Holster: Difference between revisions
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{{Header|Project Zomboid|Items|Clothing|Accessories}} | |||
{{Header|Project Zomboid|Items|Clothing|version | {{Page version|41.50}} | ||
{{Infobox item | {{Infobox item | ||
| | |name=Holster | ||
|model=GunHolster_Model.png | |model=GunHolster_Model.png | ||
|model_width=128px | |model_width=128px | ||
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|weight=0.2 | |weight=0.2 | ||
|primary_use=Wearable | |primary_use=Wearable | ||
| | |item_id=Base.HolsterSimple | ||
}} | }} | ||
A '''holster''' is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys. | A '''holster''' is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys. | ||
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When equipped, a holster allows the player to attach a handgun to their right hip which provides an additional hotbar slot, as well as reduce weight of the attached item by 30% when not held. | When equipped, a holster allows the player to attach a handgun to their right hip which provides an additional hotbar slot, as well as reduce weight of the attached item by 30% when not held. | ||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | The loot distributions can be found in the table(s) below. | ||
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| rowspan="3"|all | |rowspan="3"|all | ||
| [[locker]] | |[[locker]] | ||
| 4 | |4 | ||
| 4 | |4 | ||
|- | |- | ||
|[[militarycrate]] | |[[militarycrate]] | ||
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|4 | |4 | ||
|- | |- | ||
| armysurplus | |armysurplus | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 4 | |4 | ||
|- | |- | ||
| rowspan="2"|bathroom | |rowspan="2"|bathroom | ||
| [[locker]] | |[[locker]] | ||
| 4 | |4 | ||
| 2 | |2 | ||
|- | |- | ||
|[[locker]] | |[[locker]] | ||
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|2 | |2 | ||
|- | |- | ||
| office | |office | ||
| [[desk]] | |[[desk]] | ||
| 4 | |4 | ||
| 4 | |4 | ||
|- | |- | ||
| policestorage | |policestorage | ||
| [[locker]] | |[[locker]] | ||
| 4 | |4 | ||
| 4 | |4 | ||
|- | |- | ||
| security | |security | ||
| [[locker]] | |[[locker]] | ||
| 4 | |4 | ||
| 2 | |2 | ||
|} | |} | ||
Holsters can be found in police and military locations, and on police and military zombies. | Holsters can be found in police and military locations, and on police and military zombies. | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 748 | ||
| source = clothing_others.txt | | source = clothing_others.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41. | | version = 41.78.16 | ||
| code = | | code = | ||
item HolsterSimple | item HolsterSimple | ||
{ | { | ||
DisplayCategory = Accessory, | |||
Weight = 0.2, | |||
Type = Clothing, | |||
DisplayName = Holster, | |||
Icon = GunHolster, | |||
BodyLocation = BeltExtra, | |||
ClothingItem = Holster, | |||
} | AttachmentsProvided = HolsterRight, | ||
WorldStaticModel = Holster_Ground, | |||
} | |||
}} | |||
}} | }} | ||
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*[[Double Holster]] | *[[Double Holster]] | ||
{{ | {{Navbox items}} |
Revision as of 07:04, 15 April 2024
A holster is used to attach weapons to the character. Items attached this way can easily be equipped with hotkeys.
Usage
When equipped, a holster allows the player to attach a handgun to their right hip which provides an additional hotbar slot, as well as reduce weight of the attached item by 30% when not held.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | locker | 4 | 4 |
militarycrate | 4 | 6 | |
militarycrate | 4 | 4 | |
armysurplus | counter | 4 | 4 |
bathroom | locker | 4 | 2 |
locker | 4 | 2 | |
office | desk | 4 | 4 |
policestorage | locker | 4 | 4 |
security | locker | 4 | 2 |
Holsters can be found in police and military locations, and on police and military zombies.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_others.txt
item HolsterSimple
{
DisplayCategory = Accessory,
Weight = 0.2,
Type = Clothing,
DisplayName = Holster,
Icon = GunHolster,
BodyLocation = BeltExtra,
ClothingItem = Holster,
AttachmentsProvided = HolsterRight,
WorldStaticModel = Holster_Ground,
}