Dumbbell: Difference between revisions
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|item_id=DumbBell | |item_id=DumbBell | ||
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The '''dumbbell''' is a one-handed short blunt weapon and piece of exercise equipment. | The '''dumbbell''' is a one-handed short blunt weapon and piece of exercise equipment. | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|rowspan="3"|closet | |rowspan="3"|closet | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|rowspan="2"|gym | |rowspan="2"|gym | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
|4 | |4 | ||
|2 | |2 | ||
|} | |} | ||
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BaseSpeed = 0.90, | BaseSpeed = 0.90, | ||
WeaponLength = 0.2, | WeaponLength = 0.2, | ||
} | } | ||
}} | }} | ||
}} | }} | ||
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*[[Barbell]] | *[[Barbell]] | ||
{{Navbox | {{Navbox items|blunt}} | ||
[[Category:Sports]] | [[Category:Sports]] |
Revision as of 08:12, 14 April 2024
The dumbbell is a one-handed short blunt weapon and piece of exercise equipment.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Fitness
- For main article, see Exercise
While the player has a dumbbell in their inventory, they can perform two new exercises, the dumbbell press and the bicep curl. Both of these focus on the arms and are 80% more efficient as an arm exercise than their weightless counterpart, pushups.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
closet | crate | 4 | 1 |
crate | 4 | 2 | |
crate | 4 | 1 | |
gym | metal_shelves | 4 | 1 |
metal_shelves | 4 | 2 |
Code
Source: ProjectZomboid\media\scripts\items_weapons.txt
item DumbBell
{
DisplayCategory = Sports,
MaxRange = 1,
WeaponSprite = DumbBell,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 3,
KnockBackOnNoDeath = TRUE,
SwingAmountBeforeImpact = 0.02,
Categories = SmallBlunt,
ConditionLowerChanceOneIn = 25,
Weight = 5,
SplatNumber = 1,
PushBackMod = 0.5,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 9,
CanBarricade = TRUE,
SwingAnim = Bat,
DisplayName = DumbBell,
MinRange = 0.61,
SwingTime = 3,
KnockdownMod = 0,
SplatBloodOnNoDeath = TRUE,
Icon = Dumbbell,
RunAnim = Run_Weapon2,
IdleAnim = Idle_Weapon2,
BreakSound = DumbBellBreak,
DoorHitSound = DumbBellHit,
HitSound = DumbBellHit,
HitFloorSound = DumbBellHit,
SwingSound = DumbBellSwing,
TreeDamage = 0,
MetalValue = 25,
CriticalChance = 25,
CritDmgMultiplier = 3,
MinDamage = 0.5,
MaxDamage = 1,
BaseSpeed = 0.90,
WeaponLength = 0.2,
}