Fishing Rod: Difference between revisions
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{{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | {{header/sandbox2|Project Zomboid|Items|Weapons|Melee weapons|Long blunt weapons}} | ||
{{page version|41.78.16}} | {{page version|41.78.16}} | ||
{{Infobox | {{Infobox item | ||
| | |name=Fishing Rod | ||
| | |model=FishingRod_Model.png | ||
|icon=FishingRod.png | |||
|icon_name=Fishing Rod (Fishing Line) | |||
| | |icon2=FishingRod.png | ||
|icon_name2=Fishing Rod (Twine Line) | |||
| | |icon3=FishingRodBreak.png | ||
| | |icon_name3=Fishing Rod without Line | ||
| | |||
| | |||
| | |||
|category=Weapon | |category=Weapon | ||
|weight=0.4 | |weight=0.4 | ||
|equipped=Two-Handed | |equipped=Two-Handed | ||
|attachment_type=Shovel | |attachment_type=Shovel | ||
|function=Fishing | |||
|skill_type=Blunt | |skill_type=Blunt | ||
|material= | |||
| | |material_value= | ||
| | |condition_max=3 | ||
| | |condition_lower_chance= | ||
| | |damage_type=Blunt | ||
|min_damage=0.2 | |min_damage=0.2 | ||
|max_damage=0.3 | |max_damage=0.3 | ||
| | |door_damage=1 | ||
|tree_damage=0 | |tree_damage=0 | ||
| | |min_range=0.61 | ||
|max_range=1.55 | |||
|hit_chance= | |||
|recoil_delay= | |||
|sound_radius= | |||
|base_speed=1.3 | |||
|push_back=0.3 | |push_back=0.3 | ||
|knockdown=0 | |knockdown=0 | ||
|aiming_time= | |||
| | |reload_time= | ||
| | |crit_chance=5 | ||
|crit_multiplier=2x | |||
|kill_move= | |||
|item_id=Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine | |||
}}{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}} | }}{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}} | ||
A '''fishing rod''' is a tool used in [[fishing]] and a makeshift [[Weapons|weapon]]. | A '''fishing rod''' is a tool used in [[fishing]] and a makeshift [[Weapons|weapon]]. |
Revision as of 13:32, 26 January 2024
- This article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).
A fishing rod is a tool used in fishing and a makeshift weapon.
Usage
A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option. Fishing lines can also sometimes break and need to be replaced.
Crafting
This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, after reading Angler USA Magazine Vol. 1. There is a fishing rod that can be crafted with a stick.
Fishing
- Main article: Fishing
For the crafted fishing rod, see: Fishing Rod (crafted)
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fishing Rod |
0 XP | none | Fishing Rod without Line (consumed) |
(2 units) (consumed) |
Code
Fishing Rod
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRod
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Modern,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRod,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
SurvivalGear = TRUE,
Tags = FishingRod,
}
Fishing Rod (Twine Line)
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRodTwineLine
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Modern,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRod,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
Tags = FishingRod,
}
Fishing Rod without Line
Source: ProjectZomboid\media\scripts\items_weapons.txt
item FishingRodBreak
{
DisplayCategory = Fishing,
MaxRange = 1.55,
WeaponSprite = FishingRod_Crafted,
MinAngle = 0.8,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;Blunt,
ConditionLowerChanceOneIn = 1,
Weight = 0.4,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 3,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
DisplayName = Fishing Rod Without line,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
Icon = FishingRodBreak,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = FishingRodBreak,
DoorHitSound = FishingRodHit,
HitSound = FishingRodHit,
HitFloorSound = FishingRodHit,
SwingSound = FishingRodSwing,
TreeDamage = 0,
Tooltip = Tooltip_BrokenRod,
TwoHandWeapon = TRUE,
CriticalChance = 5,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.3,
BaseSpeed = 1.3,
AttachmentType = Shovel,
}