Jelly Doughnut: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Sweets}} | ||
{{Page version|41.65}} | |||
{{ | {{Infobox item | ||
|name=Jelly Doughnut | |||
{{Infobox | |model=DoughnutJelly_Model.png | ||
| | |icon=DoughnutJelly.png | ||
| | |||
| | |||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
Line 20: | Line 17: | ||
|unhappy_change=-15 | |unhappy_change=-15 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.DoughnutJelly | ||
}} | }} | ||
A '''Jelly Doughnut''' is a | A '''Jelly Doughnut''' is a non-perishable [[food]] [[Items|item]]. | ||
==Usage== | |||
Jelly Doughnuts can be eaten, providing the player with some positive effects, including reducing [[Unhappy|unhappiness]]. | |||
== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|DoughnutJelly|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>DoughnutJelly distribution | |||
<span class="mw-customtoggle-togglebox-DoughnutJelly" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-DoughnutJelly"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| Lunchbag | |||
| {{ll|Lunchbag}} | |||
| 6.41% | |||
|- | |||
| Lunchbox | |||
| {{ll|Lunchbox}} | |||
| 6.41% | |||
|- | |||
| Lunchbox2 | |||
| {{ll|Lunchbox2}} | |||
| 6.41% | |||
|- | |||
| bakery | |||
| {{ll|displaycase}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|displaycase}} | |||
| 41.14% | |||
|- | |||
| bakery | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|displaycasebakery}} | |||
| 41.14% | |||
|- | |||
| bakery | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| bakery | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| bakery | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| bakerykitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| bakerykitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| cafe | |||
| {{ll|displaycase}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|displaycase}} | |||
| 41.14% | |||
|- | |||
| cafe | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|displaycasebakery}} | |||
| 41.14% | |||
|- | |||
| cafe | |||
| {{ll|grocerstand}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|grocerstand}} | |||
| 41.14% | |||
|- | |||
| cafe | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| cafe | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| cafekitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| dinerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| dining | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| dining | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| donut_dining | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| donut_dining | |||
| {{ll|displaycasebakery}} | |||
| 41.14% | |||
|- | |||
| donut_kitchen | |||
| {{ll|displaycasebakery}} | |||
| 23.28% | |||
|- | |||
| donut_kitchen | |||
| {{ll|displaycasebakery}} | |||
| 41.14% | |||
|- | |||
| restaurant | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| restaurant | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|restaurantdisplay}} | |||
| 41.14% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-DoughnutJelly" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|DoughnutJelly|41.78.16--> | |||
Jelly Doughnuts can be found in bakery [[Containers#Displays|display counters]]. | Jelly Doughnuts can be found in bakery [[Containers#Displays|display counters]]. | ||
== Code == | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 6135 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item DoughnutJelly | |||
{ | |||
DisplayName = Jelly Doughnut, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.1, | |||
Icon = DoughnutJelly, | |||
DaysFresh = 3, | |||
DaysTotallyRotten = 5, | |||
HungerChange = -7, | |||
UnhappyChange = -15, | |||
Calories = 180, | |||
Carbohydrates = 35, | |||
Lipids = 15, | |||
Proteins = 3, | |||
WorldStaticModel = Doughnut_Jelly_Ground, | |||
Tags = FitsToaster, | |||
} | |||
}} | |||
}} | |||
==See also== | ==See also== | ||
Line 54: | Line 223: | ||
*[[Chocolate Doughnut]] | *[[Chocolate Doughnut]] | ||
*[[Frosted Doughnut]] | *[[Frosted Doughnut]] | ||
{{Navbox | |||
{{Navbox items|miscellaneous_food}} | |||
[[Category:Non-perishable food]] |
Latest revision as of 13:02, 30 April 2024
Jelly Doughnut
Technical
Item ID
Base.DoughnutJelly
A Jelly Doughnut is a non-perishable food item.
Usage
Jelly Doughnuts can be eaten, providing the player with some positive effects, including reducing unhappiness.
Distribution
The loot distributions can be found in the table(s) below.
DoughnutJelly distribution
Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
Lunchbag | Lunchbag | 6.41% |
Lunchbox | Lunchbox | 6.41% |
Lunchbox2 | Lunchbox2 | 6.41% |
bakery | displaycase | 23.28% |
bakery | displaycase | 41.14% |
bakery | displaycasebakery | 23.28% |
bakery | displaycasebakery | 41.14% |
bakery | grocerstand | 23.28% |
bakery | grocerstand | 41.14% |
bakery | restaurantdisplay | 23.28% |
bakery | restaurantdisplay | 41.14% |
bakerykitchen | restaurantdisplay | 23.28% |
bakerykitchen | restaurantdisplay | 41.14% |
cafe | displaycase | 23.28% |
cafe | displaycase | 41.14% |
cafe | displaycasebakery | 23.28% |
cafe | displaycasebakery | 41.14% |
cafe | grocerstand | 23.28% |
cafe | grocerstand | 41.14% |
cafe | shelves | 23.28% |
cafe | shelves | 41.14% |
cafekitchen | restaurantdisplay | 23.28% |
cafekitchen | restaurantdisplay | 41.14% |
dinerkitchen | restaurantdisplay | 23.28% |
dinerkitchen | restaurantdisplay | 41.14% |
dining | restaurantdisplay | 23.28% |
dining | restaurantdisplay | 41.14% |
donut_dining | displaycasebakery | 23.28% |
donut_dining | displaycasebakery | 41.14% |
donut_kitchen | displaycasebakery | 23.28% |
donut_kitchen | displaycasebakery | 41.14% |
restaurant | restaurantdisplay | 23.28% |
restaurant | restaurantdisplay | 41.14% |
restaurantkitchen | restaurantdisplay | 23.28% |
restaurantkitchen | restaurantdisplay | 41.14% |
Jelly Doughnuts can be found in bakery display counters.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item DoughnutJelly
{
DisplayName = Jelly Doughnut,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = DoughnutJelly,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -7,
UnhappyChange = -15,
Calories = 180,
Carbohydrates = 35,
Lipids = 15,
Proteins = 3,
WorldStaticModel = Doughnut_Jelly_Ground,
Tags = FitsToaster,
}