Bunny Ears: Difference between revisions

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{{Languages}}
{{Header|Project Zomboid|Items|Clothing|Accessories}}
{{Header|Project Zomboid|Items|Clothing|version=Version 41|incver=65}}
{{Page version|41.78.16}}
{{Reupload|Missing 3D model}}
{{Infobox item
{{Infobox clothing
|name=Bunny Ears
| display_name=Bunny Ears
|model=RabbitrearsBlack_Model.png
| name_colour=Clothing
|icon=RabbitearsBlack.png
| name_text_colour=Clothing
|icon_name=Bunny Ears (Black)
| alternate_image=RabbitearsBlack.png
|model2=RabbitEarsWhite_Model.png
| alternate_name=Bunny Ears (Black)
|icon2=RabbitearsWhite.png
| alternate_image2=RabbitearsWhite.png
|icon_name2=Bunny Ears (White)
| alternate_name2=Bunny Ears (White)
<!-- General -->
<!-- General -->
| category=Clothing
|category=Clothing
| weight=1.0
|weight=1.0
| body_location=Hat
|equipped=Hat
<!-- Speed -->
<!-- Protection -->
<!-- Insulation -->
<!-- Technical details -->
<!-- Technical details -->
| class_name=Base.Hat_BunnyEarsBlack<br>Base.Hat_BunnyEarsWhite
|item_id=Base.Hat_BunnyEarsBlack
|item_id2=Base.Hat_BunnyEarsWhite
}}
}}
'''Bunny ears''' are a cosmetic hat that provides no protection or insulation. The item has two variants: black and white.
'''Bunny ears''' are a cosmetic hat that provides no protection or insulation. The item has two variants: black and white.


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Hat_BunnyEarsBlack|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Hat_BunnyEarsBlack distribution
        <span class="mw-customtoggle-togglebox-Hat_BunnyEarsBlack" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_BunnyEarsBlack">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 2.0
    |-
    | lingeriestore
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | stripclub
    | {{ll|dresser}}
    | 4
    | 0.4
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Hat_BunnyEarsBlack" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Hat_BunnyEarsBlack|41.78.16-->
<!--BOT FLAG|Hat_BunnyEarsWhite|41.78.16-->
{{clear}}
<div class="togglebox theme-red">
    <div>Hat_BunnyEarsWhite distribution
        <span class="mw-customtoggle-togglebox-Hat_BunnyEarsWhite" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Hat_BunnyEarsWhite">
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
    |+ {{ll|Containers}}
    ! Building / Room
    ! Container
    ! Rolls
    ! Chance
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 2.0
    |-
    | lingeriestore
    | {{ll|counter}}
    | 4
    | 8.0
    |-
    | stripclub
    | {{ll|dresser}}
    | 4
    | 0.4
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Hat_BunnyEarsWhite" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Hat_BunnyEarsWhite|41.78.16-->
Bunny ears can be found in strip clubs and on stripper [[zombie]]s.
Bunny ears can be found in strip clubs and on stripper [[zombie]]s.


Line 29: Line 96:


==Code==
==Code==
[[File:RabbitearsBlack.png|Bunny Ears (Black)]] ''Bunny Ears (Black)''
{{CodeBox|[[File:RabbitearsBlack.png]] {{ID|Base.Hat_BunnyEarsBlack}}<br>
{{CodeBox
{{CodeSnip
| {{CodeSnip
   | lang = java
   | lang = java
   | line = true
   | line = true
   | start = 0
   | start = 1371
   | source = clothing_hats.txt
   | source = clothing_hats.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 65
   | code =
   | code =
item Hat_BunnyEarsBlack
item Hat_BunnyEarsBlack
{
{
  Type                 = Clothing,
    DisplayCategory = Accessory,
  DisplayName         = Bunny Ears,
Type = Clothing,
  ClothingItem         = Hat_BunnyEarsBlack,
DisplayName = Bunny Ears,
  BodyLocation         = Hat,
ClothingItem = Hat_BunnyEarsBlack,
  Icon                 = RabbitearsBlack,
BodyLocation = Hat,
  CanHaveHoles         = false,
Icon = RabbitearsBlack,
  BloodLocation       = Head,
CanHaveHoles = false,
  ChanceToFall         = 10,
BloodLocation = Head,
  WorldStaticModel     = BunnyEarsBlack_Ground,
ChanceToFall = 10,
}
WorldStaticModel = BunnyEarsBlack_Ground,
  }}
}
}}
}}


