Beef Jerky: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Protein}} | ||
{{Page version|41.78.16}} | |||
{{ | |||
{{Infobox item | {{Infobox item | ||
|name=Beef Jerky | |name=Beef Jerky | ||
Line 19: | Line 18: | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|item_id=Base.BeefJerky | |item_id=Base.BeefJerky | ||
}}'''Beef jerky''' is a | }} | ||
'''Beef jerky''' is a non-perishable [[food]] [[Items|item]]. | |||
==Usage== | ==Usage== | ||
Line 28: | Line 28: | ||
===Evolved recipes=== | ===Evolved recipes=== | ||
Beef jerky is a [[cooking]] [[Recipe ingredients|ingredient]]. | Beef jerky is a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|stew=10|pie=10|stirfry=10|sandwich=5|salad=5|roastedvegetables=10|rice=10|pasta=10}} | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|artstore | |||
|[[shelves]] | |||
|4 | |||
|8 | |||
|- | |||
|bandkitchen | |||
|[[counter]] | |||
|4 | |||
|8 | |||
|- | |||
|rowspan="4"|butcher | |||
|[[shelves]] | |||
|4 | |||
|1 | |||
|- | |||
|[[shelves]] | |||
|4 | |||
|1 | |||
|- | |||
|[[shelves]] | |||
|4 | |||
|2 | |||
|- | |||
|[[shelves]] | |||
|4 | |||
|2 | |||
|- | |||
|rowspan="2"|closet | |||
|[[crate]] | |||
|4 | |||
|8 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|8 | |||
|- | |||
|gasstorage | |||
|[[crate]] | |||
|4 | |||
|8 | |||
|- | |||
|kitchen | |||
|[[counter]] | |||
|4 | |||
|6 | |||
|} | |||
Beef jerky can be found in kitchens, butchers and convenience stores. | Beef jerky can be found in kitchens, butchers and convenience stores. | ||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 2255 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item BeefJerky | |||
{ | { | ||
DisplayName = Beef Jerky, | DisplayName = Beef Jerky, | ||
Line 53: | Line 116: | ||
StaticModel = BeefJerky, | StaticModel = BeefJerky, | ||
WorldStaticModel = BeefJerky, | WorldStaticModel = BeefJerky, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 59: | Line 124: | ||
*[[Recipe ingredients]] | *[[Recipe ingredients]] | ||
{{Navbox | {{Navbox items|meat}} | ||
[[Category:Non-perishable food]] | [[Category:Non-perishable food]] |
Revision as of 06:30, 14 April 2024
Beef jerky is a non-perishable food item.
Usage
Beef jerky can be eaten, providing the player with some positive effects. As it is non-perishable, beef jerky will never go stale or rotten.
Crafting
Evolved recipes
Beef jerky is a cooking ingredient.
Product | Nutrition |
---|---|
Stew |
10 |
Salad |
5 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
artstore | shelves | 4 | 8 |
bandkitchen | counter | 4 | 8 |
butcher | shelves | 4 | 1 |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
shelves | 4 | 2 | |
closet | crate | 4 | 8 |
crate | 4 | 8 | |
gasstorage | crate | 4 | 8 |
kitchen | counter | 4 | 6 |
Beef jerky can be found in kitchens, butchers and convenience stores.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item BeefJerky
{
DisplayName = Beef Jerky,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = BeefJerky,
EvolvedRecipe = Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Salad:5;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
FoodType = Beef,
Packaged = TRUE,
HungerChange = -20,
Calories = 100,
Carbohydrates = 6,
Lipids = 1,
Proteins = 1,
StaticModel = BeefJerky,
WorldStaticModel = BeefJerky,
}