Visor
Visor
Technical
Item ID
Base.Hat_VisorBlack
Base.Hat_VisorRed
Base.Hat_Visor_WhiteTINT
Base.Hat_VisorRed
Base.Hat_Visor_WhiteTINT
A visor is an item of clothing that provides no protection or insulation.
Usage
A visor provides no insulation or protection, but it can be used a cosmetic item.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
clothingstorage | crate | 4 | 1 |
clothingstore | counter | 4 | 8 |
A visor can be found in clothing stores, inside golf bags, and on certain zombies.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_VisorBlack
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Visor,
ClothingItem = Hat_VisorBlack,
BodyLocation = Hat,
Icon = HatVisorBlack,
CanHaveHoles = false,
ChanceToFall = 60,
Weight = 0.3,
}
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_VisorRed
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Visor,
ClothingItem = Hat_VisorRed,
BodyLocation = Hat,
Icon = HatVisorRed,
CanHaveHoles = false,
ChanceToFall = 60,
Weight = 0.3,
}
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_Visor_WhiteTINT
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Visor,
ClothingItem = Hat_Visor_WhiteTINT,
BodyLocation = Hat,
Icon = HatVisorWhite,
CanHaveHoles = false,
ChanceToFall = 60,
Weight = 0.3,
}