Earbuds: Difference between revisions

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{{languages}}
{{Header|Project Zomboid|Items|Electronics}}
{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver=67.5}}{{Infobox normal
{{Page version|41.78.16}}
|display_name=Earbuds
{{Infobox item
|name_colour=Electrical
|name=Earbuds
|name_text_colour=Electrical
|model=Earbuds_Model.png
|image = Earbuds_120px.png
|icon=Earbuds.png
|weight = 0.1
|icon_name=Earbuds
|primary_use = Listen to [[radio]] silently
|category=Electronics
|secondary_use = Dismantle for [[Electronics Scrap|electronics scrap]]
|weight=0.1
|class_name = Base.Earbuds
|function=Listen to [[radio]] silently<br>Dismantle for [[Scrap Electronics|scrap electronics]]
}}{{About|the white variant|the red variant|Headphones}}
|item_id=Base.Earbuds
'''Earbuds''' are an [[electrical]] [[item]].
}}
{{About|the white variant|the red variant|Headphones}}
'''Earbuds''' are an [[electrical]] [[Items|item]] that are used to stop zombies hearing sound from [[radio]]s and [[ValuTech PortaDisc]]s.


==Usage==
==Usage==
===Radios===
===Sound reduction===
Earbuds can be ''plugged'' into a [[radio]], allowing the player to listen to the radio without producing any noise, therefore not attracting any [[zombies]].
Earbuds can be ''plugged'' into a [[radio]], [[Walkie Talkie|walkie talkie]], or [[ValuTech PortaDisc]], allowing the player to listen to the radio, or other players without producing any noise, therefore not attracting any [[zombies]].


To do this, the radio info panel must be opened, then the earbuds can be dragged into the "earbuds slot" (Ham radios cannot use earbuds).
To do this, the radio info panel must be opened, then the earbuds can be dragged into the "earbuds slot" (Ham radios cannot use earbuds, see [[headphones]]).
 
Earbuds are not usable with a [[CD Player|CD player]].


===Dismantling===
===Dismantling===
Earbuds can be dismantled if the player has a [[screwdriver]], which will result in one [[Electronics Scrap|electronics scrap]].
Earbuds can be dismantled with a [[screwdriver]], which will result in one [[Scrap Electronics|scrap electronics]].


==Crafting==
==Crafting==
{{Crafting header|ing=2}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 7000 -->
{{Crafting/sandbox2
{{Crafting/core|ing=2
|scrap_electronics
| product_image = [[File:ElectronicsScrap.png|link=Electronics Scrap|Electronics Scrap]] | product_name = [[Electronics Scrap]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:DismantleItemsAnim.gif]] | i1 = [[Cordless Phone]]<br>or<br>[[Digital Watch]]<br>or<br>[[Earbuds]]<br>or<br>[[Headphones]]<br>or<br>[[Video Game]] | q1 = x1 | tag1 = (consumed)
| f2 = [[File:Screwdriver.png|link=Screwdriver|Screwdriver]] | i2 = [[Screwdriver]] | q2 =  | tag2 = (keep)
}}
}}
|}


