Trowel: Difference between revisions

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__NOTOC__
{{Header|Project Zomboid|Items|Weapons|Melee weapons|Short blade weapons}}
{{languages|Trowel}}
{{Page version|41.78.16}}
{{header|The Game World|Items|Farming|type=Farming|version=Version 39|incver=67.5}}{{Infobox normal
{{Infobox item
|display_name = Trowel
|name=Trowel
|name_colour = Farming
|model=Trowel_Model.png
|name_text_colour = Farming
|icon=TZ_GardenTrowel.png
|image = TZ_GardenTrowel.png
|icon_name=Trowel
|weight = 1.0
<!--General-->
|primary_use = [[Plowed Land|Till]] [[dirt]]
|category=Gardening
|class_name = farming.HandShovel
|weight=0.5
}}A '''trowel''' (commonly referred to as a '''hand shovel''') is a tool used in [[farming]].
|equipped=One-handed
|condition_max=6
|attachment_type=Knife
|function=[[Plowed Land|Till]] [[dirt]]
<!--Damage-->
|damage_type=Blade
|skill_type=SmallBlade
|min_range=0.61
|max_range=0.9
|min_damage=0.2
|max_damage=0.4
|tree_damage=0
|door_damage=5
|push_back=0.3
|knockdown=2
|kill_move=Jaw_Stab
<!--Technical-->
|tags=ClearAshes<br>DigPlow<br>TakeDirt
|item_id=farming.HandShovel
}}
A '''trowel''' (commonly referred to as a '''hand shovel''') is a tool used in [[farming]].


==Usage==
==Usage==
===Farming===
===Farming===
:''For main article, see: [[Farming]]''
:''For main article, see: [[Farming]]''
A trowel is used to [[Plowed Land|till]] [[grass]] or [[dirt]], allowing seeds to be sown. Additionally, it can be used to dig graves (a way to permanently dispose of up to 5 corpses and all the items the corpses are wearing/carrying).
A trowel is used to [[Plowed Land|till]] [[grass]] or [[dirt]], allowing seeds to be sown.


When digging with a trowel, there is a chance of recovering a [[worm]] which can be used for [[fishing]], [[trapping]] or even be consumed.
When digging with a trowel, there is a chance of recovering a [[worm]] which can be used for [[fishing]], [[trapping]] or even be consumed.


{{Crafting table header}}
{{Crafting/sandbox2
{{RecipeLookup|5000}}
|plowed_land
{{Crafting table footer}}
}}


==Distribution==
==Distribution==
It can be found in garages, [[Wooden Crate|crates]], sheds, and in kitchens.
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|HandShovel|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>HandShovel distribution
        <span class="mw-customtoggle-togglebox-HandShovel" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-HandShovel">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Farmer
    | {{ll|crate}}
    | 23.28%
    |-
    | Farmer
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | SafehouseLoot
    | {{ll|crate}}
    | 23.28%
    |-
    | SafehouseLoot
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | all
    | {{ll|toolcabinet}}
    | 23.28%
    |-
    | bedroom
    | {{ll|crate}}
    | 1.01%
    |-
    | closet
    | {{ll|crate}}
    | 1.01%
    |-
    | closet
    | {{ll|crate}}
    | 23.28%
    |-
    | construction
    | {{ll|crate}}
    | 23.28%
    |-
    | factory
    | {{ll|crate}}
    | 23.28%
    |-
    | factory
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | farmstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | farmstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|counter}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|crate}}
    | 1.01%
    |-
    | garagestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|locker}}
    | 23.28%
    |-
    | garagestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | gardenstore
    | {{ll|counter}}
    | 23.28%
    |-
    | gardenstore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | gardenstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstore
    | {{ll|metal_shelves}}
    | 15.1%
    |-
    | generalstore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | generalstore
    | {{ll|shelves}}
    | 15.1%
    |-
    | generalstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|metal_shelves}}
    | 15.1%
    |-
    | generalstorestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 15.1%
    |-
    | generalstorestorage
    | {{ll|shelves}}
    | 23.28%
    |-
    | gigamart
    | {{ll|shelves}}
    | 15.1%
    |-
    | gigamart
    | {{ll|shelves}}
    | 23.28%
    |-
    | kitchen
    | {{ll|crate}}
    | 23.28%
    |-
    | loggingfactory
    | {{ll|crate}}
    | 23.28%
    |-
    | loggingfactory
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|counter}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|crate}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | pawnshop
    | {{ll|shelves}}
    | 23.28%
    |-
    | pawnshopstorage
    | {{ll|crate}}
    | 23.28%
    |-
    | pawnshopstorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | producestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | shed
    | {{ll|crate}}
    | 23.28%
    |-
    | shed
    | {{ll|locker}}
    | 23.28%
    |-
    | shed
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | storageunit
    | {{ll|crate}}
    | 1.01%
    |-
    | storageunit
    | {{ll|crate}}
    | 23.28%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 1.01%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | toolstore
    | {{ll|counter}}
    | 23.28%
    |-
    | toolstore
    | {{ll|crate}}
    | 23.28%
    |-
    | toolstore
    | {{ll|metal_shelves}}
    | 15.1%
    |-
    | toolstore
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | toolstore
    | {{ll|shelves}}
    | 15.1%
    |-
    | toolstore
    | {{ll|shelves}}
    | 23.28%
    |-
    | toolstorestorage
    | {{ll|crate}}
    | 23.28%
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 15.1%
    |-
    | toolstorestorage
    | {{ll|metal_shelves}}
    | 23.28%
    |-
    | warehouse
    | {{ll|crate}}
    | 23.28%
    |-
    | warehouse
    | {{ll|metal_shelves}}
    | 23.28%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-HandShovel" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|HandShovel|41.78.16-->


