Dog Chew Toy: Difference between revisions

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m (Updated distribution table)
m (Distribution table update)
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{{Page version|41.78.16}}
{{Page version|41.78.16}}
{{Infobox item
{{Infobox item
|name = Dog Chew Toy
|name=Dog Chew Toy
| name_colour =
|model=DogChewToy_Model.png
| name_text_colour =
|icon=DogChew.png
| model = DogChewToy_Model.png
|weight=0.1
| icon = DogChew.png
|function=''None''
| weight = 0.1
|item_id=Base.DogChew
| function = ''None''
|item_id = Base.DogChew
}}
}}
 
A '''dog chew toy''' is currently a useless {{ll|item}}, and often considered as ''junk''.
A '''dog chew toy''' is currently a useless {{T|item}}, and often considered as ''junk''.


==Usage==
==Usage==
A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the {{T|player}} when looting.
A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the {{ll|player}} when looting.


==Distribution==
==Distribution==
The loot distributions can be found in the table(s) below.
The loot distributions can be found in the table(s) below.


{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
<!--BOT FLAG|DogChew|41.78.16-->
! colspan="4" | Containers
{{clear}}
|-
<div class="togglebox theme-red">
! Building/Room
    <div>DogChew distribution
! Container
        <span class="mw-customtoggle-togglebox-DogChew" title="{{int:show}} / {{int:hide}}" style="float:right; padding-right:30px; padding-top:4px; font-size:0.7em; font-weight:normal;">{{int:show}} / {{int:hide}}</span></div>
! style="width: 3.2em;" | Rolls
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-DogChew">
! style="width: 3.2em;" | Chance
    <div class="toggle-content"><div style="display: flex;"><div style="float:left;">
|-
    {| class="wikitable theme-red" style="margin-right:15px; width:95%;"
|bedroom  
    |+ {{ll|Containers}}
|[[crate]]
    ! Building / Room
|1  
    ! Container
|0.6
    ! Rolls
|-
    ! Chance
|closet  
    |-
|[[crate]]
    | Not referenced
|4  
    | {{ll|PetShopShelf}}
|6
    | 4
|}
    | 6.0
    |-
    | bedroom
    | {{ll|crate}}
    | 1
    | 0.6
    |-
    | closet
    | {{ll|crate}}
    | 4
    | 6.0
    |}
</div>
    </div><div style="clear:both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-DogChew" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|DogChew|41.78.16-->


==Code==
==Code==
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   | lang = java
   | lang = java
   | line = true
   | line = true
   | start = 0
   | start = 401
   | source = newitems.txt
   | source = newitems.txt
   | retrieved = true
   | retrieved = true
Line 50: Line 62:
   | code =
   | code =
item DogChew
item DogChew
{
    {
  DisplayCategory   = Junk,
        DisplayCategory = Junk,
  Weight           = 0.1,
        Weight = 0.1,
  Type             = Normal,
        Type = Normal,
  DisplayName       = Dog Chew Toy,
        DisplayName = Dog Chew Toy,
  Icon             = DogChew,
        Icon = DogChew,
  WorldStaticModel = DogChewToy,
        WorldStaticModel = DogChewToy,
}
    }
  }}
}}
}}
}}


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*[[Cat Toy]]
*[[Cat Toy]]
*[[Tennis Ball]]
*[[Tennis Ball]]
{{Navbox junk}}
{{Navbox items|junk}}

Revision as of 15:22, 24 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Dog Chew Toy
DogChewToy Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
None
Technical
Item ID
Base.DogChew

A dog chew toy is currently a useless item, and often considered as junk.

Usage

A dog chew toy has no use, being added purely for the purpose of clutter, creating more realism for the player when looting.

Distribution

The loot distributions can be found in the table(s) below.

DogChew distribution Show / Hide
Containers
Building / Room Container Rolls Chance
Not referenced PetShopShelf 4 6.0
bedroom crate 1 0.6
closet crate 4 6.0

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item DogChew
    {
        DisplayCategory = Junk,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Dog Chew Toy,
        Icon	=	DogChew,
        WorldStaticModel = DogChewToy,
    }

See also