Fishing Rod: Difference between revisions

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Revision as of 07:08, 28 December 2023

Fishing Rod
Fishing Rod
Fishing Rod Fishing Rod without Line Fishing Rod (Twine Line)
General
Category Weapon
Encumbrance
Heavy Load
0.4
Function Fishing
Equipped Two-Handed
Condition max. 3
Skill Long Blunt
Damage
Type Blunt
Attack speed 2
Range 0.61–1.55 tiles
Damage 0.2–0.3
Crit chance 5%
Tree damage -
Door damage 1
Knockback 0.3
Knockdown 0
Technical details
Base ID Base.FishingRod
Base.FishingRodBreak
Base.FishingRodTwineLine
PlushSpiffo.pngThis article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).

A fishing rod is a tool used in fishing and a makeshift weapon.

Usage

A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option. Fishing lines can also sometimes break and need to be replaced.

Crafting

This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, after reading Angler USA Magazine Vol. 1. There is a fishing rod that can be crafted with a stick.

Fishing

Main article: Fishing

For the crafted fishing rod, see: Fishing Rod (crafted)

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
FishingRod.png
Fishing Rod
0 XP none Angler USA Magazine Vol. 1 Fishing Rod without Line
Fishing Rod without Line
(consumed)

(2 units)

(consumed)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

FishingRod.png Fishing Rod Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRod
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        SurvivalGear = TRUE,
        Tags = FishingRod,
    }

FishingRod.png Fishing Rod (Twine Line) Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodTwineLine
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        Tags = FishingRod,
    }

FishingRodBreak.png Fishing Rod without Line Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Crafted,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod Without line,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRodBreak,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }

See also