== Code ==
It can be found in garages, [[Wooden Crate|crates]], sheds, warehouses, hardware stores, storage units, and in kitchens and in zombie farmers.


<nowiki> item HandShovel
==Code==
Type = Normal,
{{CodeBox|
DisplayName = Trowel,
{{CodeSnip
Icon = TZ_GardenTrowel,
  | lang = java
Weight = 1.0,
  | line = true
MetalValue = 30,</nowiki>
  | start = 562
  | source = farming.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item HandShovel
{
    DisplayCategory = Gardening,
    MaxRange = 0.9,
        WeaponSprite = Trowel,
        MinAngle = 0.65,
        Type = Weapon,
        MinimumSwingTime = 4,
        KnockBackOnNoDeath = FALSE,
        SwingAmountBeforeImpact = 0.02,
        Categories = SmallBlade,
        ConditionLowerChanceOneIn = 9,
        Weight = 0.5,
        SplatNumber = 2,
        PushBackMod = 0.3,
        SubCategory = Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax = 6,
        MaxHitCount = 2,
        DoorDamage = 5,
        SwingAnim = Stab,
        WeaponWeight = 3,
        DisplayName = Trowel,
        MinRange = 0.61,
        SwingTime = 4,
        KnockdownMod = 2,
        SplatBloodOnNoDeath = FALSE,
        Icon = TZ_GardenTrowel,
        BreakSound = HandShovelBreak,
        HitFloorSound = HandShovelHit,
        ImpactSound = HandShovelHit,
        DoorHitSound = HandShovelHit,
        HitSound = HandShovelHit,
        SwingSound = HandShovelSwing,
        AttachmentType = Knife,
        TreeDamage  =  0,
        CriticalChance = 30,
        CritDmgMultiplier = 10,
        MinDamage = 0.2,
        MaxDamage = 0.4,
        WeaponLength = 0.2,
        SurvivalGear = TRUE,
        Tags = ClearAshes;DigPlow;TakeDirt,
}
}}
}}


==See also==
==See also==
*[[Shovel]]
*[[Shovel]]
*[[Hand Fork]]


{{Navbox/Tools}}{{Navbox/Farming}}
{{Navbox items|tools}}
 
 
[[Category:Farming tools]]
[[Category:Tools]]
[[Category:Tools]]

Latest revision as of 14:11, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Trowel
Trowel Model.png
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
One-handed
Slot attached
Belt
Function
Skill
Properties
Max condition
6
Performance
Damage type
Blade
Damage
0.2–0.4
Door damage
5
Tree damage
0
Range
0.61–0.9
Knockback
0.3
Knockdown
2
Special ability
Jaw_Stab
Technical
Tags
ClearAshes
DigPlow
TakeDirt
Item ID
farming.HandShovel

A trowel (commonly referred to as a hand shovel) is a tool used in farming.

