Burrito: Difference between revisions

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{{languages|Burrito}}
{{Header|Project Zomboid|Items|Food|Miscellaneous food}}
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=65}}{{Infobox food
{{Page version|41.78.16}}
|display_name=Burrito
{{Infobox item
|name_colour=Food
|name=Burrito
|name_text_colour=Food
|model=Burrito_Model.png
|image=Item_Burrito.png
|icon=Burrito.png
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 19: Line 19:
|unhappy_change=-10
|unhappy_change=-10
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Burrito
|item_id=Base.Burrito
}}'''Burrito''' is a [[Food#Perishable|perishable]] food [[item]].  
}}
{{About|burritos that spawn naturally|burritos made by the player|Recipe ingredients#Taco & burrito ingredients}}
A '''burrito''' is a perishable [[food]] [[Items|item]].


==Usage==
==Usage==
Burritos can be eaten to restore hunger points and reduce unhappiness.
Burritos can be eaten to restore hunger points and reduce unhappiness.


== Crafting ==
==Crafting==
A burrito is crafted from a [[Tortilla]] and various other [[vegetables]] and sauces.
A burrito is crafted from a [[tortilla]] and various other [[Food#Vegetable|vegetables]] and sauces.


{{Cooking table header}}
==Distribution==
{{RecipeLookup|???}}
The loot distributions can be found in the table(s) below.
{{RecipeLookup|???}}
{{Crafting table footer}}


==Distribution==
<!--BOT FLAG|Burrito|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Burrito distribution
        <span class="mw-customtoggle-togglebox-Burrito" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Burrito">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Lunchbag
    | {{ll|Lunchbag}}
    | 6.41%
    |-
    | Lunchbox
    | {{ll|Lunchbox}}
    | 6.41%
    |-
    | Lunchbox2
    | {{ll|Lunchbox2}}
    | 6.41%
    |-
    | bandkitchen
    | {{ll|fridge}}
    | 19.27%
    |-
    | cafeteria
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | cafeteria
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | cafeteriakitchen
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | cafeteriakitchen
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | camping
    | {{ll|fridge}}
    | 23.28%
    |-
    | camping
    | {{ll|fridge}}
    | 41.14%
    |-
    | conveniencestore
    | {{ll|fridge}}
    | 23.28%
    |-
    | conveniencestore
    | {{ll|fridge}}
    | 41.14%
    |-
    | cornerstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | cornerstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | dinerkitchen
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | dinerkitchen
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | dining
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | dining
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | fossoil
    | {{ll|fridge}}
    | 23.28%
    |-
    | fossoil
    | {{ll|fridge}}
    | 41.14%
    |-
    | gasstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | gasstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | generalstore
    | {{ll|fridge}}
    | 23.28%
    |-
    | generalstore
    | {{ll|fridge}}
    | 41.14%
    |-
    | generalstorestorage
    | {{ll|fridge}}
    | 23.28%
    |-
    | generalstorestorage
    | {{ll|fridge}}
    | 41.14%
    |-
    | gigamart
    | {{ll|fridge}}
    | 23.28%
    |-
    | gigamart
    | {{ll|fridge}}
    | 41.14%
    |-
    | grocery
    | {{ll|fridge}}
    | 23.28%
    |-
    | grocery
    | {{ll|fridge}}
    | 41.14%
    |-
    | grocerystorage
    | {{ll|fridge}}
    | 23.28%
    |-
    | grocerystorage
    | {{ll|fridge}}
    | 41.14%
    |-
    | mexicankitchen
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | mexicankitchen
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | motelroomoccupied
    | {{ll|fridge}}
    | 6.41%
    |-
    | pharmacy
    | {{ll|fridge}}
    | 23.28%
    |-
    | pharmacy
    | {{ll|fridge}}
    | 41.14%
    |-
    | restaurant
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | restaurant
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | restaurantkitchen
    | {{ll|restaurantdisplay}}
    | 23.28%
    |-
    | restaurantkitchen
    | {{ll|restaurantdisplay}}
    | 41.14%
    |-
    | zippeestore
    | {{ll|fridge}}
    | 23.28%
    |-
    | zippeestore
    | {{ll|fridge}}
    | 41.14%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Burrito" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Burrito|41.78.16-->
Burritos can be crafted, or found in fridges.
Burritos can be crafted, or found in fridges.


