Cooking Pot: Difference between revisions
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|item_id2=Base.WaterPot | |item_id2=Base.WaterPot | ||
}} | }} | ||
{{Quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}} | {{Quote|text=Can be used to collect rainwater when placed on the ground outside|author=In-game tooltip}} | ||
A '''cooking pot''' is a [[water]] container used in [[cooking]]. | A '''cooking pot''' is a [[water]] container used in [[cooking]]. | ||
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==Usage== | ==Usage== | ||
===Water storage=== | ===Water storage=== | ||
A cooking pot can be filled with water from a [[water|water source]], producing a '''cooking pot with water'''. To fill a cooking pot: Right-click on a water source and "Refill Cooking Pot". It can hold the equivalent of 25 [[Empty Mug|mugs of water]]. It is an alternative storage space for water to [[Water Bottle|water bottles]], and is automatically drunk by the player to satiate [[ | A cooking pot can be filled with water from a [[water|water source]], producing a '''cooking pot with water'''. To fill a cooking pot: Right-click on a water source and "Refill Cooking Pot". It can hold the equivalent of 25 [[Empty Mug|mugs of water]]. It is an alternative storage space for water to [[Water Bottle|water bottles]], and is automatically drunk by the player to satiate [[Thirst|thirst]]. However, cooking pots are significantly heavier than standard water bottles. | ||
A cooking pot can be used to purify [[Water#Tainted water|tainted water]], which is dirty water found in unsanitary sources, such as a lake or [[rain]]. | A cooking pot can be used to purify [[Water#Tainted water|tainted water]], which is dirty water found in unsanitary sources, such as a lake or [[rain]]. | ||
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===Cooking=== | ===Cooking=== | ||
{{Main|Cooking}} | {{Main|Cooking}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|pot_of_soup_uncooked | |||
|pot_of_soup_uncooked | |||
|cooking_pot_with_pasta | |||
|cooking_pot_with_rice | |||
|fish_sushi | |||
|maki | |||
|cooking_pot_with_rice_cooked | |||
|cooking_pot_with_pasta_cooked | |||
|pot_of_soup | |||
|pot_of_stew | |||
|2bowl_of_rice | |||
|2bowl_of_pasta | |||
|4bowl_of_rice | |||
|4bowl_of_pasta | |||
}} | |||
===First aid=== | ===First aid=== | ||
{{Main|First Aid}} | {{Main|First Aid}} | ||
{{Crafting | {{Crafting/sandbox2 | ||
|bandage_sterilized_bandage | |||
|ripped_sheets_sterilized_rag | |||
}} | |||
==Distribution== | ==Distribution== | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|rowspan="2"|bakerykitchen | |rowspan="2"|bakerykitchen | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|departmentstorage | |departmentstorage | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|dinerbackroom | |dinerbackroom | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|rowspan="4"|druglab | |rowspan="4"|druglab | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|2 | |2 | ||
|}Cooking pots can be found in kitchen [[Containers#Counters|counters]] of many houses and restaurants. | |}Cooking pots can be found in kitchen [[Containers#Counters|counters]] of many houses and restaurants. | ||
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{{CodeSnip | {{CodeSnip | ||
| lang = java | | lang = java | ||
| line = | | line = true | ||
| start = 390 | |||
| source = items.txt | | source = items.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Pot | |||
{ | |||
DisplayCategory = Cooking, | |||
Weight = 1, | |||
CanStoreWater = TRUE, | |||
Type = Normal, | |||
DisplayName = Cooking Pot, | |||
ReplaceOnUseOn = WaterSource-WaterPot, | |||
Icon = Pot, | |||
MetalValue = 40, | |||
RainFactor = 1, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
StaticModel = CookingPot, | |||
EatType = Pot, | |||
WorldStaticModel = CookingPotGround, | |||
} | |||
}} | }} | ||
{{CodeSnip | {{CodeSnip | ||