Usage

Farming

For main article, see: Farming

A trowel is used to till grass or dirt, allowing seeds to be sown.

When digging with a trowel, there is a chance of recovering a worm which can be used for fishing, trapping or even be consumed.


Product Ingredients Tools Requirements Workstation XP
Plowed land.png
Plowed Land
One of:
TZ GardenTrowel.png Trowel ×1
GardeningFork.png Hand Fork ×1
Pitchfork.png Garden Fork ×1
Hoe.png Garden Hoe ×1
Shovel.png Shovel ×1
Shovel2.png Shovel ×1
SnowShovel.png Snow Shovel ×1
Each of:
Gras land.png Grass ×1
none none none none

Distribution

The loot distributions can be found in the table(s) below.

HandShovel distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Farmer crate 23.28%
Farmer metal_shelves 23.28%
SafehouseLoot crate 23.28%
SafehouseLoot metal_shelves 23.28%
all toolcabinet 23.28%
bedroom crate 1.01%
closet crate 1.01%
closet crate 23.28%
construction crate 23.28%
factory crate 23.28%
factory metal_shelves 23.28%
farmstorage crate 23.28%
farmstorage metal_shelves 23.28%
garagestorage counter 23.28%
garagestorage crate 1.01%
garagestorage crate 23.28%
garagestorage locker 23.28%
garagestorage metal_shelves 23.28%
gardenstore counter 23.28%
gardenstore metal_shelves 23.28%
gardenstore shelves 23.28%
generalstore metal_shelves 15.1%
generalstore metal_shelves 23.28%
generalstore shelves 15.1%
generalstore shelves 23.28%
generalstorestorage metal_shelves 15.1%
generalstorestorage metal_shelves 23.28%
generalstorestorage shelves 15.1%
generalstorestorage shelves 23.28%
gigamart shelves 15.1%
gigamart shelves 23.28%
kitchen crate 23.28%
loggingfactory crate 23.28%
loggingfactory metal_shelves 23.28%
pawnshop counter 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
pawnshop shelves 23.28%
pawnshopstorage crate 23.28%
pawnshopstorage metal_shelves 23.28%
producestorage metal_shelves 23.28%
shed crate 23.28%
shed locker 23.28%
shed metal_shelves 23.28%
storageunit crate 1.01%
storageunit crate 23.28%
storageunit metal_shelves 1.01%
storageunit metal_shelves 23.28%
toolstore counter 23.28%
toolstore crate 23.28%
toolstore metal_shelves 15.1%
toolstore metal_shelves 23.28%
toolstore shelves 15.1%
toolstore shelves 23.28%
toolstorestorage crate 23.28%
toolstorestorage metal_shelves 15.1%
toolstorestorage metal_shelves 23.28%
warehouse crate 23.28%
warehouse metal_shelves 23.28%

It can be found in garages, crates, sheds, warehouses, hardware stores, storage units, and in kitchens and in zombie farmers.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item HandShovel
	{
	    DisplayCategory = Gardening,
	    MaxRange	=	0.9,
        WeaponSprite	=	Trowel,
        MinAngle	=	0.65,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	SmallBlade,
        ConditionLowerChanceOneIn	=	9,
        Weight	=	0.5,
        SplatNumber	=	2,
        PushBackMod	=	0.3,
        SubCategory	=	Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax	=	6,
        MaxHitCount	=	2,
        DoorDamage	=	5,
        SwingAnim	=	Stab,
        WeaponWeight	=	3,
        DisplayName	=	Trowel,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	TZ_GardenTrowel,
        BreakSound = HandShovelBreak,
        HitFloorSound = HandShovelHit,
        ImpactSound = HandShovelHit,
        DoorHitSound = HandShovelHit,
        HitSound = HandShovelHit,
        SwingSound = HandShovelSwing,
        AttachmentType = Knife,
        TreeDamage  =   0,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	0.2,
        MaxDamage	=	0.4,
        WeaponLength = 0.2,
        SurvivalGear = TRUE,
        Tags = ClearAshes;DigPlow;TakeDirt,
	}

See also