Boxing Head Gear: Difference between revisions

From PZwiki
(Update distribution file)
 
(29 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{languages}}
{{Header|Project Zomboid|Items|Clothing|Headwear|Helmets}}
{{header|The Game World|Items|Clothing|version=Version 41|incver=65}}
{{Page version|41.65}}
{{Infobox clothing
{{Infobox item
| display_name=Boxing Head Gear
|name=Boxing Head Gear
| name_colour=Clothing
|icon=BoxingHeadgear_Blue.png
| name_text_colour=Clothing
|model=BoxingHeadgear_Blue_Model.png
| alternate_image=BoxingHeadgear_Red.png
|icon2=BoxingHeadgear_Red.png
| alternate_image2=BoxingHeadgear_Blue.png
|model2=BoxingHeadGear_Red_Model.png
|icon3=BoxingHeadgear_Black.png
|model3=BoxingHeadGear_Black_Model.png
<!-- General -->
<!-- General -->
| category=Clothing
|category=Clothing
| weight=1.0
|weight=1.0
| body_location=FullHelmet
|equipped=FullHelmet
<!-- Protection -->
|bite_defense=30
| bite_defense = 30
|scratch_defense=50
| scratch_defense = 50
|insulation=0.30
<!-- Insulation -->
|wind_resistance=0.1
| insulation=0.30
| wind_resistance=0.1
<!-- Technical details -->
<!-- Technical details -->
| class_name=Base.Hat_BoxingRed<br>Base.Hat_BoxingBlue
|item_id=Base.Hat_BoxingRed<br>Base.Hat_BoxingBlue<br>Base.Hat_BoxingBlack
}}
}}
'''Boxing head gear''' is a helmet that provides low insulation and protection. It has two variants: red and blue.
'''Boxing head gear''' is a helmet that provides low insulation and protection. It has two variants: red and blue.


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Hat_BoxingRed|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Hat_BoxingRed distribution
        <span class="mw-customtoggle-togglebox-Hat_BoxingRed" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_BoxingRed">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | closet
    | {{ll|crate}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|crate}}
    | 10.78%
    |-
    | schoolstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | sportstorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | sportstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 10.78%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 10.78%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Hat_BoxingRed" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Hat_BoxingRed|41.78.16-->
Boxing head gear can be found on certain [[zombie]]s.
Boxing head gear can be found on certain [[zombie]]s.


==Body Location==
==Body location==
{{Body location|body_location=FullHat}}
{{Body location|body_location=FullHat}}


==Code==
==Code==
'''''From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing)'''''<br>
{{CodeBox
[[File:BoxingHeadgear_Red.png|Boxing Head Gear (Red)]] ''Boxing Head Gear (Red)''
|[[File:BoxingHeadgear_Red.png]] {{ID|Base.Hat_BoxingRed}}<br> {{CodeSnip
{{Retrieved|version=41|incver=65}}
  | lang = java
<pre> item Hat_BoxingRed
  | line = true
Type = Clothing,
  | start = 1339
DisplayName = Boxing Head Gear,
  | source = clothing_hats.txt
ClothingItem = Hat_BoxingRed,
  | retrieved = true
BodyLocation = FullHelmet,
  | version = 41.78.16
Icon = BoxingHeadgear_Red,
  | code =
CanHaveHoles = false,
item Hat_BoxingRed
BodyLocation = FullHat,
{
BloodLocation = FullHelmet,
    DisplayCategory = Accessory,
BiteDefense = 30,
Type = Clothing,
ScratchDefense = 50,
DisplayName = Boxing Head Gear,
Insulation = 0.30,
ClothingItem = Hat_BoxingRed,
WindResistance = 0.1,
BodyLocation = FullHelmet,
</pre>
Icon = BoxingHeadgear_Red,
[[File:BoxingHeadgear_Blue.png|Boxing Head Gear (Blue)]] ''Boxing Head Gear (Blue)''
CanHaveHoles = false,
{{Retrieved|version=41|incver=65}}
BodyLocation = FullHat,
<pre> item Hat_BoxingBlue
        BloodLocation = FullHelmet,
Type = Clothing,
        BiteDefense = 30,
DisplayName = Boxing Head Gear,
        ScratchDefense = 50,
ClothingItem = Hat_BoxingBlue,
        Insulation = 0.30,
BodyLocation = FullHelmet,
        WindResistance = 0.1,
Icon = BoxingHeadgear_Blue,
}
CanHaveHoles = false,
}}
BodyLocation = FullHat,
 
