Air Force Helmet: Difference between revisions
m (Fixed body location) |
(Update distribution file) |
||
(28 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Header|Project Zomboid|Items|Clothing|Headwear|Helmets}} | ||
{{Page version|41.65}} | |||
{{Infobox | {{Infobox item | ||
| | |name=Air Force Helmet | ||
| | |model=HelmetSP_Model.png | ||
|icon=HelmetSP.png | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category=Clothing | |category=Clothing | ||
| weight=1.0 | |weight=1.0 | ||
| | |equipped=FullHat | ||
|combat_speed=0.95 | |||
| combat_speed = 0.95 | |bite_defense=100 | ||
|scratch_defense=100 | |||
| bite_defense = 100 | |insulation=0.70 | ||
| scratch_defense = 100 | |wind_resistance=0.70 | ||
|water_resistance=1.0 | |||
| insulation=0.70 | |||
| wind_resistance=0.70 | |||
| water_resistance=1.0 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Hat_SPHhelmet | ||
}} | }} | ||
An '''air force helmet''' is a hat that provides moderate insulation and great protection. | An '''air force helmet''' is a hat that provides moderate insulation and great protection. | ||
Line 26: | Line 22: | ||
==Usage== | ==Usage== | ||
An air force helmet can be used to protect the wearer from attacks to the head. | An air force helmet can be used to protect the wearer from attacks to the head. | ||
==Body location== | |||
{{Body location|body_location=Hat}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Hat_SPHhelmet|41.78.16--> | ||
{{ | {{Clear}} | ||
<div class="togglebox theme-red"> | |||
<div>Hat_SPHhelmet distribution | |||
<span class="mw-customtoggle-togglebox-Hat_SPHhelmet" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_SPHhelmet"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| armyhanger | |||
| {{ll|locker}} | |||
| 10.78% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_SPHhelmet" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_SPHhelmet|41.78.16--> | |||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
Type | | start = 937 | ||
DisplayName | | source = clothing_hats.txt | ||
ClothingItem | | retrieved = true | ||
BodyLocation | | version = 41.78.16 | ||
BloodLocation | | code = | ||
Icon | item Hat_SPHhelmet | ||
CanHaveHoles | { | ||
CombatSpeedModifier = 0.95, | DisplayCategory = Accessory, | ||
BiteDefense | Type = Clothing, | ||
DisplayName = Airforce Helmet, | |||
ClothingItem = Hat_SPHhelmet, | |||
BodyLocation = FullHat, | |||
BloodLocation = FullHelmet, | |||
Icon = HelmetSP, | |||
CanHaveHoles = false, | |||
CombatSpeedModifier = 0.95, | |||
BiteDefense = 100, | |||
ScratchDefense = 100, | |||
ChanceToFall = 0, | |||
Insulation = 0.70, | |||
WindResistance = 0.70, | |||
WaterResistance = 1.0, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{Navbox | {{Navbox items|headwear}} |
Latest revision as of 11:54, 30 April 2024
Air Force Helmet
Properties
Combat speed
95%
Scratch defence
100%
Bite defence
100%
Insulation
70%
Wind resistance
70%
Water resistance
100%
Technical
Item ID
Base.Hat_SPHhelmet
An air force helmet is a hat that provides moderate insulation and great protection.
Usage
An air force helmet can be used to protect the wearer from attacks to the head.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Hat_SPHhelmet distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
armyhanger | locker | 10.78% |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_SPHhelmet
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Airforce Helmet,
ClothingItem = Hat_SPHhelmet,
BodyLocation = FullHat,
BloodLocation = FullHelmet,
Icon = HelmetSP,
CanHaveHoles = false,
CombatSpeedModifier = 0.95,
BiteDefense = 100,
ScratchDefense = 100,
ChanceToFall = 0,
Insulation = 0.70,
WindResistance = 0.70,
WaterResistance = 1.0,
}