days
Days until rotten 12 days
Nutrition
Hunger
Hunger
-32
Calories
Calories
480
Carbohydrates
Carbohydrates
0
Proteins
Proteins
84.8
Fat
Fat
15
Effect
Unhappiness
Unhappiness
20
Cooking
Time until cooked 25 minutes
Time until burned 60 minutes
Dangerous uncooked True
Bad microwaved True
Technical details
Item ID Base.DeadSquirrel

A dead squirrel is a perishable food item used in cooking.

Usage

Consumable properties

A dead squirrel can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Dead squirrel can be used in various cooking recipes.

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Smallanimalmeat.png
Rodent Meat
2.5 Cooking none
(keep)

(consumed)

Distribution

Trapping

Main article: Trapping

Squirrels can usually be found in the forests and rarely in urban settings. They are a nocturnal creature that can often be caught between 19:00 and 5:00.

They can be caught in a trap box, trap crate, snare trap or cage trap, and using a cereal, peanuts, peanut butter, popcorn, peach, apple, orange, corn, bell pepper or lettuce as bait.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

    item DeadSquirrel
    {
        DisplayCategory = Food,
        HungerChange	=	-32,
        Weight	=	0.4,
        Type	=	Food,
        DisplayName	=	Dead Squirrel,
        Icon	=	SquirrelDead,
        IsCookable	=	TRUE,
        DangerousUncooked	=	TRUE,
        DaysTotallyRotten	=	12,
        MinutesToBurn	=	60,
        MinutesToCook	=	25,
        DaysFresh	=	8,
        Carbohydrates = 0,
        Proteins = 84.8,
        Lipids = 15,
        Calories = 480,
        BadInMicrowave = true,
        GoodHot = true,
        BadCold = true,
        UnhappyChange	=	20,
        RemoveUnhappinessWhenCooked = true,
        WorldStaticModel = DeadSquirrel,
        CustomEatSound = EatingDeadAnimal,
    }

See also