==Distribution==
The loot distributions can be found in the table(s) below.
<!--BOT FLAG|Earbuds|41.78.16-->
{{Clear}}
<div class="togglebox theme-red">
    <div>Earbuds distribution
        <span class="mw-customtoggle-togglebox-Earbuds" title="{{int:show}} / {{int:hide}}" style="float: right; padding-right: 30px; padding-top: 4px; font-size: 0.7em; font-weight: normal;">{{int:show}} / {{int:hide}}</span></div>
    <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-togglebox-Earbuds">
    Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the [[lucky]] and [[unlucky]] traits.    <div class="toggle-content">
<div class="pz-container">
<div id="containers" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Containers}}
    ! Building/Room
    ! Container
    ! Effective chance
    |-
    | Bag_ALICEpack
    | {{ll|Bag_ALICEpack}}
    | 1.01%
    |-
    | Bag_ALICEpack_Army
    | {{ll|Bag_ALICEpack_Army}}
    | 1.01%
    |-
    | Bag_BigHikingBag
    | {{ll|Bag_BigHikingBag}}
    | 1.01%
    |-
    | Bag_DuffelBag
    | {{ll|Bag_DuffelBag}}
    | 1.01%
    |-
    | Bag_DuffelBagTINT
    | {{ll|Bag_DuffelBagTINT}}
    | 1.01%
    |-
    | Bag_Military
    | {{ll|Bag_Military}}
    | 1.01%
    |-
    | Bag_NormalHikingBag
    | {{ll|Bag_NormalHikingBag}}
    | 1.01%
    |-
    | Bag_Satchel
    | {{ll|Bag_Satchel}}
    | 1.01%
    |-
    | Bag_Schoolbag
    | {{ll|Bag_Schoolbag}}
    | 1.01%
    |-
    | Electrician
    | {{ll|crate}}
    | 10.78%
    |-
    | Electrician
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | Handbag
    | {{ll|Handbag}}
    | 1.01%
    |-
    | Purse
    | {{ll|Purse}}
    | 1.01%
    |-
    | all
    | {{ll|Outfit_Student}}
    | 1.61%
    |-
    | all
    | {{ll|Outfit_Varsity}}
    | 1.61%
    |-
    | all
    | {{ll|dresser}}
    | 3.98%
    |-
    | all
    | {{ll|inventoryfemale}}
    | 1.01%
    |-
    | all
    | {{ll|inventorymale}}
    | 1.01%
    |-
    | all
    | {{ll|junk}}
    | 1.01%
    |-
    | all
    | {{ll|locker}}
    | 3.98%
    |-
    | all
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | bathroom
    | {{ll|locker}}
    | 3.98%
    |-
    | bedroom
    | {{ll|crate}}
    | 0.65%
    |-
    | bedroom
    | {{ll|crate}}
    | 10.78%
    |-
    | bedroom
    | {{ll|dresser}}
    | 3.98%
    |-
    | bedroom
    | {{ll|sidetable}}
    | 3.98%
    |-
    | bedroom
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | changeroom
    | {{ll|locker}}
    | 3.98%
    |-
    | closet
    | {{ll|crate}}
    | 0.65%
    |-
    | closet
    | {{ll|crate}}
    | 3.98%
    |-
    | closet
    | {{ll|crate}}
    | 10.78%
    |-
    | daycare
    | {{ll|wardrobe}}
    | 3.98%
    |-
    | factorystorage
    | {{ll|locker}}
    | 3.98%
    |-
    | garagestorage
    | {{ll|crate}}
    | 0.65%
    |-
    | garagestorage
    | {{ll|crate}}
    | 3.98%
    |-
    | garagestorage
    | {{ll|crate}}
    | 10.78%
    |-
    | garagestorage
    | {{ll|locker}}
    | 3.98%
    |-
    | hall
    | {{ll|locker}}
    | 6.29%
    |-
    | laundry
    | {{ll|locker}}
    | 3.98%
    |-
    | livingroom
    | {{ll|crate}}
    | 10.78%
    |-
    | livingroom
    | {{ll|sidetable}}
    | 3.98%
    |-
    | motelroomoccupied
    | {{ll|sidetable}}
    | 1.61%
    |-
    | pawnshop
    | {{ll|crate}}
    | 10.78%
    |-
    | pawnshopoffice
    | {{ll|crate}}
    | 10.78%
    |-
    | pawnshopstorage
    | {{ll|crate}}
    | 10.78%
    |-
    | pawnshopstorage
    | {{ll|metal_shelves}}
    | 10.78%
    |-
    | security
    | {{ll|locker}}
    | 3.98%
    |-
    | storageunit
    | {{ll|crate}}
    | 0.65%
    |-
    | storageunit
    | {{ll|crate}}
    | 3.98%
    |-
    | storageunit
    | {{ll|crate}}
    | 10.78%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 0.65%
    |-
    | storageunit
    | {{ll|metal_shelves}}
    | 10.78%
    |}
</div>
<div id="vehicles" style="flex-basis:30%">
    {| class="wikitable theme-red" style="margin-right: 15px; width: 95%;"
    |+ {{ll|Vehicles}}
    ! Type
    ! Container
    ! Effective chance
    |-
    | Ambulance
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Carpenter
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Construction Worker
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Distillery
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Doctor
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Electrician
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Farmer
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Fire
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Fisherman
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Fossoil
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | All
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Golf
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Heralds
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Hunter
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Mass Gen Fac
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | McCoy
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Metal Welder
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Painter
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Postal
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Radio
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Ranger
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Spiffo
    | {{ll|Glove Box}}
    | 6.29%
    |-
    | Survivalist
    | {{ll|Glovebox}}
    | 6.29%
    |-
    | Transit
    | {{ll|Glove Box}}
    | 6.29%
    |}
</div>
    </div><div style="clear: both;"></div>
    </div></div><div class="toggle large mw-customtoggle-togglebox-Earbuds" title="{{int:show}}/{{int:hide}}"></div></div>
<!--END BOT FLAG|Earbuds|41.78.16-->


