Balaclava: Difference between revisions

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{{Testing|build=[[Build 41]]}}
{{Header|Project Zomboid|Items|Clothing|Headwear|Masks}}
{{languages}}
{{Page version|41.65}}
{{header|The Game World|Items|Clothing|version=Version 41|incver=0|hidecat=true}}
{{Infobox item
{{Infobox clothing
|name=Balaclava
| display_name = Balaclava
|model=Balaclava_Model.png
| name_colour = Clothing
|icon=Balaclava.png
| name_text_colour = Clothing
|icon_name=Balaclava Icon
| image_width = 300px
| alternate_image = Balaclava.png
| alternate_name = Balaclava
<!-- General -->
<!-- General -->
| category = Clothing
|category=Clothing
| weight = 0.01
|weight=1.0
| body_location = Hat
|equipped=Mask
<!-- Protection -->
|insulation=1.0
| scratch_defense = 0
|wind_resistance=1.0
| bite_defense = 0
|water_resistance=0.5
| insulation = 1.0
<!-- Technical details -->
<!-- Technical details -->
| class_name = Hat_BalaclavaFull
|item_id=Base.Hat_BalaclavaFull
}}
}}
The '''Balaclava''' is a hat that covers the head.
A '''balaclava''' is a mask that's designed for usage in cold climates. It is the closed variant of the [[Open Balaclava|open balaclava]].
 
==Usage==
Balaclavas provide the maximum amount of insulation, wind resistance and a significant amount of water resistance.
 
==Distribution==
The loot distributions can be found in the table(s) below.
 
<!--BOT FLAG|Hat_BalaclavaFull|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Hat_BalaclavaFull distribution
        <span class="mw-customtoggle-togglebox-Hat_BalaclavaFull" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_BalaclavaFull">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | all
    | {{ll|militarycrate}}
    | 19.27%
    |-
    | all
    | {{ll|militarylocker}}
    | 19.27%
    |-
    | armystorage
    | {{ll|locker}}
    | 19.27%
    |-
    | armysurplus
    | {{ll|counter}}
    | 10.78%
    |-
    | armysurplus
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | armysurplus
    | {{ll|shelves}}
    | 19.27%
    |-
    | bedroom
    | {{ll|crate}}
    | 19.27%
    |-
    | closet
    | {{ll|crate}}
    | 6.29%
    |-
    | closet
    | {{ll|crate}}
    | 19.27%
    |-
    | clothingstorage
    | {{ll|crate}}
    | 19.27%
    |-
    | clothingstore
    | {{ll|crate}}
    | 19.27%
    |-
    | departmentstorage
    | {{ll|crate}}
    | 19.27%
    |-
    | garagestorage
    | {{ll|crate}}
    | 6.29%
    |-
    | garagestorage
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|counter}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | pawnshop
    | {{ll|shelves}}
    | 19.27%
    |-
    | pawnshopoffice
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshopoffice
    | {{ll|locker}}
    | 19.27%
    |-
    | pawnshopoffice
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | pawnshopstorage
    | {{ll|crate}}
    | 19.27%
    |-
    | pawnshopstorage
    | {{ll|locker}}
    | 19.27%
    |-
    | pawnshopstorage
    | {{ll|metal_shelves}}
    | 19.27%
    |-
    | storageunit
    | {{ll|crate}}
    | 6.29%
    |-
    | storageunit
    | {{ll|crate}}
    | 19.27%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 19.27%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Clothing
    | {{ll|Truck Bed}}
    | 3.51%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Hat_BalaclavaFull" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Hat_BalaclavaFull|41.78.16-->
Balaclavas can be found on bandit [[zombie]]s.
 
==Body location==
==Body location==
{{Body location|body_location=Hat}}
{{Body location|body_location=Hat}}
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 33
  | source = clothing_hats.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Hat_BalaclavaFull
{
    DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Balaclava,
ClothingItem = Hat_BalaclavaFull,
BodyLocation = Mask,
BloodLocation = Head,
Icon = Balaclava,
CanHaveHoles = false,
        Insulation = 1.0,
        WindResistance = 1.0,
        WaterResistance = 0.5,
        WorldStaticModel = BalaclavaFull_Ground,
}
}}
}}
==Trivia==
*Balaclavas are often used by skiers and criminals trying to conceal their identity.
==See also==
*{{ll|Open Balaclava}}
{{Navbox items|headwear}}

Latest revision as of 17:34, 30 April 2024

Spiffo controlyourself.png
This page was last updated for an older version (41.65).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Balaclava
Balaclava Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Mask
Properties
Insulation
100%
Wind resistance
100%
Water resistance
50%
Technical
Item ID
Base.Hat_BalaclavaFull

A balaclava is a mask that's designed for usage in cold climates. It is the closed variant of the open balaclava.

Usage

Balaclavas provide the maximum amount of insulation, wind resistance and a significant amount of water resistance.

Distribution

The loot distributions can be found in the table(s) below.

Hat_BalaclavaFull distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all militarycrate 19.27%
all militarylocker 19.27%
armystorage locker 19.27%
armysurplus counter 10.78%
armysurplus metal_shelves 19.27%
armysurplus shelves 19.27%
bedroom crate 19.27%
closet crate 6.29%
closet crate 19.27%
clothingstorage crate 19.27%
clothingstore crate 19.27%
departmentstorage crate 19.27%
garagestorage crate 6.29%
garagestorage crate 19.27%
pawnshop counter 19.27%
pawnshop crate 19.27%
pawnshop metal_shelves 19.27%
pawnshop shelves 19.27%
pawnshopoffice crate 19.27%
pawnshopoffice locker 19.27%
pawnshopoffice metal_shelves 19.27%
pawnshopstorage crate 19.27%
pawnshopstorage locker 19.27%
pawnshopstorage metal_shelves 19.27%
storageunit crate 6.29%
storageunit crate 19.27%
storageunit metal_shelves 19.27%
Vehicles
Type Container Effective chance
Clothing Trunk 3.51%

Balaclavas can be found on bandit zombies.

Body location

Protection Hat.png
  • Head

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BalaclavaFull
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Balaclava,
		ClothingItem = Hat_BalaclavaFull,
		BodyLocation = Mask,
		BloodLocation = Head,
		Icon = Balaclava,
		CanHaveHoles = false,
        Insulation = 1.0,
        WindResistance = 1.0,
        WaterResistance = 0.5,
        WorldStaticModel = BalaclavaFull_Ground,
	}

Trivia

  • Balaclavas are often used by skiers and criminals trying to conceal their identity.

See also