Saucepan: Difference between revisions

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==Distribution==
==Distribution==
Saucepans can be found in kitchen [[Containers#Counters|counters]] of many houses and restaurants.
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
!Building/Room
!Container
! style="width: 3.2em;" |Rolls
! style="width: 3.2em;" |Chance
|-
| rowspan="1"|bakerykitchen
| [[counter]]
| 4
| 1
|-
| rowspan="1"|breakroom
| [[counter]]
| 4
| 1
|-
| rowspan="1"|departmentstorage
| [[metal_shelves]]
| 4
| 1
|-
| rowspan="1"|dinerbackroom
| [[counter]]  
| 4
| 1
|}


==Code==
==Code==

Revision as of 09:32, 11 February 2024

Template:Header/sandbox2

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This page was last updated for an older version (41.53).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
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Saucepan
SaucePan Model.png
Filled Saucepan
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.7
2
Slot attached
Back
Function
Cooking utensil
Properties
Contents
Water
Capacity
20 units
Can boil water
True
Rain factor
0.8
Max condition
5
Performance
Damage
0.2–0.7
Range
0.61–1
Knockback
0.3
Technical
Item ID
Base.Saucepan


Base.WaterSaucepan

Can be used to collect rainwater when placed on the ground outside
— In-game tooltip

A saucepan is a weapon and water container used in cooking.

Usage

Weapon

As of build 41 the saucepan can be used as a weapon. It can only be used as a weapon when empty.

Water storage

A saucepan can be filled with water from a water source, producing a saucepan with water. To fill a saucepan: Right-click on a water source and "Refill Saucepan". It can hold the equivalent of 20 mugs of water. It is an alternative storage space for water to water bottles, and is automatically drunk by the player to satiate thirst. However, saucepans are significantly heavier than standard water bottles.

A saucepan can be used to purify tainted water, which is dirty water found in unsanitary sources, such as a lake or rain.

Condition

The condition of the saucepan is influenced by the maintenance skill. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (10 + maintenance x 2)

Crafting

Cooking

Main article: Cooking

A full saucepan can be used to cook rice and pasta, which can be used to prepare custom-made meals.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
SaucepanFilled.png
Recipe ingredients
0 XP none SaucepanEmpty.png
Saucepan
(consumed)
WaterDrop.png
Water
(25 units)

(consumed)
SpagettiRaw.png
Pasta
(10 units)

(consumed)
SaucepanFilled.png
Recipe ingredients
0 XP none SaucepanEmpty.png
Saucepan
(consumed)
WaterDrop.png
Water
(25 units)

(consumed)
RiceRaw.png
Rice
(10 units)

(consumed)

First Aid

Main article: First Aid

Water can be heated in a saucepan, by placing it in a heat source, which can then be used to sterilize bandages. This is an alternative to using disinfectant or alcohol.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Bandage.png
Sterilized Bandage
0 XP none Bandage.png
Bandage
(consumed)
One of:
Alcohol.png Bottle of Disinfectant (3 units)
WhiskeyFull.png Bourbon (10 units)
Pot Water.png Cooking Pot (5 units) (Heat: -0.22)
SaucepanEmpty.png Saucepan (10 units) (Heat: -0.22)

(consumed)
Sterilized Rag
Sterilized Rag
0 XP none Rag.png
Ripped Sheets
(consumed)
One of:
Alcohol.png Bottle of Disinfectant (3 units)
WhiskeyFull.png Bourbon (10 units)
Pot Water.png Cooking Pot (5 units) (Heat: -0.22)
SaucepanEmpty.png Saucepan (10 units) (Heat: -0.22)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bakerykitchen counter 4 1
breakroom counter 4 1
departmentstorage metal_shelves 4 1
dinerbackroom counter 4 1

Code

Saucepan Saucepan

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.53
item Saucepan
{
  Weight                = 0.7,
  CanStoreWater         = TRUE,
  DisplayName           = Saucepan,
  ReplaceOnUseOn        = WaterSource-WaterSaucepan,
  Icon                  = SaucepanEmpty,
  MetalValue            = 30,
  RainFactor            = 0.8,
  StaticModel           = SaucePan,
  Tooltip               = Tooltip_item_RainFromGround,
  MaxRange              = 1,
  WeaponSprite          = SaucePan,
  MinAngle              = 0.65,
  Type                  = Weapon,
  MinimumSwingTime      = 2,
  KnockBackOnNoDeath    = FALSE,
  SwingAmountBeforeImpact = 0.02,
  Categories            = Improvised;SmallBlunt,
  ConditionLowerChanceOneIn = 10,
  SplatNumber           = 1,
  PushBackMod           = 0.3,
  SubCategory           = Swinging,
  ConditionMax          = 5,
  MaxHitCount           = 2,
  DoorDamage            = 1,
  SwingAnim             = Bat,
  MinRange              = 0.61,
  SwingTime             = 2,
  KnockdownMod          = 0,
  SplatBloodOnNoDeath   = FALSE,
  BreakSound            = BreakMetalItem,
  TreeDamage            = 0,
  CriticalChance        = 30,
  CritDmgMultiplier     = 2,
  MinDamage             = 0.2,
  MaxDamage             = 0.7,
  BaseSpeed             = 1,
  WeaponLength          = 0.2,
  AttachmentType        = Saucepan,
}

Saucepan with Water Saucepan with Water

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item WaterSaucepan
{
  DisplayName            = Saucepan with Water,
  DisplayCategory        = Water,
  Type                   = Drainable,
  Weight                 = 2,
  Icon                   = SaucepanEmpty,
  CanStoreWater          = TRUE,
  ConditionMax           = 5,
  EatType                = Kettle,
  FillFromDispenserSound = GetWaterFromDispenserMetalMedium,
  FillFromTapSound       = GetWaterFromTapMetalMedium,
  IsCookable             = TRUE,
  IsWaterSource          = TRUE,
  RainFactor             = 0.8,
  ReplaceOnDeplete       = Saucepan,
  ReplaceOnUseOn         = WaterSource-WaterSaucepan,
  Tooltip                = Tooltip_item_RainFromGround,
  UseDelta               = 0.05,
  UseWhileEquipped       = FALSE,
  StaticModel            = SaucePan,
  WorldStaticModel       = WaterSaucepan,
  Tags                   = HasMetal,
}

See also