Screwdriver
Screwdriver | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 0.4 | |
Function |
Mechanics Electrical Weapon parts | |
Equipped | One-handed | |
Condition max. | 10 | |
Skill | Short Blade | |
Damage | ||
Type | SmallBlade | |
Attack speed | 2 | |
Range | 0.61–0.85 tiles | |
Damage | 0.3–0.7 | |
Knockback | 0.3 | |
Execution | Jaw stab | |
Technical details | ||
Base ID | Base.Screwdriver | |
A screwdriver is a short blade weapon and tool used in various applications.
Usage
Weapon
In times of emergency the screwdriver can be used to quickly take out small groups of zombies, but it is unfit for hordes.
It has finite durability and it has a low damage, requiring many well placed hits to kill a single undead. A player can use it to stab a zombie in the jaw, killing them in one hit if you are precise enough.
Tool
It cannot be repaired, which makes it useless for its main function of disassembly and assembly of electronic items once broken.
If a screwdriver and saw is in the player's inventory, a player can dismantle player-made objects (water barrels, crates, etc). Some of the materials that went into making an item will be returned to the player's inventory upon successfully dismantling it. The screwdriver is needed to change attachments on firearms (suppressors, sights, chokes, etc).
Crafting
General
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Notched Wooden Plank |
0 XP | none | (keep) |
(consumed) |
||
Spear with Screwdriver |
0 XP | none | Crafted Spear (consumed) |
Screwdriver (consumed) |
Duct Tape (2 units) (consumed)|- | |
Screwdriver |
0 XP | none | Spear with Screwdriver (consumed) |
Electrical
- Main article: Electrical
Dismantling
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Scrap Electronics |
0.5 Electrical | none | Screwdriver (keep) |
(consumed) | |
Scrap Electronics x2 |
0.5 Electrical | none | Screwdriver (keep) |
ValuTech PortaDisc (consumed)|- | |
Motion Sensor |
0.5 Electrical | none | Screwdriver (keep) |
Home Alarm (consumed)|- | |
Amplifier |
0.5 Electrical | none | Screwdriver (keep) |
Speaker (consumed)|- | |
Receiver |
0.5 Electrical | none | Screwdriver (keep) |
TV Remote (consumed)|- | |
Scrap Electronics |
0.5 Electrical | none | Screwdriver (keep) |
(consumed)|- | |
Scrap Electronics |
0.5 Electrical | none | Screwdriver (keep) |
(consumed)|- | |
Scrap Electronics |
0.5 Electrical | none | Screwdriver (keep) |
One of: Toys-R-Mine Walkie Talkie ValuTech Walkie Talkie Premium Technologies Walkie Talkie Tactical Walkie Talkie US Army Walkie Talkie (consumed)|- |
Components
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Crafted Trigger |
Electrical 2 | Screwdriver (keep) |
(consumed) |
Scrap Electronics x2 (consumed) |
Glue (2 units) (consumed)|- | ||
Crafted Timer |
0 XP | Electrical 1 | Screwdriver (keep) |
(consumed) |
Scrap Electronics x1 (consumed) |
Glue (1 unit) (consumed)|- | |
Remote Controller V1 |
0 XP | Electrical 2 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x2 (consumed) |
Glue (2 units) (consumed)|- | |
Remote Controller V2 |
0 XP | Electrical 4 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x3 (consumed) |
Glue (2 units) (consumed)|- | |
Remote Controller V3 |
0 XP | Electrical 6 | Screwdriver (keep) |
TV Remote (consumed) |
Scrap Electronics x4 (consumed) |
Glue (2 units) (consumed)|- |
Communication
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 | Ingredient 7 | Ingredient 8 | Ingredient 9 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Makeshift Radio |
0 XP | none | Screwdriver (keep) |
Scrap Electronics x2 (consumed) |
Amplifier (consumed) |
Light Bulb (consumed) |
Radio Receiver (consumed) |
Electric Wire (consumed) |
Aluminum x2 (consumed) |
- | ||
Makeshift Walkie Talkie |
0 XP | none | Screwdriver (keep) |
Scrap Electronics x3 (consumed) |
Amplifier (consumed) |
Light Bulb (consumed) |
Green Light Bulb (consumed) |
Radio Receiver (consumed) |
Radio Transmitter (consumed) |
Electric Wire x2 (consumed) |
Aluminum x3 (consumed)|- | |
Makeshift Ham Radio |
0 XP | none | Screwdriver (keep) |
Scrap Electronics x4 (consumed) |
Amplifier (consumed) |
Light Bulb (consumed) |
Green Light Bulb (consumed) |
Radio Receiver (consumed) |
Radio Transmitter (consumed) |
Electric Wire x3 (consumed) |
Aluminum x4 (consumed)|- |
Distribution
Screwdrivers are mostly found in hardware stores, vehicles and storage crates (which are usually in warehouses and storage facilities).
Code
Retrieved: Build 41.53 From items_weapons.txt (Project Zomboid directory/media/scripts/)
item Screwdriver { MaxRange = 0.85, WeaponSprite = Screwdriver, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;SmallBlade, ConditionLowerChanceOneIn = 6, Weight = 0.4, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, DisplayName = Screwdriver, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Screwdriver, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, CloseKillMove = Jaw_Stab, BreakSound = BreakMetalItem, TreeDamage = 1, EnduranceMod = 0.5, MetalValue = 5, CriticalChance = 10, CritDmgMultiplier = 10, MinDamage = 0.3, MaxDamage = 0.7, WeaponLength = 0.19, HitFloorSound = BladeHit, ImpactSound = BladeHit, HitSound = BladeHit, AttachmentType = Screwdriver, Tags = Screwdriver, }