Cake Slice: Difference between revisions
Solokill72 (talk | contribs) No edit summary |
m (Automated Formatting) |
||
(43 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{Header|Project Zomboid|Items|Food|Prepared food}} | |||
{{Page version|41.78.16}} | |||
{{Infobox item | |||
|name=Cake Slice | |||
|model=Cake_Slice_Model.png | |||
|icon=CakeSlice.png | |||
|icon_name=Cake Slice | |||
<!--GENERAL--> | |||
|category=Food | |||
|weight=0.2 | |||
|days_fresh=3 | |||
|days_rotten=2 | |||
<!--NUTRITION--> | |||
|hunger_change=-7 | |||
|calories=70 | |||
|lipids=5 | |||
|proteins=5 | |||
|carbohydrates=1 | |||
<!--EFFECT--> | |||
|unhappy_change=-10 | |||
<!--TECHNICAL DETAILS--> | |||
|item_id=Base.CakeSlice | |||
}} | |||
{{About|cake slices that spawn naturally|cake slices made by the player|Recipe ingredients#Cake ingredients}} | |||
A naturally spawned '''cake slice''' is a perishable [[food]] [[Items|item]]. | |||
Note that the player made cake slice doesn't go bad and is currently non-perishable. | |||
==Usage== | |||
===Consumable properties=== | |||
Cake slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | |||
{{Consumables | |||
|image = CakeSlice.png | |||
|hunger = -7 | |||
|unhappiness = -10 | |||
|perishable = 1 | |||
|unrotten hunger = -5 | |||
|unrotten boredom = +10 | |||
|rotten hunger = -3 | |||
|rotten boredom = +20 | |||
|rotten unhappiness = +10 | |||
|rotten image = CakeSlice.png | |||
}} | |||
==Crafting== | |||
{{Main|Cooking}} | |||
===Cooking=== | |||
A player-made [[Recipe ingredients#Cake ingredients|cake]] can be cut into slices using [[Kitchen Knife|kitchen knife]] or [[Hunting Knife|hunting knife]]. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake. | |||
{{Crafting/sandbox2 | |||
|cake_slice | |||
}} | |||
==Distribution== | |||
The loot distributions can be found in the table(s) below. | |||
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;" | |||
! colspan="4" | Containers | |||
|- | |||
! Building/Room | |||
! Container | |||
! style="width: 3.2em;" | Rolls | |||
! style="width: 3.2em;" | Chance | |||
|- | |||
|rowspan="2"|all | |||
|[[displaycasebakery]] | |||
|4 | |||
|1 | |||
|- | |||
|[[displaycasebakery]] | |||
|4 | |||
|2 | |||
|- | |||
|breakroom | |||
|[[fridge]] | |||
|4 | |||
|4 | |||
|- | |||
|cafeteria | |||
|[[displaycasebakery]] | |||
|4 | |||
|8 | |||
|}Cake slice can be found in [[refrigerator]]s and bakery [[Containers#Displays|display cases]]. | |||
==Code== | |||
{{CodeBox| | |||
{{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 5202 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item CakeSlice | |||
{ | |||
DisplayName = Cake Slice, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 0.2, | |||
Icon = CakeSlice, | |||
DaysFresh = 3, | |||
DaysTotallyRotten = 5, | |||
HungerChange = -7, | |||
UnhappyChange = -10, | |||
Calories = 70, | |||
Carbohydrates = 1, | |||
Lipids = 5, | |||
Proteins = 5, | |||
StaticModel = CakeSlice, | |||
WorldStaticModel = CakeSlice, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Pie Slice]] | |||
*[[Black Forest Cake Slice]] | |||
*[[Carrot Cake Slice]] | |||
*[[Cheese Cake Slice]] | |||
*[[Chocolate Cake Slice]] | |||
*[[Red Velvet Cake Slice]] | |||
*[[Strawberry Cake Slice]] | |||
{{Navbox items|prepared_food}} | |||
[[Category:Perishable food]] | |||
[[Category:Sweets]] |
Revision as of 07:07, 14 April 2024
- This article is about cake slices that spawn naturally. For cake slices made by the player, see Recipe ingredients.
A naturally spawned cake slice is a perishable food item.
Note that the player made cake slice doesn't go bad and is currently non-perishable.
Usage
Consumable properties
Cake slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Cooking
A player-made cake can be cut into slices using kitchen knife or hunting knife. This is a lossy crafting recipe (not 1:1), making it worse, than just eating from a whole cake.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Cake Slice ×5 |
One of: Kitchen Knife ×1 Hunting Knife ×1 Butter Knife ×1 Bread Knife ×1 Meat Cleaver ×1 Stone Knife ×1 Machete ×1 Each of: Cake (Cooked) ×1 |
none | none | none | 0.75 Cooking |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | displaycasebakery | 4 | 1 |
displaycasebakery | 4 | 2 | |
breakroom | fridge | 4 | 4 |
cafeteria | displaycasebakery | 4 | 8 |
Cake slice can be found in refrigerators and bakery display cases.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item CakeSlice
{
DisplayName = Cake Slice,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = CakeSlice,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -7,
UnhappyChange = -10,
Calories = 70,
Carbohydrates = 1,
Lipids = 5,
Proteins = 5,
StaticModel = CakeSlice,
WorldStaticModel = CakeSlice,
}