Water Bottle (Remoulade): Difference between revisions
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==Trivia== | ==Trivia== | ||
*The ''RJ'' on the model refers to Romain 'RJ' | *The ''RJ'' on the model refers to French developer, [[Romain Dron|Romain 'RJ' Dron]], a developer at [[The Indie Stone]] who originally added remoulade as part of his [[farming]] mod in 2012, before joining the team and adding it into the base game (along with most of the mod). | ||
==See also== | ==See also== |
Revision as of 07:05, 25 June 2023
Water Bottle | ||||
---|---|---|---|---|
| ||||
General | ||||
Category |
Empty: Water Container Full: Water | |||
Encumbrance |
Empty: 0.1 Full: 0.5 | |||
Function |
• Molotov Cocktail • Smashed Bottle • Water storage | |||
Capacity | 6.25 units | |||
Technical details | ||||
Item ID |
farming.RemouladeEmpty farming.RemouladeWaterFull |
A water bottle is an essential water containing item in Project Zomboid.
Usage
The empty bottle is the resulting product after consuming/emptying a jar of remoulade (or water). It can be refilled at any water source.
Distribution
Neither the empty bottle nor the water bottle can be found in the world. They can only be obtained by emptying a jar of remoulade.
Code
From farming.txt (Project Zomboid directory/media/scripts/)
Water Bottle Retrieved: Build 41.68
item RemouladeWaterFull { DisplayCategory = Water, Type = Drainable, DisplayName = Water Bottle, Icon = TZ_RemouladeWFull, Weight = 0.5, ReplaceOnDeplete = RemouladeEmpty, UseWhileEquipped = false, UseDelta = 0.16, ReplaceOnUseOn = WaterSource-RemouladeWaterFull, IsWaterSource = true, CanStoreWater = true, FillFromDispenserSound = GetWaterFromDispenserPlasticMedium, FillFromTapSound = GetWaterFromTapPlasticMedium, StaticModel = RemouladeJar, WorldStaticModel = Remoulade_Ground, }
From farming.txt (Project Zomboid directory/media/scripts/)
Empty Bottle Retrieved: Build 41.68
item RemouladeEmpty { DisplayCategory = WaterContainer, Type = Normal, DisplayName = Empty Bottle, Icon = TZ_RemouladeEmpty, Weight = 0.1, ReplaceOnUseOn = WaterSource-RemouladeWaterFull, CanStoreWater = true, StaticModel = RemouladeJar, WorldStaticModel = RemouladeEmpty_Ground, }
Trivia
- The RJ on the model refers to French developer, Romain 'RJ' Dron, a developer at The Indie Stone who originally added remoulade as part of his farming mod in 2012, before joining the team and adding it into the base game (along with most of the mod).