Ranger Pants: Difference between revisions

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{{Testing|build=[[Build 41]]}}
{{Header|Project Zomboid|Items|Clothing|Bottoms|Pants}}
{{languages}}
{{Page version|41.78.16}}
{{header|The Game World|Items|Clothing|version=Version 41|incver=0|hidecat=true}}
{{Infobox item
{{Infobox clothing
|name=Ranger Pants
| display_name = Ranger Pants
|model=Trousers_Ranger_model.png
| name_colour = Clothing
|icon=TrousersRanger.png
| name_text_colour = Clothing
|icon_name=Ranger Pants
| image = TrousersRanger.png
| image_width = 300px
<!-- General -->
<!-- General -->
| category = Clothing
|category=Clothing
| weight = 1.0
|weight=1.0
| body_location = Pants
|equipped=Pants
<!-- Protection -->
|material_type=Cotton
| scratch_defense = 10
|scratch_defense=10
|insulation=0.75
|wind_resistance=0.75
|water_resistance=0.35
<!-- Technical details -->
<!-- Technical details -->
| class_name = item Trousers_Ranger
|item_id=Base.Trousers_Ranger
}}
}}
The '''Ranger Pants''' are a piece of the uniform worn by Park Rangers, The pants can be found on any Park Ranger zombie. Players with the Park Ranger occupation can select these pants in the character creation menu.
The '''ranger pants''' are a pair of trousers worn by park rangers. Characters with the park ranger occupation can select these pants in the character creation menu.
==Body Location==
{| style="text-align:center;"
|<br>{{Body location|body_location=Pants}}
|}


{{clear}}
==Usage==
Ranger pants provide a great amount of insulation, wind resistance and a moderate amount of water resistance for the wearer's groin and legs. Ranger pants also provide a very minor amount of scratch protection.
 
==Distribution==
Ranger pants can be found on park ranger [[zombie]]s.
 
==Body location==
{{Body location|body_location=Pants}}
 
==Code==
{{CodeBox|
{{CodeSnip
  | lang = java
  | line = true
  | start = 534
  | source = clothing_pants.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Trousers_Ranger
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Ranger Pants,
        ClothingItem = Trousers_Ranger,
        BodyLocation = Pants,
        Icon = TrousersRanger,
        BloodLocation = Trousers,
        ScratchDefense = 10,
        Insulation = 0.75,
        WindResistance = 0.75,
        WaterResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }
}}
}}
 
==See also==
*[[Ranger Hat]]
*[[Ranger Shirt]]
*[[Ranger Jacket]]
*[[Ranger T-Shirt]]
 
{{Navbox items|bottoms}}

Latest revision as of 10:22, 2 May 2024

Project ZomboidItemsClothingBottomsPantsRanger Pants
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Ranger Pants
Trousers Ranger model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Scratch defence
10%
Insulation
75%
Wind resistance
75%
Water resistance
35%
Technical
Item ID
Base.Trousers_Ranger

The ranger pants are a pair of trousers worn by park rangers. Characters with the park ranger occupation can select these pants in the character creation menu.

Usage

Ranger pants provide a great amount of insulation, wind resistance and a moderate amount of water resistance for the wearer's groin and legs. Ranger pants also provide a very minor amount of scratch protection.

Distribution

Ranger pants can be found on park ranger zombies.

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Ranger
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Ranger Pants,
        ClothingItem = Trousers_Ranger,
        BodyLocation = Pants,
        Icon = TrousersRanger,
        BloodLocation = Trousers,
        ScratchDefense = 10,
        Insulation = 0.75,
        WindResistance = 0.75,
        WaterResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

See also