Dumbbell: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Weapons|Short blunt weapons}} | ||
{{Page version|41.50}} | |||
{{ | {{Infobox item | ||
{{Infobox | |name=Dumbbell | ||
| | |model=Dumbbell_Model.png | ||
| | |model_width=200px | ||
|icon=Dumbbell.png | |||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Tool | |category=Tool | ||
Line 14: | Line 11: | ||
|function=[[Exercise]] | |function=[[Exercise]] | ||
|equipped=One-handed | |equipped=One-handed | ||
| | |condition_max_max=10 | ||
<!--CHARACTERISTICS--> | <!--CHARACTERISTICS--> | ||
<!--DAMAGE--> | <!--DAMAGE--> | ||
Line 26: | Line 23: | ||
|knockdown=0 | |knockdown=0 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=DumbBell | ||
}}The ''' | }} | ||
The '''dumbbell''' is a one-handed short blunt weapon and piece of exercise equipment. | |||
==Usage== | ==Usage== | ||
Line 44: | Line 42: | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
Line 51: | Line 48: | ||
! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| rowspan=" | |rowspan="3"|closet | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 2 | |1 | ||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
Line 65: | Line 66: | ||
|1 | |1 | ||
|- | |- | ||
| rowspan="2"|gym | |rowspan="2"|gym | ||
| [[metal_shelves]] | |[[metal_shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
Line 77: | Line 78: | ||
==Code== | ==Code== | ||
{{CodeBox | {{CodeBox | ||
| {{CodeSnip | |{{CodeSnip | ||
| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 1326 | ||
| source = items_weapons.txt | | source = items_weapons.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item DumbBell | item DumbBell | ||
{ | { | ||
DisplayCategory = Sports, | |||
MaxRange = 1, | |||
WeaponSprite = DumbBell, | |||
MinAngle = 0.65, | |||
Type = Weapon, | |||
MinimumSwingTime = 3, | |||
KnockBackOnNoDeath = TRUE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlunt, | |||
ConditionLowerChanceOneIn = 25, | |||
Weight = 5, | |||
SplatNumber = 1, | |||
PushBackMod = 0.5, | |||
SubCategory = Swinging, | |||
ConditionMax = 10, | |||
MaxHitCount = 1, | |||
DoorDamage = 9, | |||
CanBarricade = TRUE, | |||
SwingAnim = Bat, | |||
DisplayName = DumbBell, | |||
MinRange = 0.61, | |||
SwingTime = 3, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = TRUE, | |||
Icon = Dumbbell, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = DumbBellBreak, | |||
DoorHitSound = DumbBellHit, | |||
HitSound = DumbBellHit, | |||
HitFloorSound = DumbBellHit, | |||
SwingSound = DumbBellSwing, | |||
TreeDamage = 0, | |||
MetalValue = 25, | |||
CriticalChance = 25, | |||
} | CritDmgMultiplier = 3, | ||
MinDamage = 0.5, | |||
MaxDamage = 1, | |||
BaseSpeed = 0.90, | |||
WeaponLength = 0.2, | |||
} | |||
}} | |||
}} | }} | ||
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*[[Barbell]] | *[[Barbell]] | ||
{{Navbox | {{Navbox items|blunt}} | ||
[[Category:Sports]] | [[Category:Sports]] |
Revision as of 08:12, 14 April 2024
The dumbbell is a one-handed short blunt weapon and piece of exercise equipment.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Fitness
- For main article, see Exercise
While the player has a dumbbell in their inventory, they can perform two new exercises, the dumbbell press and the bicep curl. Both of these focus on the arms and are 80% more efficient as an arm exercise than their weightless counterpart, pushups.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
closet | crate | 4 | 1 |
crate | 4 | 2 | |
crate | 4 | 1 | |
gym | metal_shelves | 4 | 1 |
metal_shelves | 4 | 2 |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item DumbBell
{
DisplayCategory = Sports,
MaxRange = 1,
WeaponSprite = DumbBell,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 25,
Weight = 5,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 9,
CanBarricade = TRUE,
SwingAnim = Bat,
DisplayName = DumbBell,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = Dumbbell,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = DumbBellBreak,
DoorHitSound = DumbBellHit,
HitSound = DumbBellHit,
HitFloorSound = DumbBellHit,
SwingSound = DumbBellSwing,
TreeDamage = 0,
MetalValue = 25,
CriticalChance = 25,
CritDmgMultiplier = 3,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 0.90,
WeaponLength = 0.2,
}