Police Motorcycle Helmet: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Clothing|Headwear|Helmets}} | ||
{{ | {{Page version|41.78.16}} | ||
{{Infobox item | |||
{{Infobox | |name=Police Motorcycle Helmet | ||
| | |model=CrashHelmet_Police.png | ||
| | |icon=HelmetMotorcyclePolice.png | ||
|icon_name=Police Motorcycle Helmet | |||
| | |||
| | |||
<!-- General --> | <!-- General --> | ||
| category = Clothing | |category=Clothing | ||
| weight = 1.0 | |weight=1.0 | ||
| | |equipped=Hat | ||
|combat_speed=0.95 | |||
| combat_speed = 0.95 | |scratch_defense=100 | ||
|bite_defense=100 | |||
| scratch_defense = 100 | |insulation=0.8 | ||
| bite_defense = 100 | |wind_resistance=0.8 | ||
<!-- Technical details --> | <!-- Technical details --> | ||
| | |item_id=item Hat_CrashHelmet_Police | ||
}} | }} | ||
The '''Police Motorcycle Helmet''' is a Police variant of the [[Crash Helmet]], the helmet is used by the various police departments throughout Kentucky. | |||
==Usage== | |||
The police motorcycle helmet completely protects the wearer's head from scratches and bites at the cost of a minor penalty to combat-speed. Police motorcycle helmets provide a great amount of insulation and wind resistance. The helmet has a very low chance of falling off when the wearer is attacked. | |||
==Body location== | ==Body location== | ||
{{Body location|body_location=Hat}} | {| style="text-align: center;" | ||
|{{Body location|body_location=Hat}} | |||
|} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Hat_CrashHelmet_Police|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Hat_CrashHelmet_Police distribution | |||
<span class="mw-customtoggle-togglebox-Hat_CrashHelmet_Police" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_CrashHelmet_Police"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis: 30%;"> | |||
{| class="wikitable theme-red sortable" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| bathroom | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |||
| changeroom | |||
| {{ll|locker}} | |||
| 3.98% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|crate}} | |||
| 6.29% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|locker}} | |||
| 6.29% | |||
|- | |||
| pawnshopoffice | |||
| {{ll|metal_shelves}} | |||
| 6.29% | |||
|- | |||
| pawnshopstorage | |||
| {{ll|locker}} | |||
| 6.29% | |||
|- | |||
| policestorage | |||
| {{ll|locker}} | |||
| 6.29% | |||
|} | |||
</div> | |||
<div id="vehicles" style="flex-basis: 30%;"> | |||
{| class="wikitable theme-red sortable" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Vehicles}} | |||
! Type | |||
! Container | |||
! Effective chance | |||
|- | |||
| Police | |||
| {{ll|Truck Bed}} | |||
| 6.29% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Hat_CrashHelmet_Police" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Hat_CrashHelmet_Police|41.78.16--> | |||
==Gallery== | |||
<gallery> | |||
PoliceCrashHelmetHighRes.jpg|Police Motorcycle Helmet displayed on a survivor | |||
</gallery> | |||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 450 | |||
| source = clothing_hats.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Hat_CrashHelmet_Police | |||
{ | |||
DisplayCategory = Accessory, | |||
Type = Clothing, | |||
DisplayName = Police Motorcycle Helmet, | |||
ClothingItem = Hat_CrashHelmet_Police, | |||
BodyLocation = Hat, | |||
BloodLocation = FullHelmet, | |||
Icon = HelmetMotorcyclePolice, | |||
CanHaveHoles = false, | |||
CombatSpeedModifier = 0.95, | |||
BiteDefense = 100, | |||
ScratchDefense = 100, | |||
ChanceToFall = 0, | |||
Insulation = 0.8, | |||
WindResistance = 0.8, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{ | {{Navbox items|headwear}} |
Latest revision as of 16:33, 4 May 2024
The Police Motorcycle Helmet is a Police variant of the Crash Helmet, the helmet is used by the various police departments throughout Kentucky.
Usage
The police motorcycle helmet completely protects the wearer's head from scratches and bites at the cost of a minor penalty to combat-speed. Police motorcycle helmets provide a great amount of insulation and wind resistance. The helmet has a very low chance of falling off when the wearer is attacked.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
bathroom | locker | 3.98% |
changeroom | locker | 3.98% |
pawnshopoffice | crate | 6.29% |
pawnshopoffice | locker | 6.29% |
pawnshopoffice | metal_shelves | 6.29% |
pawnshopstorage | locker | 6.29% |
policestorage | locker | 6.29% |
Gallery
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_CrashHelmet_Police
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Police Motorcycle Helmet,
ClothingItem = Hat_CrashHelmet_Police,
BodyLocation = Hat,
BloodLocation = FullHelmet,
Icon = HelmetMotorcyclePolice,
CanHaveHoles = false,
CombatSpeedModifier = 0.95,
BiteDefense = 100,
ScratchDefense = 100,
ChanceToFall = 0,
Insulation = 0.8,
WindResistance = 0.8,
}