Candle: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Equipment|Light sources}} | ||
{{ | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|weight = | |name=Candle | ||
|model=Candle_Model.png | |||
|model_width=200px | |||
|icon=Candle.png | |||
|icon_name=Candle | |||
|icon2=CandleLit.png | |||
|icon_name2=Lit Candle | |||
<!--General--> | |||
|category=Light Source | |||
|weight=0.2 | |||
|function=Light source | |||
<!--Properties--> | |||
|max_units=333 | |||
|light_strength=0.6 | |||
<!--Technical--> | |||
|tags=StartFire | |||
|item_id=Base.Candle<br>Base.CandleLit | |||
}} | }} | ||
== Code == | A '''lit candle''' is a drainable illumination item. | ||
{ | ==Usage== | ||
Type | The '''candle''' itself does not do anything. However, if the candle is lit, it will become a light source for the player. It can also then be used to light a [[campfire]]. | ||
When equipped, a lit candle projects a ring of light around the player stronger than that of a [[lighter]], but weaker than a [[flashlight]]. It has a limited usable time, which once drained, will be destroyed. | |||
} | The lit candle can be put out, extinguishing the light source and reverting it to a candle, where it must be relit. | ||
[[ | |||
[[ | ==Crafting== | ||
{{Crafting/sandbox2 | |||
|lit_candle | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Candle|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Candle distribution | |||
<span class="mw-customtoggle-togglebox-Candle" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Candle"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| all | |||
| {{ll|other}} | |||
| 1.61% | |||
|- | |||
| armysurplus | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| armysurplus | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| armysurplus | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| armysurplus | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| armysurplus | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| armysurplus | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| empty | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| hall | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| jewelrystore | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| lobby | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| plazastore1 | |||
| {{ll|counter}} | |||
| 6.29% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Candle" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Candle|41.78.16--> | |||
Candles can be found in wardrobes, counters and gift stores. | |||
==Code== | |||
{{CodeBox|[[File:Candle.png]] {{ID|Candle}}<br> | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 728 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Candle | |||
{ | |||
DisplayCategory = LightSource, | |||
Weight = 0.2, | |||
Type = Drainable, | |||
UseDelta = 0, | |||
DisplayName = Candle, | |||
Icon = Candle, | |||
cantBeConsolided = TRUE, | |||
StaticModel = Candle, | |||
WorldStaticModel = CandleGround, | |||
} | |||
}} | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 741 | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item CandleLit | |||
{ | |||
DisplayCategory = LightSource, | |||
LightDistance = 3, | |||
Weight = 0.2, | |||
Type = Drainable, | |||
UseWhileUnequipped = TRUE, | |||
TorchCone = FALSE, | |||
UseDelta = 0.003, | |||
LightStrength = 0.6, | |||
DisplayName = Lit Candle, | |||
ActivatedItem = TRUE, | |||
Icon = CandleLit, | |||
cantBeConsolided = TRUE, | |||
StaticModel = Candle, | |||
WorldStaticModel = CandleGround, | |||
Tags = StartFire, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Lighter]] | |||
*[[Matches]] | |||
{{Navbox items|survival}} |
Latest revision as of 12:15, 30 April 2024
Base.CandleLit
A lit candle is a drainable illumination item.
Usage
The candle itself does not do anything. However, if the candle is lit, it will become a light source for the player. It can also then be used to light a campfire.
When equipped, a lit candle projects a ring of light around the player stronger than that of a lighter, but weaker than a flashlight. It has a limited usable time, which once drained, will be destroyed.
The lit candle can be put out, extinguishing the light source and reverting it to a candle, where it must be relit.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Candle |
One of: Lighter ×1 Matches ×1 Each of: Candle ×1 |
none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
all | other | 1.61% |
armysurplus | counter | 23.28% |
armysurplus | counter | 41.14% |
armysurplus | metal_shelves | 23.28% |
armysurplus | metal_shelves | 41.14% |
armysurplus | shelves | 23.28% |
armysurplus | shelves | 41.14% |
closet | crate | 23.28% |
empty | crate | 6.29% |
garagestorage | crate | 23.28% |
hall | counter | 6.29% |
jewelrystore | counter | 6.29% |
lobby | counter | 6.29% |
plazastore1 | counter | 6.29% |
storageunit | crate | 23.28% |
Candles can be found in wardrobes, counters and gift stores.
Code
Candle
Source: ProjectZomboid\media\scripts\items.txt
item Candle
{
DisplayCategory = LightSource,
Weight = 0.2,
Type = Drainable,
UseDelta = 0,
DisplayName = Candle,
Icon = Candle,
cantBeConsolided = TRUE,
StaticModel = Candle,
WorldStaticModel = CandleGround,
}
Source: ProjectZomboid\media\scripts\items.txt
item CandleLit
{
DisplayCategory = LightSource,
LightDistance = 3,
Weight = 0.2,
Type = Drainable,
UseWhileUnequipped = TRUE,
TorchCone = FALSE,
UseDelta = 0.003,
LightStrength = 0.6,
DisplayName = Lit Candle,
ActivatedItem = TRUE,
Icon = CandleLit,
cantBeConsolided = TRUE,
StaticModel = Candle,
WorldStaticModel = CandleGround,
Tags = StartFire,
}