Coffee: Difference between revisions
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{{ | {{Header|Project Zomboid|Items|Food|Miscellaneous food}} | ||
{{Page version|41.78.16}} | |||
{{Infobox | {{Infobox item | ||
| | |name=Coffee | ||
| | |model=Coffee_Model.png | ||
| | |icon=Coffee.png | ||
| | |icon_name=Coffee | ||
<!--GENERAL--> | <!--GENERAL--> | ||
|category=Food | |category=Food | ||
|weight=1 | |weight=1 | ||
|packaged= | |packaged=Yes | ||
<!--NUTRITION--> | <!--NUTRITION--> | ||
|hunger_change=-30 | |hunger_change=-30 | ||
|thirst_change= | |thirst_change=-20 | ||
|calories=2 | |calories=2 | ||
|lipids=0 | |lipids=0 | ||
Line 18: | Line 18: | ||
|carbohydrates=0 | |carbohydrates=0 | ||
<!--EFFECT--> | <!--EFFECT--> | ||
|unhappy_change=20 | |unhappy_change=+20 | ||
|fatigue_change=-50 | |fatigue_change=-50 | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Coffee2 | ||
}} | }} | ||
'''Coffee''' is a | '''Coffee''' is a non-perishable [[food]] [[Items|item]]. | ||
== Usage == | ==Usage== | ||
Coffee can be eaten, providing the player with some positive and negative effects. As it is non-perishable, coffee will never go stale or rotten. Coffee is more effective when used in making | Coffee can be eaten raw, providing the player with some positive and negative effects. As it is non-perishable, coffee will never go stale or rotten. Coffee is more effective when used in making [[Recipe ingredients#Beverage ingredients|beverage]], as all negative effects are removed. | ||
== Crafting == | ==Crafting== | ||
{{Main|Cooking}} | |||
{{Cooking | |||
=== Evolved recipes === | ===Evolved recipes=== | ||
{{EvolvedRecipesForItem| | {{EvolvedRecipesForItem|beverage=5}} | ||
== Distribution == | ==Distribution== | ||
The loot distributions can be found in the table(s) below. | |||
== | <!--BOT FLAG|Coffee2|41.78.16--> | ||
{{Clear}} | |||
<div class="togglebox theme-red"> | |||
< | <div>Coffee2 distribution | ||
<span class="mw-customtoggle-togglebox-Coffee2" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Coffee2"> | |||
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits. <div class="toggle-content"> | |||
<div class="pz-container"> | |||
<div id="containers" style="flex-basis:30%"> | |||
{| class="wikitable theme-red" style="margin-right: 15px; width: 95%;" | |||
|+ {{ll|Containers}} | |||
! Building/Room | |||
! Container | |||
! Effective chance | |||
|- | |||
| GroceryBag1 | |||
| {{ll|GroceryBag1}} | |||
| 1.01% | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| bakerykitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| breakroom | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| breakroom | |||
| {{ll|overhead}} | |||
| 23.28% | |||
|- | |||
| breakroom | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| cafekitchen | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| cafekitchen | |||
| {{ll|shelves}} | |||
| 41.14% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| dinerkitchen | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| dinerkitchen | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| dinerkitchen | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| dinerkitchen | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| dinerkitchen | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|- | |||
| donut_dining | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| donut_dining | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| donut_kitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| donut_kitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| generalstore | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| generalstorestorage | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| gigamart | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| grocery | |||
| {{ll|shelves}} | |||
| 23.28% | |||
|- | |||
| grocerystorage | |||
| {{ll|crate}} | |||
| 3.98% | |||
|- | |||
| grocerystorage | |||
| {{ll|metal_shelves}} | |||
| 3.98% | |||
|- | |||
| grocerystorage | |||
| {{ll|smallcrate}} | |||
| 3.98% | |||
|- | |||
| kitchen | |||
| {{ll|counter}} | |||
| 15.1% | |||
|- | |||
| kitchen | |||
| {{ll|overhead}} | |||
| 15.1% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| kitchen_crepe | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| livingroom | |||
| {{ll|counter}} | |||
| 15.1% | |||
|- | |||
