Hand Fork: Difference between revisions
VaileasysBot (talk | contribs) m (→top: Category update: "Melee weapons") |
(added CodeBox, Condition and other fixes/updates/adjustments) |
||
Line 1: | Line 1: | ||
{{Languages}}{{Header|The Game World|Items|Weapons|Melee weapons|type=Weapon|version=Version 41|incver= | {{Languages}}{{Header|The Game World|Items|Weapons|Melee weapons|type=Weapon|version=Version 41|incver=78.16}}{{Infobox weapon | ||
|display_name=Hand Fork | |display_name=Hand Fork | ||
|name_colour=Weapon | |name_colour=Weapon | ||
Line 10: | Line 10: | ||
|alternate_image2=SpearGardeningFork.png | |alternate_image2=SpearGardeningFork.png | ||
|alternate_name2=Spear Handfork | |alternate_name2=Spear Handfork | ||
|alternate_link2= | |alternate_link2=Crafted Spear | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Weapon | |category=Tool/Weapon | ||
|weight=0.5 | |weight=0.5 | ||
|function=[[ | |function=[[Farming]] | ||
|equipped=One-handed | |equipped=One-handed | ||
|condition_max=6 | |condition_max=6 | ||
|attachment_type=Knife | |||
|skill_type=SmallBlade | |||
| | |||
<!--DAMAGE--> | <!--DAMAGE--> | ||
|type= | |type={{tooltip|Slash|Creates holes in clothing.}} | ||
| | |base_speed={{tooltip|Stab|Attacks are near instant, and not influenced by a speed stat.}} | ||
|min_range=0.61 | |min_range=0.61 | ||
|max_range=0.9 | |max_range=0.9 | ||
|min_damage=0.2 | |min_damage=0.2 | ||
|max_damage=0.4 | |max_damage=0.4 | ||
Line 38: | Line 30: | ||
|knockdown=2 | |knockdown=2 | ||
|kill_move=Jaw_Stab | |kill_move=Jaw_Stab | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.HandFork | |class_name=Base.HandFork | ||
}} | }}A '''hand fork''' is a one-handed, [[Weapons#Short_Blade|short blade]] [[Weapons#Melee_weapons|melee weapon]]. It can be attached to a [[Crafted Spear|spear]]. | ||
==Usage== | ==Usage== | ||
===Farming=== | ===Farming=== | ||
The hand fork can be used similar to a [[shovel]] or [[trowel]] as a way of tilling [[grass]] for [[farming]]. | The hand fork can be used similar to a [[shovel]] or [[trowel]] as a way of [[Plowed Land|tilling]] [[grass]] for [[farming]]. | ||
===Weapon=== | ===Weapon=== | ||
Line 67: | Line 53: | ||
==Condition== | ==Condition== | ||
The hand fork is | The hand fork has a maximum condition of 6. Its rate of degradation is influenced by the [[Skills|short blade]] and [[Skills|maintenance]] skills. The chance of losing [[durability]] can be simplified to the following formula: <code>1 in (9 + maintenanceMod × 2)</code>. Where "maintenanceMod" is calculated using the short blade and maintenance skills.<br> | ||
The chance of losing durability | Below is an example of the chance of losing durability at varying levels of the [[Skills|maintenance]] and [[Skills|short blade]] skills. | ||
{{Durability weapon|9}} | |||
===Repairing=== | ===Repairing=== | ||
Line 97: | Line 84: | ||
==Trivia== | ==Trivia== | ||
*The hand fork was added to the game in build 41, also known as animation build. | *The hand fork was added to the game in [[build 41]], also known as animation build. | ||
==Gallery== | ==Gallery== | ||
Line 105: | Line 92: | ||
==Code== | ==Code== | ||
{{CodeBox| | |||
===Item=== | ===Item=== | ||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 3324 | |||
| source = items_weapons.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item HandFork | |||
{ | |||
DisplayCategory = ToolWeapon, | |||
MaxRange = 0.9, | |||
WeaponSprite = HandFork, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 4, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlade, | |||
ConditionLowerChanceOneIn = 9, | |||
Weight = 0.5, | |||
SplatNumber = 2, | |||
PushBackMod = 0.3, | |||
SubCategory = Stab, | |||
CloseKillMove = Jaw_Stab, | |||
ConditionMax = 6, | |||
MaxHitCount = 2, | |||
DoorDamage = 5, | |||
SwingAnim = Stab, | |||
DisplayName = Hand Fork, | |||
MinRange = 0.61, | |||
SwingTime = 4, | |||
KnockdownMod = 2, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = GardeningFork, | |||
BreakSound = HandForkBreak, | |||
TreeDamage = 0, | |||
CriticalChance = 10, | |||
HitSound = | CritDmgMultiplier = 10, | ||
