Sand Bag: Difference between revisions
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{{Header|Project Zomboid|Items|Materials}} | |||
| | {{Page version|41.78.16}} | ||
| | {{Infobox item | ||
|name=Sand Bag | |||
|model=Sandbag_Model.png | |||
| | |icon=Sandbag.png | ||
| | |icon_name=Sand Bag | ||
|weight=2 | |weight=2 | ||
|primary_use=Laying sand | |primary_use=Laying sand | ||
Line 11: | Line 11: | ||
|max_units=4 | |max_units=4 | ||
|contents=Sand | |contents=Sand | ||
| | |item_id=Base.Sandbag | ||
}}A '''sand bag''' is a [[sack]] that has been filled with sand. | }} | ||
A '''sand bag''' is a [[sack]] that has been filled with sand. | |||
==Usage== | ==Usage== | ||
A sand bag is a heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, [[Sandbag Wall|sandbag wall]] that can be hopped over by holding <code>E</code> or “Climb Through” with the right-click menu. | A sand bag is a heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, [[Sandbag Wall|sandbag wall]] that can be hopped over by holding <code>E</code> or “Climb Through” with the right-click menu. | ||
By having a [[shovel]] equipped, a sack can be used to pick up and spill sand on the ground. | By having a [[shovel]] equipped, a sack can be used to pick up and spill sand on the ground. | ||
==Crafting== | ==Crafting== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|sandbag_wall | |||
}} | |||
==Distribution== | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|rowspan="5"|factory | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|5 | |||
|- | |||
|rowspan="2"|farmstorage | |||
|[[crate]] | |||
|4 | |||
|1 | |||
|- | |||
|[[crate]] | |||
|4 | |||
|2 | |||
|} | |||
==Code== | ==Code== | ||
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| source = items.txt | | source = items.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item Sandbag | |||
{ | { | ||
DisplayCategory = Material, | DisplayCategory = Material, | ||
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Tooltip = Tooltip_item_empty_sack_container, | Tooltip = Tooltip_item_empty_sack_container, | ||
} | } | ||
}} | |||
}} | }} | ||
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[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] | ||
[[Category:Carpentry materials]] | |||
{{Navbox items|carpentry_materials}} |
Revision as of 11:45, 14 April 2024
Make sandbag wall
A sand bag is a sack that has been filled with sand.
Usage
A sand bag is a heavy but very sturdy bag of sand that can withstand gunshots. Stacking three of these bags together will create a protective, bulletproof, sandbag wall that can be hopped over by holding E
or “Climb Through” with the right-click menu.
By having a shovel equipped, a sack can be used to pick up and spill sand on the ground.
Crafting
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Sandbag Wall |
Sand Bag ×3 | Hammer (tag) |
none | none | 1.25 Carpentry |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
factory | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
farmstorage | crate | 4 | 1 |
crate | 4 | 2 |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Sandbag
{
DisplayCategory = Material,
Weight = 2,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.25,
DisplayName = Sand Bag,
Icon = Sandbag,
ReplaceOnDeplete = EmptySandbag,
ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
WorldStaticModel = SandBag,
Tooltip = Tooltip_item_empty_sack_container,
}