| livingroom | |||
| {{ll|overhead}} | |||
| 15.1% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|counter}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|crate}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|crate}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|crate}} | |||
| 76.55% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|metal_shelves}} | |||
| 23.28% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|metal_shelves}} | |||
| 41.14% | |||
|- | |||
| restaurantkitchen | |||
| {{ll|metal_shelves}} | |||
| 76.55% | |||
|} | |||
</div> | |||
</div><div style="clear: both;"></div> | |||
</div></div><div class="toggle large mw-customtoggle-togglebox-Coffee2" title="{{int:show}}/{{int:hide}}"></div></div> | |||
<!--END BOT FLAG|Coffee2|41.78.16--> | |||
Coffee can often be found in [[Containers#Kitchen Counter|kitchen counters]]. | |||
== See also == | ==Code== | ||
* [[Tea Bag]] | {{CodeBox | ||
* [[Milk]] | | {{CodeSnip | ||
* [[Honey]] | | lang = java | ||
| line = true | |||
| start = 4877 | |||
| source = items_food.txt | |||
| retrieved = true | |||
| version = 41.78.16 | |||
| code = | |||
item Coffee2 | |||
{ | |||
DisplayName = Coffee, | |||
DisplayCategory = Food, | |||
Type = Food, | |||
Weight = 1, | |||
Icon = InstantCoffee, | |||
EvolvedRecipe = HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5, | |||
FoodType = Coffee, | |||
Packaged = TRUE, | |||
FatigueChange = -50, | |||
HungerChange = -30, | |||
ThirstChange = 60, | |||
UnhappyChange = 20, | |||
Calories = 2, | |||
Carbohydrates = 0, | |||
Lipids = 0, | |||
Proteins = 1, | |||
WorldStaticModel = Coffee, | |||
} | |||
}} | |||
}} | |||
==See also== | |||
*[[Tea Bag]] | |||
*[[Milk]] | |||
*[[Honey]] | |||
{{Navbox items|food}} | |||
[[Category:Non-perishable food]] |
Latest revision as of 12:26, 30 April 2024
Coffee is a non-perishable food item.
Usage
Coffee can be eaten raw, providing the player with some positive and negative effects. As it is non-perishable, coffee will never go stale or rotten. Coffee is more effective when used in making beverage, as all negative effects are removed.
Crafting
- Main article: Cooking
Evolved recipes
Product | Nutrition |
---|---|
Beverage |
5 |
Distribution
The loot distributions can be found in the table(s) below.
Building/Room | Container | Effective chance |
---|---|---|
GroceryBag1 | GroceryBag1 | 1.01% |
bakerykitchen | counter | 23.28% |
bakerykitchen | counter | 41.14% |
breakroom | counter | 23.28% |
breakroom | overhead | 23.28% |
breakroom | shelves | 23.28% |
cafekitchen | counter | 23.28% |
cafekitchen | counter | 41.14% |
cafekitchen | shelves | 23.28% |
cafekitchen | shelves | 41.14% |
dinerkitchen | counter | 23.28% |
dinerkitchen | counter | 41.14% |
dinerkitchen | crate | 23.28% |
dinerkitchen | crate | 41.14% |
dinerkitchen | crate | 76.55% |
dinerkitchen | metal_shelves | 23.28% |
dinerkitchen | metal_shelves | 41.14% |
dinerkitchen | metal_shelves | 76.55% |
donut_dining | counter | 23.28% |
donut_dining | counter | 41.14% |
donut_kitchen | counter | 23.28% |
donut_kitchen | counter | 41.14% |
generalstore | shelves | 23.28% |
generalstorestorage | crate | 23.28% |
generalstorestorage | shelves | 23.28% |
gigamart | shelves | 23.28% |
grocery | shelves | 23.28% |
grocerystorage | crate | 3.98% |
grocerystorage | metal_shelves | 3.98% |
grocerystorage | smallcrate | 3.98% |
kitchen | counter | 15.1% |
kitchen | overhead | 15.1% |
kitchen_crepe | counter | 23.28% |
kitchen_crepe | counter | 41.14% |
livingroom | counter | 15.1% |
livingroom | overhead | 15.1% |
restaurantkitchen | counter | 23.28% |
restaurantkitchen | counter | 41.14% |
restaurantkitchen | crate | 23.28% |
restaurantkitchen | crate | 41.14% |
restaurantkitchen | crate | 76.55% |
restaurantkitchen | metal_shelves | 23.28% |
restaurantkitchen | metal_shelves | 41.14% |
restaurantkitchen | metal_shelves | 76.55% |
Coffee can often be found in kitchen counters.
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Coffee2
{
DisplayName = Coffee,
DisplayCategory = Food,
Type = Food,
Weight = 1,
Icon = InstantCoffee,
EvolvedRecipe = HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Coffee,
Packaged = TRUE,
FatigueChange = -50,
HungerChange = -30,
ThirstChange = 60,
UnhappyChange = 20,
Calories = 2,
Carbohydrates = 0,
Lipids = 0,
Proteins = 1,
WorldStaticModel = Coffee,
}