AttachmentType | MinDamage = 0.2, | ||
MaxDamage = 0.4, | |||
WeaponLength = 0.2, | |||
DamageCategory = Slash, | |||
DamageMakeHole = TRUE, | |||
HitFloorSound = HandForkHit, | |||
ImpactSound = HandForkHit, | |||
DoorHitSound = HandForkHit, | |||
HitSound = HandForkHit, | |||
SwingSound = HandForkSwing, | |||
AttachmentType = Knife, | |||
Tags = DigPlow, | |||
} | |||
}} | |||
===Repair=== | ===Repair=== | ||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
fixing Fix Hand Fork | | start = 534 | ||
| source = fixing.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
fixing Fix Hand Fork | |||
{ | |||
Require : HandFork, | Require : HandFork, | ||
Fixer : DuctTape, | Fixer : DuctTape, | ||
Fixer : Glue, | Fixer : Glue, | ||
Fixer : Scotchtape=2, | Fixer : Scotchtape=2, | ||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Shovel]] | *[[Shovel]] | ||
*[[Trowel]] | *[[Trowel]] | ||
*[[Weapons#Short Blade|Short | *[[Weapons#Short Blade|Short blade weapons]] | ||
{{Navbox equipment}} | {{Navbox equipment}} | ||
Line 171: | Line 179: | ||
[[Category:Farming Tools]] | [[Category:Farming Tools]] | ||
Revision as of 06:54, 1 January 2024
Hand Fork | |||
---|---|---|---|
| |||
General | |||
Category | Tool/Weapon | ||
Encumbrance | 0.5 | ||
Function | Farming | ||
Equipped | One-handed | ||
Condition max. | 6 | ||
Skill | Short Blade | ||
Attachment | Belt | ||
Damage | |||
Type | Slash | ||
Attack speed | Stab | ||
Range | 0.61–0.9 tiles | ||
Damage | 0.2–0.4 | ||
Door damage | 5 | ||
Knockback | 0.3 | ||
Knockdown | 2 | ||
Execution | Jaw_Stab | ||
Technical details | |||
Base ID | Base.HandFork | ||
A hand fork is a one-handed, short blade melee weapon. It can be attached to a spear.
Usage
Farming
The hand fork can be used similar to a shovel or trowel as a way of tilling grass for farming.
Weapon
Pros | Cons |
---|---|
|
|
Condition
The hand fork has a maximum condition of 6. Its rate of degradation is influenced by the short blade and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (9 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the short blade and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blade skills.
Maintenance skill | Weapon skill | Condition lower chance |
---|---|---|
0 | 0 | 1/9 (11%) |
0 | 4 | 1/11 (9%) |
0 | 8 | 1/13 (8%) |
4 | 0 | 1/13 (8%) |
8 | 0 | 1/17 (6%) |
4 | 4 | 1/15 (7%) |
4 | 8 | 1/17 (6%) |
8 | 8 | 1/21 (5%) |
10 | 10 | 1/23 (4%) |
Repairing
Materials that can be used to repair the hand fork, based on first time repairing.
Repair Hand Fork |
---|
Potentially repairs: 50%
Chance of success: 100% Needs:
Duct Tape (1 units) |
Potentially repairs: 20%
Chance of success: 100% Needs:
Glue (1 units) |
Potentially repairs: 10%
Chance of success: 100% Needs:
Adhesive Tape (2 units) |
Distribution
Buildings
Hand forks can be found in tool sheds, self-storage lots, and warehouses.
NPCs
Zombies
There is a chance zombies have a hand fork stuck into their body.
Trivia
- The hand fork was added to the game in build 41, also known as animation build.
Gallery
Code
Item
Source: ProjectZomboid\media\scripts\items_weapons.txt
item HandFork
{
DisplayCategory = ToolWeapon,
MaxRange = 0.9,
WeaponSprite = HandFork,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 4,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlade,
ConditionLowerChanceOneIn = 9,
Weight = 0.5,
SplatNumber = 2,
PushBackMod = 0.3,
SubCategory = Stab,
CloseKillMove = Jaw_Stab,
ConditionMax = 6,
MaxHitCount = 2,
DoorDamage = 5,
SwingAnim = Stab,
DisplayName = Hand Fork,
MinRange = 0.61,
SwingTime = 4,
KnockdownMod = 2,
SplatBloodOnNoDeath = FALSE,
Icon = GardeningFork,
BreakSound = HandForkBreak,
TreeDamage = 0,
CriticalChance = 10,
CritDmgMultiplier = 10,
MinDamage = 0.2,
MaxDamage = 0.4,
WeaponLength = 0.2,
DamageCategory = Slash,
DamageMakeHole = TRUE,
HitFloorSound = HandForkHit,
ImpactSound = HandForkHit,
DoorHitSound = HandForkHit,
HitSound = HandForkHit,
SwingSound = HandForkSwing,
AttachmentType = Knife,
Tags = DigPlow,
}
Repair
Source: ProjectZomboid\media\scripts\fixing.txt
fixing Fix Hand Fork
{
Require : HandFork,
Fixer : DuctTape,
Fixer : Glue,
Fixer : Scotchtape=2,
}