Boxers

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Boxers
Boxers White Model.png
Boxers Hearts Model.png
Boxers Stripes Model.png
Boxers RedSilk Model.png
Boxers BlackSilk Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Equipped
UnderwearBottom
Technical
Item ID
Base.Boxers_White
Base.Boxers_Hearts
Base.Boxers_RedStripes
Base.Boxers_Silk_Red
Base.Boxers_Silk_Black

The boxers are a common clothing item that can be worn under pants.

Usage

Pros and cons

Pros Cons
  • Easy to obtain.
  • Can't get holes or get dirty.

Distribution

The loot distributions can be found in the table(s) below.

Boxers_White distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
clothingstore counter 23.28%
clothingstore counter 41.14%
laundry clothingdryer 10.78%
laundry clothingdryerbasic 10.78%
laundry clothingwasher 10.78%
laundry counter 10.78%
shoestore counter 23.28%
shoestore counter 41.14%
Boxers_Hearts distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 3.51%
bedroom wardrobe 3.51%
closet crate 3.51%
clothingstore counter 19.27%
garagestorage crate 3.51%
laundry clothingdryer 6.29%
laundry clothingdryerbasic 6.29%
laundry clothingwasher 6.29%
laundry counter 6.29%
shoestore counter 19.27%
storageunit crate 3.51%

Buildings

Boxers are frequently found in clothes stores and laundromats across the map.

NPCS

Zombies can sometimes be found wearing boxers.

Body location

Protection Underwear.png
  • Groin

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

BoxersGeneric.png Base.Boxers_White
Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_White
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Boxers,
		ClothingItem = Underwear_Boxers_White,
		BodyLocation = UnderwearBottom,
		Icon = BoxersGeneric,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = Boxers_Ground,
	}

BoxersHearts.png Base.Boxers_Hearts
Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_Hearts
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Hearts Boxers,
		ClothingItem = Underwear_Boxers_Hearts,
		BodyLocation = UnderwearBottom,
		Icon = BoxersHearts,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = BoxersHearts_Ground,
	}

BoxersStriped.png Base.Boxers_RedStripes
Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_RedStripes
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Red Stripes Boxer,
		ClothingItem = Underwear_Boxers_RedStripes,
		BodyLocation = UnderwearBottom,
		Icon = BoxersStriped,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = BoxersRedStripes_Ground,
	}

BoxersRedsilky.png Base.Boxers_Silk_Red
Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_Silk_Red
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Silk Boxers,
		ClothingItem = Underwear_Boxers_Silk_Red,
		BodyLocation = UnderwearBottom,
		Icon = BoxersRedsilky,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = Boxers_Silk_Red,
	}

BoxersBlacksilky.png Base.Boxers_Silk_Black
Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_Silk_Black
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Silk Boxers,
		ClothingItem = Underwear_Boxers_Silk_Black,
		BodyLocation = UnderwearBottom,
		Icon = BoxersBlacksilky,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = Boxers_Silk_Black,
	}

See also