Antidepressants: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|name=Antidepressants | |name=Antidepressants | ||
|model=PillsAntidepressant_Model.png | |model=PillsAntidepressant_Model.png | ||
| icon = PillsAntidepressant.png | |icon=PillsAntidepressant.png | ||
| icon_name = Antidepressants | |icon_name=Antidepressants | ||
|weight=0.2 | |weight=0.2 | ||
|primary_use=Reduce [[ | |primary_use=Reduce [[Unhappy|unhappiness]] | ||
|max_units=10 | |max_units=10 | ||
|item_id=Base.PillsAntiDep | |item_id=Base.PillsAntiDep | ||
}} | }} | ||
{{Quote|text=Reduces unhappiness over sustained periods|author=In-game tooltip.}} | {{Quote|text=Reduces unhappiness over sustained periods|author=In-game tooltip.}} | ||
'''Antidepressants''' are a drainable [[Items|item]] used in [[First Aid|first aid]]. | '''Antidepressants''' are a drainable [[Items|item]] used in [[First Aid|first aid]]. | ||
==Usage== | ==Usage== | ||
Using antidepressants reduces the player's [[ | Using antidepressants reduces the player's [[Unhappy|unhappiness]] over a long period of time, taking them first time, or after their effect had fully worn off will have a two hour wait untill they can have any effect. Using them multiple times in a row does not stack the effect, but merely resets their active timer. | ||
Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness. | Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness. | ||
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| | |MedicalCache1 | ||
| [[ | |[[MedicalBox]] | ||
| 4 | |4 | ||
| | |1 | ||
|- | |- | ||
| rowspan="3"|bathroom | |all | ||
| [[counter]] | |[[militarycrate]] | ||
| 4 | |4 | ||
| 1 | |2 | ||
|- | |||
|rowspan="3"|bathroom | |||
|[[counter]] | |||
|4 | |||
|1 | |||
|- | |- | ||
|[[medicine]] | |[[medicine]] | ||
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|1 | |1 | ||
|- | |- | ||
| rowspan="2"|dentiststorage | |rowspan="2"|dentiststorage | ||
| [[metal_shelves]] | |[[metal_shelves]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="2"|kennels | |rowspan="2"|kennels | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
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|2 | |2 | ||
|- | |- | ||
|laboratory | |||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|} | |} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 1162 | ||
| source = items.txt | | source = items.txt | ||
| retrieved = true | | retrieved = true | ||
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| code = | | code = | ||
item PillsAntiDep | item PillsAntiDep | ||
{ | { | ||
DisplayCategory = FirstAid, | |||
Weight = 0.2, | |||
Type = Drainable, | |||
UseDelta = 0.1, | |||
UseWhileEquipped = FALSE, | |||
DisplayName = Antidepressants, | |||
Icon = PillsAntidepressant, | |||
Tooltip = Tooltip_PillsAntidepressant, | |||
StaticModel = PillBottle, | |||
WorldStaticModel = PillBottleGround, | |||
Medical = TRUE, | |||
} | } | ||
}} | |||
}} | }} | ||
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*[[Food#Drink|Drinks]] | *[[Food#Drink|Drinks]] | ||
{{Navbox medical}} | {{Navbox items|medical}} |
Revision as of 06:26, 15 April 2024
Antidepressants are a drainable item used in first aid.
Usage
Using antidepressants reduces the player's unhappiness over a long period of time, taking them first time, or after their effect had fully worn off will have a two hour wait untill they can have any effect. Using them multiple times in a row does not stack the effect, but merely resets their active timer.
Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
MedicalCache1 | MedicalBox | 4 | 1 |
all | militarycrate | 4 | 2 |
bathroom | counter | 4 | 1 |
medicine | 4 | 1 | |
shelves | 4 | 1 | |
dentiststorage | metal_shelves | 4 | 1 |
metal_shelves | 4 | 2 | |
kennels | counter | 4 | 1 |
counter | 4 | 2 | |
laboratory | crate | 4 | 1 |
Trivia
- They currently have the same model as Beta Blockers.
Code
Source: ProjectZomboid\media\scripts\items.txt
item PillsAntiDep
{
DisplayCategory = FirstAid,
Weight = 0.2,
Type = Drainable,
UseDelta = 0.1,
UseWhileEquipped = FALSE,
DisplayName = Antidepressants,
Icon = PillsAntidepressant,
Tooltip = Tooltip_PillsAntidepressant,
StaticModel = PillBottle,
WorldStaticModel = PillBottleGround,
Medical = TRUE,
}