| lang = java | | lang = java | ||
| line = | | line = true | ||
| start = 2692 | |||
| source = items_food.txt | | source = items_food.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item WaterPot | |||
{ | |||
DisplayName = Cooking Pot with Water, | |||
DisplayCategory = Water, | |||
Type = Drainable, | |||
Weight = 3, | |||
Icon = Pot_Water, | |||
CanStoreWater = TRUE, | |||
EatType = Pot, | |||
FillFromDispenserSound = GetWaterFromDispenserMetalBig, | |||
FillFromTapSound = GetWaterFromTapMetalBig, | |||
IsCookable = TRUE, | |||
IsWaterSource = TRUE, | |||
RainFactor = 1, | |||
ReplaceOnDeplete = Pot, | |||
ReplaceOnUseOn = WaterSource-WaterPot, | |||
Tooltip = Tooltip_item_RainFromGround, | |||
UseDelta = 0.04, | |||
UseWhileEquipped = FALSE, | |||
StaticModel = CookingPot, | |||
WorldStaticModel = CookingPotWater_Ground, | |||
Tags = HasMetal, | |||
} | |||
}} | }} | ||
}} | }} | ||
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*[[Dry Ramen Noodles]] | *[[Dry Ramen Noodles]] | ||
{{Navbox | {{Navbox items|containers}} | ||
[[Category:Cooking tools]] | [[Category:Cooking tools]] | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 07:45, 14 April 2024
Base.WaterPot
A cooking pot is a water container used in cooking.
Usage
Water storage
A cooking pot can be filled with water from a water source, producing a cooking pot with water. To fill a cooking pot: Right-click on a water source and "Refill Cooking Pot". It can hold the equivalent of 25 mugs of water. It is an alternative storage space for water to water bottles, and is automatically drunk by the player to satiate thirst. However, cooking pots are significantly heavier than standard water bottles.
A cooking pot can be used to purify tainted water, which is dirty water found in unsanitary sources, such as a lake or rain.
Cooking
- Main article: Cooking
A cooking pot is one of the most useful cooking implements, as it can be used for multiple recipes, such as: cooking rice and pasta, which can then be used to prepare custom-made meals, along with the preparation of custom-made soup and stew.
First aid
- Main article: First Aid
Water can be heated in a cooking pot, by placing it inside a heat source, which can then be used to sterilize bandages. This is an alternative to using disinfectant or alcohol.
Crafting
Cooking
- Main article: Cooking
First aid
- Main article: First Aid
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Sterilized Bandage |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Bandage ×1 |
none | none | none | none |
Sterilized Rag |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Ripped Sheets ×1 |
none | none | none | none |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bakerykitchen | counter | 4 | 8 |
counter | 4 | 1 | |
departmentstorage | metal_shelves | 4 | 1 |
dinerbackroom | counter | 4 | 1 |
druglab | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 |
Cooking pots can be found in kitchen counters of many houses and restaurants.
Code
Pot
Source: ProjectZomboid\media\scripts\items.txt
item Pot
{
DisplayCategory = Cooking,
Weight = 1,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Cooking Pot,
ReplaceOnUseOn = WaterSource-WaterPot,
Icon = Pot,
MetalValue = 40,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = CookingPot,
EatType = Pot,
WorldStaticModel = CookingPotGround,
}
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterPot
{
DisplayName = Cooking Pot with Water,
DisplayCategory = Water,
Type = Drainable,
Weight = 3,
Icon = Pot_Water,
CanStoreWater = TRUE,
EatType = Pot,
FillFromDispenserSound = GetWaterFromDispenserMetalBig,
FillFromTapSound = GetWaterFromTapMetalBig,
IsCookable = TRUE,
IsWaterSource = TRUE,
RainFactor = 1,
ReplaceOnDeplete = Pot,
ReplaceOnUseOn = WaterSource-WaterPot,
Tooltip = Tooltip_item_RainFromGround,
UseDelta = 0.04,
UseWhileEquipped = FALSE,
StaticModel = CookingPot,
WorldStaticModel = CookingPotWater_Ground,
Tags = HasMetal,
}