== Code ==
==Code==
'''''From items_food.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41|incver=66}}
| {{CodeSnip
<pre>item Burrito
  | lang = java
{
  | line = true
HungerChange    =       -25,
  | start = 5809
Weight  =       0.3,
  | source = items_food.txt
Type   =       Food,
  | retrieved = true
UnhappyChange  =       -10,
  | version = 41.78.16
DisplayName    =       Burrito,
  | code =
DaysTotallyRotten       =       5,
item Burrito
DaysFresh = 3,
{
Icon    =       Burrito,
DisplayName = Burrito,
Carbohydrates = 100,
DisplayCategory = Food,
Proteins = 37,
Type = Food,
Lipids = 34,
Weight = 0.3,
Calories = 500,
Icon = Burrito,
WorldStaticModel = Burrito_Ground,
DaysFresh = 3,
}</pre>
DaysTotallyRotten = 5,
HungerChange = -25,
UnhappyChange = -10,
Calories = 500,
Carbohydrates = 100,
Lipids = 34,
Proteins = 37,
WorldStaticModel = Burrito_Ground,
}
}}
}}


==See also==
==See also==
*[[Taco]]
*[[Tortilla]]
*[[Tortilla]]


{{Navbox/Consumables}}
{{Navbox items|food}}
 
[[Category:Perishable food]]

Latest revision as of 15:48, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Burrito
Burrito Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
3 days
Days until rotten
5 days
Nutrition
HungerMoodle Icon Hungry.png
-25
CaloriesCalories
500
CarbohydratesCarbohydrates
100
ProteinsProteins
37
FatFat
34
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.Burrito
PlushSpiffo.pngThis article is about burritos that spawn naturally. For burritos made by the player, see Recipe ingredients.

A burrito is a perishable food item.

Usage

Burritos can be eaten to restore hunger points and reduce unhappiness.

Crafting

A burrito is crafted from a tortilla and various other vegetables and sauces.

Distribution

The loot distributions can be found in the table(s) below.

Burrito distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Lunchbag Lunchbag 6.41%
Lunchbox Lunchbox 6.41%
Lunchbox2 Lunchbox2 6.41%
bandkitchen fridge 19.27%
cafeteria restaurantdisplay 23.28%
cafeteria restaurantdisplay 41.14%
cafeteriakitchen restaurantdisplay 23.28%
cafeteriakitchen restaurantdisplay 41.14%
camping fridge 23.28%
camping fridge 41.14%
conveniencestore fridge 23.28%
conveniencestore fridge 41.14%
cornerstore fridge 23.28%
cornerstore fridge 41.14%
dinerkitchen restaurantdisplay 23.28%
dinerkitchen restaurantdisplay 41.14%
dining restaurantdisplay 23.28%
dining restaurantdisplay 41.14%
fossoil fridge 23.28%
fossoil fridge 41.14%
gasstore fridge 23.28%
gasstore fridge 41.14%
generalstore fridge 23.28%
generalstore fridge 41.14%
generalstorestorage fridge 23.28%
generalstorestorage fridge 41.14%
gigamart fridge 23.28%
gigamart fridge 41.14%
grocery fridge 23.28%
grocery fridge 41.14%
grocerystorage fridge 23.28%
grocerystorage fridge 41.14%
mexicankitchen restaurantdisplay 23.28%
mexicankitchen restaurantdisplay 41.14%
motelroomoccupied fridge 6.41%
pharmacy fridge 23.28%
pharmacy fridge 41.14%
restaurant restaurantdisplay 23.28%
restaurant restaurantdisplay 41.14%
restaurantkitchen restaurantdisplay 23.28%
restaurantkitchen restaurantdisplay 41.14%
zippeestore fridge 23.28%
zippeestore fridge 41.14%

Burritos can be crafted, or found in fridges.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Burrito
	{
		DisplayName = Burrito,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Burrito,
		DaysFresh = 3,
		DaysTotallyRotten = 5,
		HungerChange = -25,
		UnhappyChange = -10,
		Calories = 500,
		Carbohydrates = 100,
		Lipids = 34,
		Proteins = 37,
		WorldStaticModel = Burrito_Ground,
	}

See also