Snow Shovel: Difference between revisions

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{{Stub}}{{Languages}}{{Header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}}{{Infobox weapon
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{{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}}{{Infobox weapon
|display_name=Snow Shovel
|display_name=Snow Shovel
|name_colour=Weapon
|name_colour=Weapon
|name_text_colour=Weapon
|name_text_colour=Weapon
|image=SnowShovel_Model.png
|image=SnowShovel Model.png
|image_width=300px
|image_width=300px
|alternate_image=SnowShovel.png
|alternate_image=SnowShovel.png
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===General===
===General===
The snow shovel is notable due to sharing many combat stats with the standard shovel but not having the ability to damage clothing.
The snow shovel is notable due to sharing many combat stats with the standard shovel but not having the ability to damage clothing.


==Code==
==Code==
{{Retrieved|version=41|incver=53}}
{{Retrieved|version=41|incver=53}}
<pre> item SnowShovel
<pre>
item SnowShovel
Type = Weapon,
Type = Weapon,
DisplayName = Snow Shovel,
DisplayName = Snow Shovel,
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</pre>
</pre>


{{Navbox_weapons}}
{{Navbox equipment}}
{{Navbox weapons}}

Revision as of 23:56, 5 April 2023

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Snow Shovel
Snow Shovel
Snow Shovel
General
Category Weapon
Encumbrance
Heavy Load
1.5
Function Weapon
Equipped Two-handed
Condition max. 10
Skill Long Blunt
Damage
Type Blunt
Attack speed 2.1
Range 0.61–1.6 tiles
Damage 0.8–1.9
Knockback 0.5
Knockdown 0
Technical details
Base ID Base.Snowshovel


General

The snow shovel is notable due to sharing many combat stats with the standard shovel but not having the ability to damage clothing.

Code

Retrieved: Build 41.53

	item SnowShovel
		Type				= Weapon,
		DisplayName			= Snow Shovel,
		Icon				= SnowShovel,
		Weight				= 2.0,
		SubCategory			= Swinging,
		MinAngle			= 0.85,
		MaxRange			= 1.6,
		MinRange			= 0.61,
		PushBackMod			= 0.5,
		HitAngleMod			= -30.0,
		SwingAnim			= Bat,
		MaxHitCount			= 3,
		WeaponSprite			= SnowShovel,
		IdleAnim			= Idle_Weapon2,
		RunAnim				= Run_Weapon2,
		Weight				= 1.5,
		DoorDamage			= 10,
		MinimumSwingTime		= 2.1,
		SwingTime			= 2.1,
		SwingAmountBeforeImpact		= 0.02,
		ConditionLowerChanceOneIn	= 10,
		ConditionMax			= 10,
		Categories			= Blunt,
		TwoHandWeapon			= TRUE,
		BreakSound			= BreakWoodItem,
		KnockdownMod			= 2,
		KnockBackOnNoDeath		= TRUE,
		MetalValue			= 70,
		TreeDamage			= 1,
		CriticalChance			= 40,
		CritDmgMultiplier		= 2,
		MaxDamage			= 1.9,
		MinDamage			= 0.8,
		BaseSpeed			= 0.8,
		WeaponLength			= 0.7,
		AttachmentType			= Shovel,
		Tags				= ClearAshes;DigGrave;DigPlow;TakeDirt,