Crash Helmet: Difference between revisions
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The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
<!--BOT FLAG|Hat_CrashHelmet|41.78.16--> | <!--BOT FLAG|Hat_CrashHelmet|41.78.16--> | ||
{{ | {{Clear}} | ||
<div class="togglebox theme-red"> | <div class="togglebox theme-red"> | ||
<div>Hat_CrashHelmet distribution | <div>Hat_CrashHelmet distribution | ||
<span class="mw-customtoggle-togglebox-Hat_CrashHelmet" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div> | <span class="mw-customtoggle-togglebox-Hat_CrashHelmet" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_CrashHelmet"> | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_CrashHelmet"> | ||
<div class="toggle-content"><div | Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | ||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | <div class="pz-container"> | ||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |+ {{ll|Containers}} | ||
! Building / Room | ! Building/Room | ||
! Container | ! Container | ||
! | ! Effective chance | ||
|- | |- | ||
| bathroom | | bathroom | ||
| {{ll|locker}} | | {{ll|locker}} | ||
| | | 3.98% | ||
| | |- | ||
| changeroom | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |- | ||
| pawnshopoffice | | pawnshopoffice | ||
| {{ll|crate}} | | {{ll|crate}} | ||
| | | 6.29% | ||
| | |- | ||
| pawnshopoffice | |||
| {{ll|locker}} | |||
| 6.29% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|locker}} | |||
| 6.29% | |||
|- | |||
| policestorage | |||
| {{ll|locker}} | |||
| 6.29% | |||
|} | |} | ||
</div> | </div> | ||
<div style=" | <div id="vehicles" style="flex-basis:30%"> | ||
{| class="wikitable theme-red" style="margin-right:15px; width:95%;" | {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | ||
|+ {{ll|Vehicles}} | |+ {{ll|Vehicles}} | ||
! | ! Type | ||
! | ! Container | ||
! | ! Effective chance | ||
|- | |- | ||
| | | Police | ||
| | | {{ll|Truck Bed}} | ||
| | | 6.29% | ||
|} | |} | ||
</div> | </div> | ||
</div><div style="clear:both;"></div> | </div><div style="clear: both;"></div> | ||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_CrashHelmet" title="{{int:show}}/{{int:hide}}"></div></div> | </div></div><div class="toggle large mw-customtoggle-togglebox-Hat_CrashHelmet" title="{{int:show}}/{{int:hide}}"></div></div> | ||
<!--END BOT FLAG|Hat_CrashHelmet|41.78.16--> | <!--END BOT FLAG|Hat_CrashHelmet|41.78.16--> | ||
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==See also== | ==See also== | ||
{{Navbox items|headwear}} | {{Navbox items|headwear}} |
Latest revision as of 19:06, 30 April 2024
A crash helmet is a helmet worn by motorcyclists.
Usage
Crash Helmets completely protect the wearer's head from scratches and bites. Motorcycle helmets provide a great amount of insulation and wind resistance. The helmet also has a no chance of falling off when the wearer is attacked.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bathroom | locker | 3.98% |
changeroom | locker | 3.98% |
pawnshopoffice | crate | 6.29% |
pawnshopoffice | locker | 6.29% |
pawnshopoffice | metal_shelves | 6.29% |
pawnshopstorage | locker | 6.29% |
policestorage | locker | 6.29% |
Crash helmets can be found on motorcyclist zombies, as well as Repair Shops and sporting goods stores.
Body location
|
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_CrashHelmet
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Crash Helmet,
ClothingItem = Hat_CrashHelmet,
BodyLocation = Hat,
Icon = HelmetCrash,
BloodLocation = Head,
CanHaveHoles = false,
BiteDefense = 100,
ScratchDefense = 100,
ChanceToFall = 0,
Insulation = 0.8,
WindResistance = 0.8,
}