Baloney: Difference between revisions
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Baloney is a perishable food item. | {{Header|Project Zomboid|Items|Food|Protein}} | ||
{{Page version|41.78.16}} | |||
{{Infobox item | |||
|name=Baloney | |||
|model=Baloney_Model.png | |||
|icon=Baloney.png | |||
|icon_name=Baloney | |||
|alternate_link=Baloney | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.2 | |||
|days_fresh=2 | |||
|days_rotten=4 | |||
<!--NUTRITION--> | |||
|hunger_change=-30 | |||
|calories=200 | |||
|lipids=6.35 | |||
|proteins=22.65 | |||
|carbohydrates=2 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.Baloney | |||
}} | |||
'''Baloney''' is a perishable [[food]] [[Items|item]]. | |||
==Usage== | |||
===Consumable properties=== | |||
Baloney can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{Consumables | |||
|image = Baloney.png | |||
|hunger = -30 | |||
|thirst = 0 | |||
|unrotten hunger = -23 | |||
|unrotten boredom = +10 | |||
|unrotten unhappiness = +10 | |||
|unrotten thirst = 0 | |||
|rotten hunger = -13 | |||
|rotten boredom = +20 | |||
|rotten unhappiness = +20 | |||
|rotten thirst = 0 | |||
|perishable = 1 | |||
|rotten image = Baloney.png | |||
}} | |||
==Crafting== | |||
===What it can make=== | |||
Baloney needs to be cut into [[Baloney_Slices|slices]] before addition to most recipes. | |||
{{Crafting/sandbox2 | |||
|baloney_slices | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
<!--BOT FLAG|Baloney|41.78.16--> | |||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
<div>Baloney distribution | |||
<span class="mw-customtoggle-togglebox-Baloney" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Baloney"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 0.89% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.51% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 3.98% | |||
|- | |||
| all | |||
| {{ll|fridge}} | |||
| 6.29% | |||
|- | |||
| butcher | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| butcher | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| butcher | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| butcher | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| cafeteriakitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| gigamartkitchen | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebutcher}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|displaycasebutcher}} | |||
| 41.14% | |||
|- | |||
| italiankitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| italiankitchen | |||
| {{ll|freezer}} | |||
| 23.28% | |||
|- | |||
| italiankitchen | |||
| {{ll|fridge}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Baloney" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Baloney|41.78.16--> | |||
Baloney can be found inside [[refrigerator]]s. | |||
==Code== | |||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 7138 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Baloney | |||
{ | |||
DisplayName = Baloney, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.2, | |||
Icon = Baloney, | |||
/*EvolvedRecipe = Stew:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5;Sandwich Baguette:5;Roasted Vegetables:15;PastaPot:15;PastaPan:15;RicePot:15;RicePan:15,*/ | |||
FoodType = Sausage, | |||
DaysFresh = 2, | |||
DaysTotallyRotten = 4, | |||
HungerChange = -30, | |||
Calories = 200, | |||
Carbohydrates = 2, | |||
Lipids = 6.35, | |||
Proteins = 22.65, | |||
WorldStaticModel = Baloney_Ground, | |||
Tooltip = Tooltip_item_NeedsSliced, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
{{Navbox items|meat}} | |||
[[Category:Perishable food]] |
Latest revision as of 16:07, 30 April 2024
Baloney is a perishable food item.
Usage
Consumable properties
Baloney can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
What it can make
Baloney needs to be cut into slices before addition to most recipes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Baloney Slices ×6 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Baloney ×1 |
none | none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 0.89% |
all | fridge | 3.51% |
all | fridge | 3.98% |
all | fridge | 6.29% |
butcher | displaycasebutcher | 23.28% |
butcher | displaycasebutcher | 41.14% |
butcher | freezer | 23.28% |
butcher | fridge | 23.28% |
cafeteriakitchen | counter | 23.28% |
dinerkitchen | counter | 23.28% |
gigamart | displaycasebutcher | 23.28% |
gigamart | displaycasebutcher | 41.14% |
gigamartkitchen | counter | 23.28% |
gigamartkitchen | displaycasebutcher | 23.28% |
gigamartkitchen | displaycasebutcher | 41.14% |
grocery | displaycasebutcher | 23.28% |
grocery | displaycasebutcher | 41.14% |
italiankitchen | counter | 23.28% |
italiankitchen | freezer | 23.28% |
italiankitchen | fridge | 23.28% |
restaurantkitchen | counter | 23.28% |
Baloney can be found inside refrigerators.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Baloney
{
DisplayName = Baloney,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Baloney,
/*EvolvedRecipe = Stew:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5;Sandwich Baguette:5;Roasted Vegetables:15;PastaPot:15;PastaPan:15;RicePot:15;RicePan:15,*/
FoodType = Sausage,
DaysFresh = 2,
DaysTotallyRotten = 4,
HungerChange = -30,
Calories = 200,
Carbohydrates = 2,
Lipids = 6.35,
Proteins = 22.65,
WorldStaticModel = Baloney_Ground,
Tooltip = Tooltip_item_NeedsSliced,
}