==Distribution==
===Buildings===
===Buildings===
{| class="pztable" style="text-align:center;"
{| class="wikitable theme-red" style="text-align: center;"
|-
|-
!Building
!Building
Line 50: Line 376:
|2
|2
|-
|-
<!-- |All<!--  
<!-- |All<!--
|[[Purse|Purse]]
|[[Purse]]
|1
|1
|3
|3
Line 96: Line 422:
|-
|-
<!-- |Motel Room -->
<!-- |Motel Room -->
<!-- |[[Containers|Other]] -->  
<!-- |[[Containers|Other]] -->
|2
|2
|1
|1
|-
|}
|}


Line 107: Line 432:
==Trivia==
==Trivia==
*Earbuds in the real world, are designed to fit into a user's ear canal, differing from [[headphones]] in which fit around the head over the user's ears.
*Earbuds in the real world, are designed to fit into a user's ear canal, differing from [[headphones]] in which fit around the head over the user's ears.
*Earbuds were not really popular until the early 2000s, being popularized by [[Wikipedia:iPod|iPods]] in the early 2000s, but they are still commonplace in the game, likely due to continuity error.


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41|incver=50}}
| {{CodeSnip
<pre>
  | lang = java
  | line = true
  | start = 965
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item Earbuds
item Earbuds
Weight = 0.1,
{
Type = Normal,
    DisplayCategory = Electronics,
DisplayName = Earbuds,
Weight = 0.1,
Icon = Earbuds,
Type = Normal,
WorldStaticModel = EarBuds,
DisplayName = Earbuds,
</pre>
Icon = Earbuds,
WorldStaticModel = EarBuds,
}
}}
}}


==See also==
==See also==
*[[Electrical|Electrical Guide]]
*[[Electrical]]


{{Navbox items|electronics}}


{{Navbox/Electricity and Engineering}}


[[Category:Electrical]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Electricals and Transmission (Project)]]

Latest revision as of 19:10, 30 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Earbuds
Earbuds Model.png
General
Category
Electronics
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Listen to radio silently
Dismantle for scrap electronics
Technical
Item ID
Base.Earbuds
PlushSpiffo.pngThis article is about the white variant. For the red variant, see Headphones.

Earbuds are an electrical item that are used to stop zombies hearing sound from radios and ValuTech PortaDiscs.

Usage

Sound reduction

Earbuds can be plugged into a radio, walkie talkie, or ValuTech PortaDisc, allowing the player to listen to the radio, or other players without producing any noise, therefore not attracting any zombies.

To do this, the radio info panel must be opened, then the earbuds can be dragged into the "earbuds slot" (Ham radios cannot use earbuds, see headphones).

Dismantling

Earbuds can be dismantled with a screwdriver, which will result in one scrap electronics.

Crafting

Product Ingredients Tools Requirements Workstation XP
ElectronicsParts.png
Scrap Electronics
One of:
CordlessPhone.png Cordless Phone ×1
DigitalWatch.png Digital Watch ×1
Earbuds.png Earbuds ×1
Flashlight.png Flashlight ×1
Flashlight2.png Hand Torch ×1
Headphones.png Headphones ×1
VideoGame.png Video Game ×1
Screwdriver.png
Screwdriver
none none 0.5 Electrical

Distribution

The loot distributions can be found in the table(s) below.