[[File:RabbitearsWhite.png|Bunny Ears (White)]] ''Bunny Ears (White)''
[[File:RabbitearsWhite.png]] {{ID|Base.Hat_BunnyEarsWhite}}<br>
{{CodeBox
{{CodeSnip
| {{CodeSnip
   | lang = java
   | lang = java
   | line = true
   | line = true
   | start = 0
   | start = 1384
   | source = clothing_hats.txt
   | source = clothing_hats.txt
   | retrieved = true
   | retrieved = true
   | version = 41
   | version = 41.78.16
  | incver = 65
   | code =
   | code =
item Hat_BunnyEarsWhite
item Hat_BunnyEarsWhite
{
{
  Type                 = Clothing,
    DisplayCategory = Accessory,
  DisplayName         = Bunny Ears,
Type = Clothing,
  ClothingItem         = Hat_BunnyEarsWhite,
DisplayName = Bunny Ears,
  BodyLocation         = Hat,
ClothingItem = Hat_BunnyEarsWhite,
  Icon                 = RabbitearsWhite,
BodyLocation = Hat,
  CanHaveHoles         = false,
Icon = RabbitearsWhite,
  BloodLocation       = Head,
CanHaveHoles = false,
  ChanceToFall         = 10,
BloodLocation = Head,
  WorldStaticModel     = BunnyEarsWhite_Ground,
ChanceToFall = 10,
}
WorldStaticModel = BunnyEarsWhite_Ground,
  }}
}
}}
}}
}}
==See also==
*[[Bunny Suit]]
*[[Bunny Tail]]


{{Navbox clothing}}
{{Navbox items|accessories}}

Revision as of 15:04, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Bunny Ears
RabbitrearsBlack Model.png
RabbitEarsWhite Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Hat
Technical
Item ID
Base.Hat_BunnyEarsBlack
Base.Hat_BunnyEarsWhite

Bunny ears are a cosmetic hat that provides no protection or insulation. The item has two variants: black and white.

Distribution

The loot distributions can be found in the table(s) below.

Hat_BunnyEarsBlack distribution Show / Hide
Containers
Building / Room Container Rolls Chance
closet crate 4 2.0
lingeriestore counter 4 8.0
stripclub dresser 4 0.4
Hat_BunnyEarsWhite distribution Show / Hide
Containers
Building / Room Container Rolls Chance
closet crate 4 2.0
lingeriestore counter 4 8.0
stripclub dresser 4 0.4

Bunny ears can be found in strip clubs and on stripper zombies.

Body location

Protection Hat.png
  • Head

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

RabbitearsBlack.png Base.Hat_BunnyEarsBlack
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BunnyEarsBlack
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Bunny Ears,
		ClothingItem = Hat_BunnyEarsBlack,
		BodyLocation = Hat,
		Icon = RabbitearsBlack,
		CanHaveHoles = false,
		BloodLocation = Head,
		ChanceToFall = 10,
		WorldStaticModel = BunnyEarsBlack_Ground,
	}

RabbitearsWhite.png Base.Hat_BunnyEarsWhite
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_BunnyEarsWhite
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Bunny Ears,
		ClothingItem = Hat_BunnyEarsWhite,
		BodyLocation = Hat,
		Icon = RabbitearsWhite,
		CanHaveHoles = false,
		BloodLocation = Head,
		ChanceToFall = 10,
		WorldStaticModel = BunnyEarsWhite_Ground,
	}

See also