Fishing Rod: Difference between revisions

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|icon=FishingRod.png
|icon=FishingRod.png
|icon_name=Fishing Rod (Fishing Line)
|icon_name=Fishing Rod (Fishing Line)
|model2=FishingRod_Model.png
|icon2=FishingRod.png
|icon2=FishingRod.png
|icon_name2=Fishing Rod (Twine Line)
|icon_name2=Fishing Rod (Twine Line)
|model3=FishingRod_crafted_Model.png
|icon3=FishingRodBreak.png
|icon3=FishingRodBreak.png
|icon_name3=Fishing Rod without Line
|icon_name3=Fishing Rod without Line
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|kill_move=
|kill_move=
|item_id=Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
|item_id=Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
}}{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}}
}}
{{About|the spawned, non-crafted fishing rod|the crafted fishing rod|Fishing Rod (crafted)}}
A '''fishing rod''' is a tool used in [[fishing]] and a makeshift [[Weapons|weapon]].
A '''fishing rod''' is a tool used in [[fishing]] and a makeshift [[Weapons|weapon]].


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A fishing rod requires some kind of [[Fishing#Bait|bait]], such as [[Fishing Tackle|fishing tackle]] or [[worm]]. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.
A fishing rod requires some kind of [[Fishing#Bait|bait]], such as [[Fishing Tackle|fishing tackle]] or [[worm]]. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.


Fishing lines can also sometimes break and need to be replaced. To put a new line into a fishing rod without a line you have to use a new line (consumed) and a nail (consumed).
Fishing lines can also sometimes break and need to be replaced. To put a new line into a fishing rod without a line, you have to use a new [[Fishing Line|fishing line]] or [[twine]] (2 units) and a one [[nails|nail]] or [[paperclip]] (consumed).


==Crafting==
==Crafting==
This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the {{T|Occupation#Fisherman|"Fisherman" occupation}} or {{T|Traits|"Angler" trait}} during character creation, otherwise, after reading ''[[Angler USA Magazine|Angler USA Magazine Vol. 1]]''. There is a [[Fishing Rod (crafted)|fishing rod]] that can be crafted with a stick.
This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the [[Occupation#Fisherman|"Fisherman" occupation]] or [[Traits|"Angler" trait]] during character creation, otherwise, reading the ''[[Angler USA Magazine|Angler USA Magazine Vol. 1]]''. There is also a [[Fishing Rod (crafted)|fishing rod]] that can be crafted with a stick.


===Fishing===
===Fishing===
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|}
|}


{{clear}}
==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
The loot distributions can be found in the table(s) below.

Revision as of 13:03, 3 March 2024

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Help by adding any missing content. [edit]
Fishing Rod
FishingRod Model.png
FishingRod Model.png
FishingRod crafted Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Equipped
Two-Handed
Slot attached
Back
Function
Fishing
Skill
Properties
Max condition
3
Performance
Damage type
Blunt
Damage
0.2–0.3
Door damage
1
Tree damage
0
Range
0.61–1.55
Attack speed
1.3
Knockback
0.3
Knockdown
0
Crit chance
5%
Technical
Item ID
Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
PlushSpiffo.pngThis article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).

A fishing rod is a tool used in fishing and a makeshift weapon.

Usage

A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.

Fishing lines can also sometimes break and need to be replaced. To put a new line into a fishing rod without a line, you have to use a new fishing line or twine (2 units) and a one nail or paperclip (consumed).

Crafting

This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, reading the Angler USA Magazine Vol. 1. There is also a fishing rod that can be crafted with a stick.

Fishing

Main article: Fishing

For the crafted fishing rod, see: Fishing Rod (crafted)

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
FishingRod.png
Fishing Rod
0 XP none Angler USA Magazine Vol. 1 Fishing Rod without Line
Fishing Rod without Line
(consumed)

(2 units)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
camping counter 4 2
closet crate 4 1
crate 4 2
crate 4 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

FishingRod.png Fishing Rod
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRod
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        SurvivalGear = TRUE,
        Tags = FishingRod,
    }

FishingRod.png Fishing Rod (Twine Line)
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodTwineLine
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        Tags = FishingRod,
    }

FishingRodBreak.png Fishing Rod without Line
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Crafted,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod Without line,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRodBreak,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }

See also