Beret: Difference between revisions
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{{Header|Project Zomboid|Items|Clothing}} | {{Header|Project Zomboid|Items|Clothing|Headwear|Hats}} | ||
{{Page version|41.65}} | {{Page version|41.65}} | ||
{{Infobox item | {{Infobox item | ||
| name=Beret | |name=Beret | ||
| | |model=Beret_Grey_Model.png | ||
| | |icon=BeretGrey.png | ||
| | |model2=BeretGreen_Model.png | ||
| | |icon2=BeretGreen.png | ||
|model3=Beret_Army_Model.png | |||
| | |icon3=HatBeretArmy.png | ||
| icon3=HatBeretArmy.png | |icon_name3=Army Beret | ||
<!-- General --> | <!-- General --> | ||
| category=Clothing | |category=Clothing | ||
| weight=''See [[#Variants|Variants]]'' | |weight=''See [[#Variants|Variants]]'' | ||
| equipped=Hat | |equipped=Hat | ||
| insulation=''See [[#Variants|Variants]]'' | |insulation=''See [[#Variants|Variants]]'' | ||
| wind_resistance=''See [[#Variants|Variants]]'' | |wind_resistance=''See [[#Variants|Variants]]'' | ||
<!-- Technical details --> | <!-- Technical details --> | ||
| item_id=''See [[#Variants|Variants]]'' | |item_id=''See [[#Variants|Variants]]'' | ||
}} | }} | ||
A '''beret''' is a hat with no protection and low insulation. | A '''beret''' is a hat with no protection and low insulation. | ||
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! style="width: 50px" | [[File:UI_Heat_Protect.png|link=|Insulation]] | ! style="width: 50px" | [[File:UI_Heat_Protect.png|link=|Insulation]] | ||
! style="width: 50px" | [[File:UI_Wind_Protect.png|link=|Wind resistance]] | ! style="width: 50px" | [[File:UI_Wind_Protect.png|link=|Wind resistance]] | ||
! style="width: 220px" | | ! style="width: 220px" | Item ID | ||
|- | |- | ||
| <span id="Beret">[[File:BeretGrey.png]]</span> | | <span id="Beret">[[File:BeretGrey.png]]</span> | ||
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| {{ID|Base.Hat_BeretArmy}} | | {{ID|Base.Hat_BeretArmy}} | ||
|} | |} | ||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Hat_Beret|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Hat_Beret distribution | |||
<span class="mw-customtoggle-togglebox-Hat_Beret" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_Beret"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 4 | |||
| 0.5 | |||
|- | |||
| all | |||
| {{ll|wardrobe}} | |||
| 4 | |||
| 0.5 | |||
|- | |||
| clothingstorage | |||
| {{ll|crate}} | |||
| 4 | |||
| 6.0 | |||
|- | |||
| clothingstore | |||
| {{ll|counter}} | |||
| 4 | |||
| 6.0 | |||
|} | |||
</div> | |||
<div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Vehicles}} | |||
! Vehicle Type/Location | |||
! Rolls | |||
! Chance | |||
|- | |||
| ClothingTruckBed | |||
| 4 | |||
| 0.6 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_Beret" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_Beret|41.78.16--> | |||
<!--BOT FLAG|Hat_BeretArmy|41.78.16--> | |||
{{clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Hat_BeretArmy distribution | |||
<span class="mw-customtoggle-togglebox-Hat_BeretArmy" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_BeretArmy"> | |||
<div class="toggle-content"><div style="display: flex;"><div style="float:left;"> | |||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | |||
|+ {{ll|Containers}} | |||
! Building / Room | |||
! Container | |||
! Rolls | |||
! Chance | |||
|- | |||
| all | |||
| {{ll|locker}} | |||
| 4 | |||
| 8.0 | |||
|- | |||
| all | |||
| {{ll|militarycrate}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| armyhanger | |||
| {{ll|locker}} | |||
| 4 | |||
| 10.0 | |||
|- | |||
| armysurplus | |||
| {{ll|counter}} | |||
| 4 | |||
| 4.0 | |||
|} | |||
</div> | |||
</div><div style="clear:both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_BeretArmy" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_BeretArmy|41.78.16--> | |||
==Trivia== | ==Trivia== | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 349 | ||
| source = clothing_hats.txt | | source = clothing_hats.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item Hat_Beret | item Hat_Beret | ||
{ | { | ||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Beret, | |||
ClothingItem = Hat_Beret, | |||
BodyLocation = Hat, | |||
Icon = BeretGrey, | |||
CanHaveHoles = false, | |||
ChanceToFall = 60, | |||
Insulation = 0.3, | |||
BloodLocation = Head, | |||
} | Weight = 0.5, | ||
} | |||
}} | |||
}} | }} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 363 | ||
| source = clothing_hats.txt | | source = clothing_hats.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item Hat_BeretArmy | item Hat_BeretArmy | ||
{ | { | ||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Army Beret, | |||
ClothingItem = Hat_BeretArmy, | |||
BodyLocation = Hat, | |||
Icon = BeretGreen, | |||
CanHaveHoles = false, | |||
ChanceToFall = 60, | |||
Insulation = 0.3, | |||
BloodLocation = Head, | |||
Weight = 0.5, | |||
} | } | ||
}} | |||
}} | }} | ||
{{Navbox | ==See also== | ||
{{Navbox items|headwear}} |
Revision as of 13:43, 25 April 2024
A beret is a hat with no protection and low insulation.
Body location
|
Variants
There are three variants of the beret.
Icon | Name | Item ID | |||
---|---|---|---|---|---|
Beret | 0.5 | 30% | - | Base.Hat_Beret | |
Army Beret | 0.5 | 30% | - | Base.Hat_BeretArmy |
Distribution
The loot distributions can be found in the table(s) below.
Hat_Beret distribution
Show / Hide
Hat_BeretArmy distribution
Show / Hide
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | locker | 4 | 8.0 |
all | militarycrate | 4 | 10.0 |
armyhanger | locker | 4 | 10.0 |
armysurplus | counter | 4 | 4.0 |
Trivia
- The beret was created as a French fashion clothing item but was also adopted by the US Army. By 1979, berets in the military were restricted to being worn by special forces and ranger units.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_Beret
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Beret,
ClothingItem = Hat_Beret,
BodyLocation = Hat,
Icon = BeretGrey,
CanHaveHoles = false,
ChanceToFall = 60,
Insulation = 0.3,
BloodLocation = Head,
Weight = 0.5,
}
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_BeretArmy
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Army Beret,
ClothingItem = Hat_BeretArmy,
BodyLocation = Hat,
Icon = BeretGreen,
CanHaveHoles = false,
ChanceToFall = 60,
Insulation = 0.3,
BloodLocation = Head,
Weight = 0.5,
}