Ear Protectors: Difference between revisions
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|item_id=Base.Hat_EarMuff_Protectors | |item_id=Base.Hat_EarMuff_Protectors | ||
}} | }} | ||
'''Ear protectors''' are a pair of protective ear-muffs that can be worn on the head. | '''Ear protectors''' are a pair of protective ear-muffs that can be worn on the head. | ||
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! style="width: 3.2em;" | Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
|SafehouseLoot | |SafehouseLoot | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|rowspan="2"|all | |rowspan="2"|all | ||
|[[locker]] | |[[locker]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|[[militarycrate]] | |[[militarycrate]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|armyhanger | |armyhanger | ||
|[[locker]] | |[[locker]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|armysurplus | |armysurplus | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|rowspan="2"|bathroom | |rowspan="2"|bathroom | ||
|[[locker]] | |[[locker]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|[[locker]] | |[[locker]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|carsupply | |carsupply | ||
|[[clothingrack]] | |[[clothingrack]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|closet | |closet | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|garagestorage | |garagestorage | ||
|[[locker]] | |[[locker]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|gunstore | |gunstore | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|pawnshopoffice | |pawnshopoffice | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
|toolstore | |toolstore | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|8 | |8 | ||
|} | |} | ||
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WindResistance = 0.35, | WindResistance = 0.35, | ||
Weight = 0.3, | Weight = 0.3, | ||
} | } | ||
}} | }} | ||
}} | }} |
Revision as of 08:13, 14 April 2024
Ear protectors are a pair of protective ear-muffs that can be worn on the head.
Usage
Ear protectors provide a minor amount of insulation and wind resistance for the wearer's head. They have a high chance of being knocked off of the wearer's head when they're attacked.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | crate | 4 | 8 |
all | locker | 4 | 8 |
militarycrate | 4 | 8 | |
armyhanger | locker | 4 | 8 |
armysurplus | counter | 4 | 8 |
bathroom | locker | 4 | 8 |
locker | 4 | 8 | |
carsupply | clothingrack | 4 | 8 |
closet | crate | 4 | 8 |
garagestorage | locker | 4 | 8 |
gunstore | counter | 4 | 8 |
pawnshopoffice | crate | 4 | 8 |
toolstore | counter | 4 | 8 |
Ear protectors can usually be found on construction worker zombies. Construction worker zombies can usually be found in the vicinity of a construction site.
Body location
|
Trivia
- Ear protectors won't modify your hearing in any way.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt
item Hat_EarMuff_Protectors
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Ear Protectors,
ClothingItem = Hat_EarMuff_Protectors,
BodyLocation = Hat,
Icon = EarProtectors,
CanHaveHoles = false,
ChanceToFall = 30,
BloodLocation = Head,
Insulation = 0.35,
WindResistance = 0.35,
Weight = 0.3,
}