Carrots: Difference between revisions
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{{Header|Project Zomboid|Items|Food|Vegetables}} | {{Header|Project Zomboid|Items|Food|Vegetables}} | ||
{{Page version|41. | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
|name=Carrots | |name=Carrots | ||
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|item_id=Base.Carrots | |item_id=Base.Carrots | ||
}} | }} | ||
{{About|vegetable|crop|Carrots (crop)}} | {{About|vegetable|crop|Carrots (crop)}} | ||
'''Carrots''' are a [[Food#Perishable|perishable]] food [[Items|item]]. | '''Carrots''' are a [[Food#Perishable|perishable]] food [[Items|item]]. | ||
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==Crafting== | ==Crafting== | ||
Carrots can be preserved to extend its lifespan by using a [[Empty Jar|jar]]. | Carrots can be preserved to extend its lifespan by using a [[Empty Jar|jar]]. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|jar_of_carrots | |||
}} | |||
===Evolved recipes=== | ===Evolved recipes=== | ||
Carrots are a [[cooking]] [[Recipe ingredients|ingredient]]. | Carrots are a [[cooking]] [[Recipe ingredients|ingredient]]. | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|soup=8|stew=8|pie=8|stirfry=8|sandwich=8|salad=8|roastedvegetables=8|rice=8|pasta=8}} | ||
===Sack of Carrots=== | ===Sack of Carrots=== | ||
{{Crafting | {{Crafting/sandbox2 | ||
|carrots | |||
}} | |||
==Distribution== | ==Distribution== | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|rowspan="3"|all | |rowspan="3"|all | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|bakery | |bakery | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|cafe | |cafe | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|chinesekitchen | |chinesekitchen | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|dinerkitchen | |dinerkitchen | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|4 | |4 | ||
|- | |- | ||
|rowspan="2"|gigamart | |rowspan="2"|gigamart | ||
|[[grocerstand]] | |[[grocerstand]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[grocerstand]] | |[[grocerstand]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|kitchen_crepe | |kitchen_crepe | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|restaurantkitchen | |restaurantkitchen | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|4 | |4 | ||
|- | |- | ||
|sushikitchen | |sushikitchen | ||
|[[fridge]] | |[[fridge]] | ||
|4 | |4 | ||
|8 | |8 | ||
|} | |} | ||
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===Farming=== | ===Farming=== | ||
Carrots can be grown by [[farming]] with [[Carrot Seeds|carrot seeds]]. | Carrots can be grown by [[farming]] with [[Carrot Seeds|carrot seeds]]. | ||
{{Crafting | {{Crafting/sandbox2 | ||
|carrots_(crop) | |||
}} | |||
==Code== | ==Code== | ||
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WorldStaticModel = Carrots_Ground, | WorldStaticModel = Carrots_Ground, | ||
EvolvedRecipeName = Carrot, | EvolvedRecipeName = Carrot, | ||
} | } | ||
}} | }} | ||
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DaysTotallyRotten = 8, | DaysTotallyRotten = 8, | ||
WorldStaticModel = SandBag, | WorldStaticModel = SandBag, | ||
} | } | ||
}} | }} | ||
}} | }} | ||
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*[[Trapping]] | *[[Trapping]] | ||
{{Navbox | {{Navbox items|plants}} | ||
[[Category:Perishable food]] | [[Category:Perishable food]] |
Revision as of 07:20, 14 April 2024
- This article is about vegetable. For crop, see Carrots (crop).
Carrots are a perishable food item.
Usage
Trapping
- Main article: Trapping
Carrots can be used as bait in traps to capture rabbits.
Consumable properties
Carrots can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Carrots can be preserved to extend its lifespan by using a jar.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Jar of Carrots |
One of: Brown Sugar ×1 Sugar ×1 Sugar Packet ×1 Each of: Jar ×1 Jar Lid ×1 Carrots ×5 Water ×10 unit(s) Vinegar ×2 unit(s) |
none | none | none | 2.5 Cooking |
Evolved recipes
Carrots are a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
8 |
Stew |
8 |
Salad |
8 |
Stir Fry |
8 |
Roasted Vegetables |
8 |
Sandwich |
8 |
Pie (savory) |
8 |
Rice Pot/Saucepan |
8 |
Pasta Pot/Saucepan |
8 |
Sack of Carrots
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Carrots ×12 |
Sack of Carrots ×1 | none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
chinesekitchen | fridge | 4 | 8 |
dinerkitchen | fridge | 4 | 4 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
restaurantkitchen | fridge | 4 | 4 |
sushikitchen | fridge | 4 | 8 |
Carrots are often found in refrigerators and grocery displays.
Sacks of carrots can be found in grocery stores and warehouses.
Farming
Carrots can be grown by farming with carrot seeds.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Carrots (crop) |
Plowed Land ×1 Carrot Seeds ×12 Water ×65 unit(s) |
none | none | none | none |
Code
Base.Carrots
Source: ProjectZomboid\media\scripts\items_food.txt
item Carrots
{
DisplayName = Carrots,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Carrots,
EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:4;Sandwich Baguette:4;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
FoodType = Vegetables,
DaysFresh = 6,
DaysTotallyRotten = 8,
HungerChange = -8,
ThirstChange = -4,
Calories = 25,
Carbohydrates = 5.84,
Lipids = 0.15,
Proteins = 0.57,
StaticModel = CylinderFood_Orange,
WorldStaticModel = Carrots_Ground,
EvolvedRecipeName = Carrot,
}
Base.SackProduce_Carrot
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Carrot
{
DisplayName = Sack of Carrots,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 6,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}