BloodLocation = FullHelmet,
[[File:BoxingHeadgear_Blue.png]] {{ID|Base.Hat_BoxingBlue}}<br>
BiteDefense = 30,
{{CodeSnip
ScratchDefense = 50,
  | lang = java
Insulation = 0.30,
  | line = true
WindResistance = 0.1,
  | start = 1355
</pre>
  | source = clothing_hats.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Hat_BoxingBlue
{
    DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Boxing Head Gear,
ClothingItem = Hat_BoxingBlue,
BodyLocation = FullHelmet,
Icon = BoxingHeadgear_Blue,
CanHaveHoles = false,
BodyLocation = FullHat,
        BloodLocation = FullHelmet,
        BiteDefense = 30,
        ScratchDefense = 50,
        Insulation = 0.30,
        WindResistance = 0.1,
}
}}
 
[[File:BoxingHeadgear_Black.png]] {{ID|Base.Hat_BoxingBlack}}<br>
{{CodeSnip
  | lang = java
  | line = true
  | start = 504
  | source = clothing_hats.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Hat_BoxingBlack
{
    DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Boxing Head Gear,
ClothingItem = Hat_BoxingBlue,
BodyLocation = FullHelmet,
Icon = BoxingHeadgear_Blue,
CanHaveHoles = false,
BodyLocation = FullHat,
        BloodLocation = FullHelmet,
        BiteDefense = 30,
        ScratchDefense = 50,
        Insulation = 0.30,
        WindResistance = 0.1,
}
  }}
}}
 
==See also==


{{Navbox clothing}}
{{Navbox items|headwear}}

Latest revision as of 12:09, 30 April 2024

Project ZomboidItemsClothingHeadwearHelmetsBoxing Head Gear
Spiffo controlyourself.png
This page was last updated for an older version (41.65).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Boxing Head Gear
BoxingHeadgear Blue Model.png
BoxingHeadGear Red Model.png
BoxingHeadGear Black Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
FullHelmet
Properties
Scratch defence
50%
Bite defence
30%
Insulation
30%
Wind resistance
10%
Technical
Item ID
Base.Hat_BoxingRed
Base.Hat_BoxingBlue
Base.Hat_BoxingBlack

Boxing head gear is a helmet that provides low insulation and protection. It has two variants: red and blue.

Distribution

The loot distributions can be found in the table(s) below.

Hat_BoxingRed distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
closet crate 10.78%
garagestorage crate 10.78%
schoolstorage crate 23.28%
sportstorage crate 23.28%
sportstorage metal_shelves 23.28%
sportstorage shelves 23.28%
sportstore shelves 23.28%
storageunit crate 10.78%
storageunit metal_shelves 10.78%

Boxing head gear can be found on certain zombies.

Body location

Protection FullHat.png
  • Head

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

BoxingHeadgear Red.png Base.Hat_BoxingRed
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BoxingRed
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Boxing Head Gear,
		ClothingItem = Hat_BoxingRed,
		BodyLocation = FullHelmet,
		Icon = BoxingHeadgear_Red,
		CanHaveHoles = false,
		BodyLocation = FullHat,
        BloodLocation = FullHelmet,
        BiteDefense = 30,
        ScratchDefense = 50,
        Insulation = 0.30,
        WindResistance = 0.1,
	}

BoxingHeadgear Blue.png Base.Hat_BoxingBlue
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BoxingBlue
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Boxing Head Gear,
		ClothingItem = Hat_BoxingBlue,
		BodyLocation = FullHelmet,
		Icon = BoxingHeadgear_Blue,
		CanHaveHoles = false,
		BodyLocation = FullHat,
        BloodLocation = FullHelmet,
        BiteDefense = 30,
        ScratchDefense = 50,
        Insulation = 0.30,
        WindResistance = 0.1,
	}

BoxingHeadgear Black.png Base.Hat_BoxingBlack
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BoxingBlack
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Boxing Head Gear,
		ClothingItem = Hat_BoxingBlue,
		BodyLocation = FullHelmet,
		Icon = BoxingHeadgear_Blue,
		CanHaveHoles = false,
		BodyLocation = FullHat,
        BloodLocation = FullHelmet,
        BiteDefense = 30,
        ScratchDefense = 50,
        Insulation = 0.30,
        WindResistance = 0.1,
	}

See also