Black Leather Trousers: Difference between revisions

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|item_id=Base.Trousers_LeatherBlack
|item_id=Base.Trousers_LeatherBlack
}}
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'''Black leather trousers''' are a [[clothing]] [[Items|item]].


'''Black leather trousers''' are a [[clothing]] [[Items|item]].
==Usage==
==Usage==
===Pros and cons===
===Pros and cons===
{{pros-cons
{{pros-cons
|pros1 = Offer the most bite/scratch resistance of any unfortified pair of pants.  
|pros1 = Offer the most bite/scratch resistance of any unfortified pair of pants.
|pros2 = Extremely light compared to other pants with similar protection (compare encumbrance with [[Firefighter Pants]])
|pros2 = Extremely light compared to other pants with similar protection (compare encumbrance with [[Firefighter Pants]])
|cons1 = Exceptionally low spawn rate, one of the rarest items in the game.  
|cons1 = Exceptionally low spawn rate, one of the rarest items in the game.
|cons2 = No water resistance.
|cons2 = No water resistance.
|cons3 =  
|cons3 =
}}
}}


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! style="width: 3.2em;" | Chance
! style="width: 3.2em;" | Chance
|-
|-
|SafehouseLoot  
|SafehouseLoot
|[[crate]]  
|[[crate]]
|4  
|4
|4
|4
|-
|-
|clothingstorage  
|clothingstorage
|[[crate]]  
|[[crate]]
|4  
|4
|2
|2
|-
|-
|rowspan="4"|leatherclothesstore  
|rowspan="4"|leatherclothesstore
|[[shelves]]  
|[[shelves]]
|4  
|4
|1
|1
|-
|-
|[[shelves]]  
|[[shelves]]
|4  
|4
|1
|1
|-
|-
|[[shelves]]  
|[[shelves]]
|4  
|4
|1
|1
|-
|-
|[[shelves]]  
|[[shelves]]
|4  
|4
|1
|1
|}
|}
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         FabricType = Leather,
         FabricType = Leather,
         WorldStaticModel = Trousers_Ground,
         WorldStaticModel = Trousers_Ground,
     }  
     }
}}
}}
}}
}}

Revision as of 06:37, 14 April 2024

Project ZomboidItemsClothingBottomsPantsBlack Leather Trousers
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This page has been revised for the current stable version (41.78.16).
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Black Leather Trousers
Trousers Leather Black Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2.0
Equipped
Pants
Properties
Material
Leather
Run speed
98% (disabled)
Scratch defence
40%
Bite defence
20%
Insulation
65%
Wind resistance
60%
Technical
Item ID
Base.Trousers_LeatherBlack

Black leather trousers are a clothing item.

Usage

Pros and cons

Pros Cons
  • Offer the most bite/scratch resistance of any unfortified pair of pants.
  • Extremely light compared to other pants with similar protection (compare encumbrance with Firefighter Pants)
  • Exceptionally low spawn rate, one of the rarest items in the game.
  • No water resistance.

Recipes

Leather jackets can be torn into leather strips with the help of scissors, which can then be used as a makeshift bandage. However, due to the easy availability of ripped sheets, leather strips are best used in non-emergency situations as tailoring material to reinforce other items.

Product Ingredients Tools Requirements Workstation XP
LeatherStrips.png
Leather Strips
JacketBlack.png Clothing (Leather) ×1 Scissors.png
Scissors
none none none

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
SafehouseLoot crate 4 4
clothingstorage crate 4 2
leatherclothesstore shelves 4 1
shelves 4 1
shelves 4 1
shelves 4 1

They can very rarely be seen being worn by Biker Zombies, in survivor homes, or more commonly (but still extremely rarely) in clothing stores & outlets as well.

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_LeatherBlack
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Black Leather Trousers,
        ClothingItem = Trousers_LeatherBlack,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TrousersDenimLightBlue,
        BiteDefense = 20,
        ScratchDefense = 40,
        RunSpeedModifier = 0.98,
        Insulation = 0.65,
        WindResistance = 0.60,
        FabricType = Leather,
        WorldStaticModel = Trousers_Ground,
    }

See also