Watermelon
A watermelon is a perishable food item.
Usage
Consumable properties
A watermelon can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2
Crafting
What it can make
A watermelon can be cut into slices with a saw, axe, or knife or smashed into chunks with a blunt weapon.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Watermelon Slice x10 |
0.75 Cooking | none | One of: Kitchen Knife Hunting Knife Saw Axe Stone Axe Hand Axe Wood Axe Meat Cleaver Stone Knife Machete (keep) |
Watermelon (consumed) | |
Watermelon Chunks x5 |
0.75 Cooking | none | (keep) |
Watermelon (consumed) |
Evolved recipes
Watermelons are a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
10 |
Cake |
10 |
Muffin |
10 |
Pancakes |
10 |
Waffles |
10 |
Distribution
Watermelons are often found in refrigerators and grocery displays.
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68
item Watermelon { DisplayCategory = Food, HungerChange = -60, Weight = 3, Type = Food, DaysTotallyRotten = 8, ThirstChange = -140, DisplayName = Watermelon, EvolvedRecipe = Salad:10;FruitSalad:10;Pancakes:10;Waffles:10;Muffin:10, FoodType = Fruits, Icon = Watermelon, Carbohydrates = 341.11, Proteins = 27.56, Lipids = 6.78, Calories = 1355, DaysFresh = 6, WorldStaticModel = Watermelon_Ground, CustomEatSound = EatingFruit, }