Ear Muffs: Difference between revisions
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{{Header|Project Zomboid|Items|Clothing|Headwear|Hats}} | |||
{{ | {{Page version|41.65}} | ||
{{ | {{Infobox item | ||
|name=Ear Muffs | |||
{{Infobox | |model=Model_EarMuff_White.png | ||
| | |icon=EarMuffs.png | ||
| | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = | |weight=0.3 | ||
| | |equipped=Hat | ||
|insulation=0.4 | |||
|wind_resistance=0.4 | |||
| insulation = 0.4 | |||
| wind_resistance= 0.4 | |||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=Base.Hat_EarMuffs | ||
}}'''Ear | }} | ||
'''Ear muffs''' are a clothing accessory that can be worn on the head for insulation. Ear muffs are can be found with numerous color variants. | |||
==Usage== | ==Usage== | ||
Ear muffs provide a moderate amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked. | Ear muffs provide a moderate amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked. | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Hat_EarMuffs|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Hat_EarMuffs distribution | |||
<span class="mw-customtoggle-togglebox-Hat_EarMuffs" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_EarMuffs"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| armysurplus | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| armysurplus | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| bedroom | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| closet | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| clothingstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| clothingstore | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| departmentstorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| garagestorage | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|- | |||
| pawnshop | |||
| {{ll|shelves}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|crate}} | |||
| 19.27% | |||
|- | |||
| storageunit | |||
| {{ll|metal_shelves}} | |||
| 19.27% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Clothing | |||
| {{ll|Truck Bed}} | |||
| 3.51% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_EarMuffs" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_EarMuffs|41.78.16--> | |||
Ear muffs can be found inside of bedroom wardrobes and drawers. | Ear muffs can be found inside of bedroom wardrobes and drawers. | ||
==Body location== | ==Body location== | ||
{{Body location|body_location=Hat}} | {{Body location|body_location=Hat}} | ||
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==Trivia== | ==Trivia== | ||
*Ear muffs won't modify your hearing in any way. | *Ear muffs won't modify your hearing in any way. | ||
==See | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 498 | |||
| source = clothing_hats.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Hat_EarMuffs | |||
{ | |||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Ear Muffs, | |||
ClothingItem = Hat_EarMuffs, | |||
BodyLocation = Hat, | |||
Icon = EarMuffs, | |||
CanHaveHoles = false, | |||
ChanceToFall = 30, | |||
BloodLocation = Head, | |||
Insulation = 0.4, | |||
WindResistance = 0.4, | |||
Weight = 0.3, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Ear Protectors]] | *[[Ear Protectors]] | ||
{{ | {{Navbox items|headwear}} | ||
Latest revision as of 19:09, 30 April 2024
Ear muffs are a clothing accessory that can be worn on the head for insulation. Ear muffs are can be found with numerous color variants.
Usage
Ear muffs provide a moderate amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked.
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
armysurplus | metal_shelves | 19.27% |
armysurplus | shelves | 19.27% |
bedroom | crate | 19.27% |
closet | crate | 19.27% |
clothingstorage | crate | 19.27% |
clothingstore | crate | 19.27% |
departmentstorage | crate | 19.27% |
garagestorage | crate | 19.27% |
pawnshop | crate | 19.27% |
pawnshop | metal_shelves | 19.27% |
pawnshop | shelves | 19.27% |
storageunit | crate | 19.27% |
storageunit | metal_shelves | 19.27% |
Ear muffs can be found inside of bedroom wardrobes and drawers.
Body location
|
Trivia
- Ear muffs won't modify your hearing in any way.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_EarMuffs
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Ear Muffs,
ClothingItem = Hat_EarMuffs,
BodyLocation = Hat,
Icon = EarMuffs,
CanHaveHoles = false,
ChanceToFall = 30,
BloodLocation = Head,
Insulation = 0.4,
WindResistance = 0.4,
Weight = 0.3,
}