Water Bottle (Remoulade): Difference between revisions
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==Code== | ==Code== | ||
{{CodeBox| | |||
[[File:TZ_RemouladeWFull.png]] Water Bottle<br> | |||
{{CodeSnip | |||
{{ | | lang = java | ||
| line = false | |||
| source = farming.txt | |||
| retrieved = true | |||
| version = 41.68 | |||
| code = | |||
item RemouladeWaterFull | item RemouladeWaterFull | ||
{ | |||
DisplayCategory = Water, | |||
Type = Drainable, | |||
DisplayName = Water Bottle, | |||
Icon = TZ_RemouladeWFull, | |||
Weight = 0.5, | |||
ReplaceOnDeplete = RemouladeEmpty, | |||
UseWhileEquipped = false, | |||
UseDelta = 0.16, | |||
ReplaceOnUseOn = WaterSource-RemouladeWaterFull, | |||
IsWaterSource = true, | |||
CanStoreWater = true, | |||
FillFromDispenserSound = GetWaterFromDispenserPlasticMedium, | |||
FillFromTapSound = GetWaterFromTapPlasticMedium, | |||
StaticModel = RemouladeJar, | |||
WorldStaticModel = Remoulade_Ground, | |||
} | |||
}} | |||
[[File:TZ_RemouladeEmpty.png]] Empty Bottle<br> | |||
{{ | {{CodeSnip | ||
| lang = java | |||
| line = false | |||
| source = farming.txt | |||
| retrieved = true | |||
| version = 41.68 | |||
| code = | |||
item RemouladeEmpty | item RemouladeEmpty | ||
{ | |||
DisplayCategory = WaterContainer, | |||
Type = Normal, | |||
DisplayName = Empty Bottle, | |||
Icon = TZ_RemouladeEmpty, | |||
Weight = 0.1, | |||
ReplaceOnUseOn = WaterSource-RemouladeWaterFull, | |||
CanStoreWater = true, | |||
StaticModel = RemouladeJar, | |||
WorldStaticModel = RemouladeEmpty_Ground, | |||
} | |||
}} | |||
}} | |||
==Trivia== | ==Trivia== |
Revision as of 10:48, 1 February 2024
Full: Water
farming.RemouladeWaterFull
A water bottle is an essential water containing item in Project Zomboid.
Usage
The empty bottle is the resulting product after consuming/emptying a jar of remoulade (or water). It can be refilled at any water source.
Distribution
Neither the empty bottle nor the water bottle can be found in the world. They can only be obtained by emptying a jar of remoulade.
Code
Water Bottle
Source: ProjectZomboid\media\scripts\farming.txt
item RemouladeWaterFull
{
DisplayCategory = Water,
Type = Drainable,
DisplayName = Water Bottle,
Icon = TZ_RemouladeWFull,
Weight = 0.5,
ReplaceOnDeplete = RemouladeEmpty,
UseWhileEquipped = false,
UseDelta = 0.16,
ReplaceOnUseOn = WaterSource-RemouladeWaterFull,
IsWaterSource = true,
CanStoreWater = true,
FillFromDispenserSound = GetWaterFromDispenserPlasticMedium,
FillFromTapSound = GetWaterFromTapPlasticMedium,
StaticModel = RemouladeJar,
WorldStaticModel = Remoulade_Ground,
}
Empty Bottle
Source: ProjectZomboid\media\scripts\farming.txt
item RemouladeEmpty
{
DisplayCategory = WaterContainer,
Type = Normal,
DisplayName = Empty Bottle,
Icon = TZ_RemouladeEmpty,
Weight = 0.1,
ReplaceOnUseOn = WaterSource-RemouladeWaterFull,
CanStoreWater = true,
StaticModel = RemouladeJar,
WorldStaticModel = RemouladeEmpty_Ground,
}
Trivia
- The RJ on the model refers to French developer, Romain 'RJ' Dron, a developer at The Indie Stone who originally added remoulade as part of his farming mod in 2012, before joining the team and adding it into the base game (along with most of the mod).
TZ_
prefix in the icon name indicates it was created by Thuztor, a modder responsible for the art in the farming mod, before being added to the base game. There are many textures created by Thuztor still in the game, such as the mayonnaise icon.