Earbuds distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_ALICEpack Bag_ALICEpack 1.01%
Bag_ALICEpack_Army Bag_ALICEpack_Army 1.01%
Bag_BigHikingBag Bag_BigHikingBag 1.01%
Bag_DuffelBag Bag_DuffelBag 1.01%
Bag_DuffelBagTINT Bag_DuffelBagTINT 1.01%
Bag_Military Bag_Military 1.01%
Bag_NormalHikingBag Bag_NormalHikingBag 1.01%
Bag_Satchel Bag_Satchel 1.01%
Bag_Schoolbag Bag_Schoolbag 1.01%
Electrician crate 10.78%
Electrician metal_shelves 10.78%
Handbag Handbag 1.01%
Purse Purse 1.01%
all Outfit_Student 1.61%
all Outfit_Varsity 1.61%
all dresser 3.98%
all inventoryfemale 1.01%
all inventorymale 1.01%
all junk 1.01%
all locker 3.98%
all wardrobe 3.98%
bathroom locker 3.98%
bedroom crate 0.65%
bedroom crate 10.78%
bedroom dresser 3.98%
bedroom sidetable 3.98%
bedroom wardrobe 3.98%
changeroom locker 3.98%
closet crate 0.65%
closet crate 3.98%
closet crate 10.78%
daycare wardrobe 3.98%
factorystorage locker 3.98%
garagestorage crate 0.65%
garagestorage crate 3.98%
garagestorage crate 10.78%
garagestorage locker 3.98%
hall locker 6.29%
laundry locker 3.98%
livingroom crate 10.78%
livingroom sidetable 3.98%
motelroomoccupied sidetable 1.61%
pawnshop crate 10.78%
pawnshopoffice crate 10.78%
pawnshopstorage crate 10.78%
pawnshopstorage metal_shelves 10.78%
security locker 3.98%
storageunit crate 0.65%
storageunit crate 3.98%
storageunit crate 10.78%
storageunit metal_shelves 0.65%
storageunit metal_shelves 10.78%
Vehicles
Type Container Effective chance
Ambulance Glove Box 6.29%
Carpenter Glove Box 6.29%
Construction Worker Glove Box 6.29%
Distillery Glove Box 6.29%
Doctor Glove Box 6.29%
Electrician Glove Box 6.29%
Farmer Glove Box 6.29%
Fire Glove Box 6.29%
Fisherman Glove Box 6.29%
Fossoil Glove Box 6.29%
All Glove Box 6.29%
Golf Glove Box 6.29%
Heralds Glove Box 6.29%
Hunter Glove Box 6.29%
Mass Gen Fac Glove Box 6.29%
McCoy Glove Box 6.29%
Metal Welder Glove Box 6.29%
Painter Glove Box 6.29%
Postal Glove Box 6.29%
Radio Glove Box 6.29%
Ranger Glove Box 6.29%
Spiffo Glove Box 6.29%
Survivalist Glove Box 6.29%
Transit Glove Box 6.29%

Buildings

Building Container Rolls Chance
All Female Corpse 3 2
Small Table 3 2
Department Store Counter 3 3
Display Case 7 10
Electronics Store Counter 3 3
Shelves 3 3
Jewelry Store Counter 3 3
Motel Room Other 2 2
2 1

Vehicles

Earbuds do not spawn in vehicles naturally.

Trivia

  • Earbuds in the real world, are designed to fit into a user's ear canal, differing from headphones in which fit around the head over the user's ears.
  • Earbuds were not really popular until the early 2000s, being popularized by iPods in the early 2000s, but they are still commonplace in the game, likely due to continuity error.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Earbuds
	{
	    DisplayCategory = Electronics,
		Weight	=	0.1,
		Type	=	Normal,
		DisplayName	=	Earbuds,
		Icon	=	Earbuds,
		WorldStaticModel = EarBuds,
	}

See also