Eyes Makeup: Difference between revisions

From PZwiki
m (Category Project: Appearance)
m (Automated Formatting)
(19 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Languages}}
{{Header|Project Zomboid|Items|Miscellaneous items|Appearance}}
{{header/sandbox2|Project Zomboid|Items|Miscellaneous items|Appearance items}}
{{Page version|41.78.16}}
{{page version|41.64}}
{{Infobox item
{{Infobox item
| display_name = Eyes Makeup
|name=Eyes Makeup
| name_colour =
|model=MakeupEyeshadow_model.png
| name_text_colour =
|model_width=128px
| model = MakeupEyeshadow_model.png
|icon=MakeupEyeshadow.png
| model_width = 128px
|category=Appearance
| icon=MakeupEyeshadow.png
|weight=0.1
| category = Appearance
|function=''Character Customization''
| weight = 0.1
|item_id=Base.MakeupEyeshadow
| function = ''Character Customization''
| class_name = Base.MakeupEyeshadow
}}
}}
'''Eyes makeup''', or '''eyeshadow''', is an [[appearance]] item, used to modify character looks by applying face paint or eyeshadow to their in-game model.
'''Eyes makeup''', or '''eyeshadow''', is an [[appearance]] item, used to modify character looks by applying face paint or eyeshadow to their in-game model.
Line 20: Line 17:


==Distribution==
==Distribution==
Eyes makeup can be found in bathrooms, desks, and [[purse]]s, as well as on the corpses of female zombies.
The loot distributions can be found in the table(s) below.
 
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
! Building/Room
! Container
! style="width: 3.2em;" | Rolls
! style="width: 3.2em;" | Chance
|-
|rowspan="3"|bathroom
|[[counter]]
|4
|6
|-
|[[medicine]]
|4
|6
|-
|[[shelves]]
|4
|6
|-
|rowspan="2"|bedroom
|[[desk]]
|4
|1
|-
|[[desk]]
|4
|1
|-
|closet
|[[crate]]
|4
|6
|-
|office
|[[desk]]
|4
|1
|-
|pharmacy
|[[shelves]]
|4
|1
|-
|stripclub
|[[dresser]]
|4
|6
|}


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox
{{Retrieved|version=41.64}}
| {{CodeSnip
<pre>
  | lang = java
item MakeupEyeshadow
  | line = true
  | start = 583
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
item MakeupEyeshadow
     {
     {
         DisplayCategory = Appearance,
         DisplayCategory = Appearance,
Line 36: Line 90:
         WorldStaticModel = EyesMakeup,
         WorldStaticModel = EyesMakeup,
     }
     }
</pre>
}}
}}


==See also==
==See also==
Line 42: Line 97:
*[[Lipstick]]
*[[Lipstick]]
*[[Mirror]]
*[[Mirror]]
{{Navbox items|appearance}}

Revision as of 08:22, 14 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Eyes Makeup
MakeupEyeshadow model.png
General
Category
Appearance
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Character Customization
Technical
Item ID
Base.MakeupEyeshadow

Eyes makeup, or eyeshadow, is an appearance item, used to modify character looks by applying face paint or eyeshadow to their in-game model.

Usage

Eyes makeup can be used by the player while in the vicinity of a mirror or when having a mirror in inventory, allowing the player to apply various styles of face paint to their character's model. There are also a number of different colors of eyeshadow available to the player, as well as the ability to remove any makeup previously applied.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bathroom counter 4 6
medicine 4 6
shelves 4 6
bedroom desk 4 1
desk 4 1
closet crate 4 6
office desk 4 1
pharmacy shelves 4 1
stripclub dresser 4 6

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item MakeupEyeshadow
    {
        DisplayCategory = Appearance,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Eyes Makeup,
        Icon	=	MakeupEyeshadow,
        MakeUpType = Eyes,
        WorldStaticModel = EyesMakeup,
    }

See also