Carrot Seeds: Difference between revisions

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{{Languages}}{{Header|The Game World|Items|Farming|Seeds|version=Version 40|incver=43}}{{Infobox normal
{{Header|Project Zomboid|Items|Materials|Farming materials|Seeds}}
|display_name=Carrot Seeds
{{Page version|41.78.16}}
|name_colour=Farming
{{Infobox item
|name_text_colour=Farming
|name=Carrot Seeds
|image=TZ_CarrotSeeds.png
|model=Seeds_Model.png
|alternate_image=TZ_SeedpackCarrots.png
|icon=TZ_CarrotSeeds.png
|alternate_name=Carrot Seeds Packet
|icon_name=Carrot Seeds
|weight=0.009
|model2=SeedPacketCarrot_Model.png
|primary_use=[[Farming]]
|icon2=TZ_SeedpackCarrots.png
|class_name=Base.CarrotSeed<br>Base.CarrotBagSeed
|icon_name2=Carrot Seeds Packet
}}'''Carrot seeds''' are used to grow a crop of [[carrot]]s on [[Plowed Land|plowed land]].
|category=Gardening
|weight=0.009 <small>(single)</small><br>0.1 <small>(bag)</small>
|function=[[Farming]]
|capacity=50 <small>(bag)</small>
|item_id=farming.CarrotSeed
|item_id2=farming.CarrotBagSeed
}}
'''Carrot seeds''' are used to grow a crop of [[carrot]]s on [[Plowed Land|plowed land]].


==Usage==
==Usage==
===Farming===
===Farming===
{{Main|Farming}}
{{Main|Farming}}
Carrot seeds are used with farming to grow a [[Carrot Crop|crop of carrots]] on [[Plowed Land|plowed land]] in an attempt to create a renewable food resource. It takes time to grow and requires being watered and watched over as plants are susceptible to various [[Farming#Plant Diseases|diseases]].
Carrot seeds are used with farming to grow [[Carrots (crop)|carrots]] on [[Plowed Land|plowed land]] in an attempt to create a renewable food resource. It takes time to grow and requires being watered and watched over as plants are susceptible to various [[Farming#Plant diseases|diseases]].


A quantity of 50 can be repackaged back into a '''carrot seeds packet''', being much lighter than the individual seeds.
A quantity of 50 can be repackaged back into a '''carrot seeds packet''', being much lighter than the individual seeds.


==Crafting==
==Crafting==
{{Crafting header|ing=3}}
{{Crafting/sandbox2
{{Crafting farming|105|ing=3}}
|carrot_seeds
{{Crafting farming|106|ing=3}}
|carrot_seeds_packet
{{Crafting farming|204|ing=3}}
|carrots_(crop)
|}
}}


==Distribution==
==Distribution==
Line 30: Line 36:


==Code==
==Code==
'''''From farming.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox|[[File:TZ_CarrotSeeds.png]] {{ID|farming.CarrotSeed}}<br>
{{CodeSnip
  | lang = java
  | line = true
  | start = 400
  | source = farming.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item CarrotSeed
{
    DisplayCategory = Gardening,
Type = Normal,
DisplayName = Carrot Seeds,
Icon = TZ_CarrotSeeds,
Weight = 0.009,
SurvivalGear = TRUE,
WorldStaticModel = Seeds_Ground,
}
}}


''Carrot Seed'' [[File:TZ_CarrotSeeds.png]]
[[File:TZ_SeedpackCarrots.png]] {{ID|farming.CarrotBagSeed}}<br>
{{Retrieved|version=40|incver=43}}
{{CodeSnip
<pre>
  | lang = java
item CarrotSeed
  | line = true
Type = Normal,
  | start = 481
DisplayName = Carrot Seeds,
  | source = farming.txt
Icon = TZ_CarrotSeeds,
  | retrieved = true
Weight = 0.009,
  | version = 41.78.16
</pre>     
  | code =
 
item CarrotBagSeed
''Carrot Seeds Packet'' [[File:TZ_SeedpackCarrots.png]]
{
{{Retrieved|version=40|incver=43}}
    DisplayCategory = Gardening,
<pre>
Type = Normal,
item CarrotBagSeed
DisplayName = Carrot Seeds Packet,
Type = Normal,
Icon = TZ_SeedpackCarrots,
DisplayName = Carrot Seeds Packet,
Weight = 0.1,
Icon = TZ_SeedpackCarrots,
SurvivalGear = TRUE,
Weight = 0.1,
WorldStaticModel = CarrotSeedBag_Ground,
</pre> 
}
}}
}}


==See also==
==See also==
*[[Farming]]
*[[Carrots]]
*[[Jar of Carrots]]
*[[Jar of Carrots]]
*[[Canned Carrots]]
*[[Canned Carrots]]
*[[Recipe Ingredients#Stir Fry & Roasted Vegetables Ingredients|Stir Fry & Roasted Vegetables Ingredients]]
{{Navbox items|farming_materials}}
 
{{Navbox equipment}}

Revision as of 07:20, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Carrot Seeds
Seeds Model.png
SeedPacketCarrot Model.png
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
0.009 (single)
0.1 (bag)
Function
Properties
Capacity
50 (bag)
Technical
Item ID
farming.CarrotSeed
farming.CarrotBagSeed

Carrot seeds are used to grow a crop of carrots on plowed land.

Usage

Farming

Main article: Farming

Carrot seeds are used with farming to grow carrots on plowed land in an attempt to create a renewable food resource. It takes time to grow and requires being watered and watched over as plants are susceptible to various diseases.

A quantity of 50 can be repackaged back into a carrot seeds packet, being much lighter than the individual seeds.

Crafting

Product Ingredients Tools Requirements Workstation XP
TZ CarrotSeeds.png
Carrot Seeds ×50
TZ SeedpackCarrots.png Carrot Seeds Packet ×1 none none none none
TZ SeedpackCarrots.png
Carrot Seeds Packet
TZ CarrotSeeds.png Carrot Seeds ×50 none none none none
Carrot CropB.png
Carrots (crop)
Plowed land.png Plowed Land ×1
TZ CarrotSeeds.png Carrot Seeds ×12
WaterDrop.png Water ×65 unit(s)
none none none none

Distribution

Carrot seeds packets can be found in the drawers and closets of many houses, but can also be found in crates, storage shelves, and in warehouse type buildings. They may also be found in farming vehicles.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

TZ CarrotSeeds.png farming.CarrotSeed
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item CarrotSeed
	{
	    DisplayCategory = Gardening,
		Type				=		Normal,
		DisplayName			=		Carrot Seeds,
		Icon				=		TZ_CarrotSeeds,
		Weight				=		0.009,
		SurvivalGear = TRUE,
		WorldStaticModel = Seeds_Ground,
	}

TZ SeedpackCarrots.png farming.CarrotBagSeed
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item CarrotBagSeed
	{
	    DisplayCategory = Gardening,
		Type				=		Normal,
		DisplayName			=		Carrot Seeds Packet,
		Icon				=		TZ_SeedpackCarrots,
		Weight				=		0.1,
		SurvivalGear = TRUE,
		WorldStaticModel = CarrotSeedBag_Ground,
	}

See also